wlroots-hyprland/types/scene
Ronan Pigott b18c76642a scene: apply rounding when translating buffer damage
Without a round in this case the damage region is translated to truncated coordinates, potentially
misplacing it relative to the actual position of that region in the output buffer.
2023-07-16 02:55:09 -07:00
..
drag_icon.c drag: use unified map logic 2023-06-02 17:26:18 +00:00
layer_shell_v1.c layer-shell: use unified map logic 2023-06-02 17:26:18 +00:00
output_layout.c scene/output_layout: Fix crash in scene_output_layout_output_destroy 2022-06-07 20:58:41 +02:00
subsurface_tree.c subcompositor: use unified map logic 2023-06-02 17:26:18 +00:00
surface.c scene: send wl_surface.preferred_buffer_scale 2023-07-15 10:28:25 +00:00
wlr_scene.c scene: apply rounding when translating buffer damage 2023-07-16 02:55:09 -07:00
xdg_shell.c xdg-shell: use unified map logic 2023-06-02 17:26:18 +00:00