wlroots-hyprland/render/gles2
Simon Ser 06f4c3945d render/texture: add width and height fields
Instead of requiring compositors to call wlr_texture_get_size each time
they want to access the texture's size, expose this information as
wlr_texture fields.
2020-04-28 21:45:14 +02:00
..
pixel_format.c render/gles2: remove duplicated format list 2020-03-09 15:26:28 +01:00
renderer.c render/gles2: add wlr_gles2_renderer_check_ext 2020-04-22 22:40:54 +02:00
shaders.c gles2: pre-multiply alpha and fix blending function 2018-05-18 20:34:36 +03:00
texture.c render/texture: add width and height fields 2020-04-28 21:45:14 +02:00