mirror of
https://github.com/hyprwm/wlroots-hyprland.git
synced 2024-11-02 03:45:58 +01:00
14cdb6153f
Tested with ./weston-simple-dmabuf-drm ./weston-simple-dmabuf-drm --import-immediate=1 ./weston-simple-dmabuf-drm --y-inverted=1 (and combinations) Supports only single plane XRGB dmabufs for now.
364 lines
12 KiB
C
364 lines
12 KiB
C
#include <assert.h>
|
|
#include <GLES2/gl2.h>
|
|
#include <GLES2/gl2ext.h>
|
|
#include <stdint.h>
|
|
#include <stdlib.h>
|
|
#include <wayland-server-protocol.h>
|
|
#include <wayland-util.h>
|
|
#include <wlr/render.h>
|
|
#include <wlr/render/egl.h>
|
|
#include <wlr/render/interface.h>
|
|
#include <wlr/render/matrix.h>
|
|
#include <wlr/util/log.h>
|
|
#include "render/gles2.h"
|
|
#include "util/signal.h"
|
|
|
|
static struct pixel_format external_pixel_format = {
|
|
.wl_format = 0,
|
|
.depth = 0,
|
|
.bpp = 0,
|
|
.gl_format = 0,
|
|
.gl_type = 0,
|
|
.shader = &shaders.external
|
|
};
|
|
|
|
static void gles2_texture_ensure_texture(struct wlr_gles2_texture *texture) {
|
|
if (texture->tex_id) {
|
|
return;
|
|
}
|
|
GL_CALL(glGenTextures(1, &texture->tex_id));
|
|
GL_CALL(glBindTexture(GL_TEXTURE_2D, texture->tex_id));
|
|
GL_CALL(glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE));
|
|
GL_CALL(glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE));
|
|
}
|
|
|
|
static bool gles2_texture_upload_pixels(struct wlr_texture *_texture,
|
|
enum wl_shm_format format, int stride, int width, int height,
|
|
const unsigned char *pixels) {
|
|
struct wlr_gles2_texture *texture = (struct wlr_gles2_texture *)_texture;
|
|
assert(texture);
|
|
const struct pixel_format *fmt = gl_format_for_wl_format(format);
|
|
if (!fmt || !fmt->gl_format) {
|
|
wlr_log(L_ERROR, "No supported pixel format for this texture");
|
|
return false;
|
|
}
|
|
texture->wlr_texture.width = width;
|
|
texture->wlr_texture.height = height;
|
|
texture->wlr_texture.format = format;
|
|
texture->pixel_format = fmt;
|
|
|
|
gles2_texture_ensure_texture(texture);
|
|
GL_CALL(glBindTexture(GL_TEXTURE_2D, texture->tex_id));
|
|
GL_CALL(glPixelStorei(GL_UNPACK_ROW_LENGTH_EXT, stride));
|
|
GL_CALL(glTexImage2D(GL_TEXTURE_2D, 0, fmt->gl_format, width, height, 0,
|
|
fmt->gl_format, fmt->gl_type, pixels));
|
|
texture->wlr_texture.valid = true;
|
|
return true;
|
|
}
|
|
|
|
static bool gles2_texture_update_pixels(struct wlr_texture *_texture,
|
|
enum wl_shm_format format, int stride, int x, int y,
|
|
int width, int height, const unsigned char *pixels) {
|
|
struct wlr_gles2_texture *texture = (struct wlr_gles2_texture *)_texture;
|
|
assert(texture);
|
|
// TODO: Test if the unpack subimage extension is supported and adjust the
|
|
// upload strategy if not
|
|
if (!texture->wlr_texture.valid
|
|
|| texture->wlr_texture.format != format
|
|
/* || unpack not supported */) {
|
|
return gles2_texture_upload_pixels(&texture->wlr_texture,
|
|
format, stride, width, height, pixels);
|
|
}
|
|
const struct pixel_format *fmt = texture->pixel_format;
|
|
GL_CALL(glBindTexture(GL_TEXTURE_2D, texture->tex_id));
|
|
GL_CALL(glPixelStorei(GL_UNPACK_ROW_LENGTH_EXT, stride));
|
|
GL_CALL(glPixelStorei(GL_UNPACK_SKIP_PIXELS_EXT, x));
|
|
GL_CALL(glPixelStorei(GL_UNPACK_SKIP_ROWS_EXT, y));
|
|
GL_CALL(glTexSubImage2D(GL_TEXTURE_2D, 0, x, y, width, height,
|
|
fmt->gl_format, fmt->gl_type, pixels));
|
|
GL_CALL(glPixelStorei(GL_UNPACK_SKIP_PIXELS_EXT, 0));
|
|
GL_CALL(glPixelStorei(GL_UNPACK_SKIP_ROWS_EXT, 0));
|
|
return true;
|
|
}
|
|
|
|
static bool gles2_texture_upload_shm(struct wlr_texture *_texture,
|
|
uint32_t format, struct wl_shm_buffer *buffer) {
|
|
struct wlr_gles2_texture *texture = (struct wlr_gles2_texture *)_texture;
|
|
const struct pixel_format *fmt = gl_format_for_wl_format(format);
|
|
if (!fmt || !fmt->gl_format) {
|
|
wlr_log(L_ERROR, "Unsupported pixel format %"PRIu32" for this texture",
|
|
format);
|
|
return false;
|
|
}
|
|
wl_shm_buffer_begin_access(buffer);
|
|
uint8_t *pixels = wl_shm_buffer_get_data(buffer);
|
|
int width = wl_shm_buffer_get_width(buffer);
|
|
int height = wl_shm_buffer_get_height(buffer);
|
|
int pitch = wl_shm_buffer_get_stride(buffer) / (fmt->bpp / 8);
|
|
texture->wlr_texture.width = width;
|
|
texture->wlr_texture.height = height;
|
|
texture->wlr_texture.format = format;
|
|
texture->pixel_format = fmt;
|
|
|
|
gles2_texture_ensure_texture(texture);
|
|
GL_CALL(glBindTexture(GL_TEXTURE_2D, texture->tex_id));
|
|
GL_CALL(glPixelStorei(GL_UNPACK_ROW_LENGTH_EXT, pitch));
|
|
GL_CALL(glPixelStorei(GL_UNPACK_SKIP_PIXELS_EXT, 0));
|
|
GL_CALL(glPixelStorei(GL_UNPACK_SKIP_ROWS_EXT, 0));
|
|
GL_CALL(glTexImage2D(GL_TEXTURE_2D, 0, fmt->gl_format, width, height, 0,
|
|
fmt->gl_format, fmt->gl_type, pixels));
|
|
|
|
texture->wlr_texture.valid = true;
|
|
wl_shm_buffer_end_access(buffer);
|
|
return true;
|
|
}
|
|
|
|
static bool gles2_texture_update_shm(struct wlr_texture *_texture,
|
|
uint32_t format, int x, int y, int width, int height,
|
|
struct wl_shm_buffer *buffer) {
|
|
struct wlr_gles2_texture *texture = (struct wlr_gles2_texture *)_texture;
|
|
// TODO: Test if the unpack subimage extension is supported and adjust the
|
|
// upload strategy if not
|
|
assert(texture);
|
|
if (!texture->wlr_texture.valid
|
|
|| texture->wlr_texture.format != format
|
|
/* || unpack not supported */) {
|
|
return gles2_texture_upload_shm(&texture->wlr_texture, format, buffer);
|
|
}
|
|
const struct pixel_format *fmt = texture->pixel_format;
|
|
wl_shm_buffer_begin_access(buffer);
|
|
uint8_t *pixels = wl_shm_buffer_get_data(buffer);
|
|
int pitch = wl_shm_buffer_get_stride(buffer) / (fmt->bpp / 8);
|
|
|
|
GL_CALL(glBindTexture(GL_TEXTURE_2D, texture->tex_id));
|
|
GL_CALL(glPixelStorei(GL_UNPACK_ROW_LENGTH_EXT, pitch));
|
|
GL_CALL(glPixelStorei(GL_UNPACK_SKIP_PIXELS_EXT, x));
|
|
GL_CALL(glPixelStorei(GL_UNPACK_SKIP_ROWS_EXT, y));
|
|
GL_CALL(glTexSubImage2D(GL_TEXTURE_2D, 0, x, y, width, height,
|
|
fmt->gl_format, fmt->gl_type, pixels));
|
|
GL_CALL(glPixelStorei(GL_UNPACK_SKIP_PIXELS_EXT, 0));
|
|
GL_CALL(glPixelStorei(GL_UNPACK_SKIP_ROWS_EXT, 0));
|
|
|
|
wl_shm_buffer_end_access(buffer);
|
|
|
|
return true;
|
|
}
|
|
|
|
static bool gles2_texture_upload_drm(struct wlr_texture *_tex,
|
|
struct wl_resource *buf) {
|
|
struct wlr_gles2_texture *tex = (struct wlr_gles2_texture *)_tex;
|
|
if (!glEGLImageTargetTexture2DOES) {
|
|
return false;
|
|
}
|
|
|
|
EGLint format;
|
|
if (!wlr_egl_query_buffer(tex->egl, buf, EGL_TEXTURE_FORMAT, &format)) {
|
|
wlr_log(L_INFO, "upload_drm called with no drm buffer");
|
|
return false;
|
|
}
|
|
|
|
wlr_egl_query_buffer(tex->egl, buf, EGL_WIDTH,
|
|
(EGLint*)&tex->wlr_texture.width);
|
|
wlr_egl_query_buffer(tex->egl, buf, EGL_HEIGHT,
|
|
(EGLint*)&tex->wlr_texture.height);
|
|
|
|
EGLint inverted_y;
|
|
wlr_egl_query_buffer(tex->egl, buf, EGL_WAYLAND_Y_INVERTED_WL, &inverted_y);
|
|
tex->wlr_texture.inverted_y = !!inverted_y;
|
|
|
|
GLenum target;
|
|
const struct pixel_format *pf;
|
|
switch (format) {
|
|
case EGL_TEXTURE_RGB:
|
|
case EGL_TEXTURE_RGBA:
|
|
target = GL_TEXTURE_2D;
|
|
pf = gl_format_for_wl_format(WL_SHM_FORMAT_ARGB8888);
|
|
break;
|
|
case EGL_TEXTURE_EXTERNAL_WL:
|
|
target = GL_TEXTURE_EXTERNAL_OES;
|
|
pf = &external_pixel_format;
|
|
break;
|
|
default:
|
|
wlr_log(L_ERROR, "invalid/unsupported egl buffer format");
|
|
return false;
|
|
}
|
|
|
|
gles2_texture_ensure_texture(tex);
|
|
GL_CALL(glBindTexture(GL_TEXTURE_2D, tex->tex_id));
|
|
|
|
EGLint attribs[] = { EGL_WAYLAND_PLANE_WL, 0, EGL_NONE };
|
|
|
|
if (tex->image) {
|
|
wlr_egl_destroy_image(tex->egl, tex->image);
|
|
}
|
|
|
|
tex->image = wlr_egl_create_image(tex->egl, EGL_WAYLAND_BUFFER_WL,
|
|
(EGLClientBuffer*) buf, attribs);
|
|
if (!tex->image) {
|
|
wlr_log(L_ERROR, "failed to create egl image: %s", egl_error());
|
|
return false;
|
|
}
|
|
|
|
GL_CALL(glActiveTexture(GL_TEXTURE0));
|
|
GL_CALL(glBindTexture(target, tex->tex_id));
|
|
GL_CALL(glEGLImageTargetTexture2DOES(target, tex->image));
|
|
tex->wlr_texture.valid = true;
|
|
tex->pixel_format = pf;
|
|
|
|
return true;
|
|
}
|
|
|
|
static bool gles2_texture_upload_eglimage(struct wlr_texture *wlr_tex,
|
|
EGLImageKHR image, uint32_t width, uint32_t height) {
|
|
struct wlr_gles2_texture *tex = (struct wlr_gles2_texture *)wlr_tex;
|
|
|
|
tex->image = image;
|
|
tex->pixel_format = &external_pixel_format;
|
|
tex->wlr_texture.valid = true;
|
|
tex->wlr_texture.width = width;
|
|
tex->wlr_texture.height = height;
|
|
|
|
gles2_texture_ensure_texture(tex);
|
|
|
|
GL_CALL(glActiveTexture(GL_TEXTURE0));
|
|
GL_CALL(glBindTexture(GL_TEXTURE_EXTERNAL_OES, tex->tex_id));
|
|
GL_CALL(glEGLImageTargetTexture2DOES(GL_TEXTURE_EXTERNAL_OES, tex->image));
|
|
|
|
return true;
|
|
}
|
|
|
|
|
|
static bool gles2_texture_upload_dmabuf(struct wlr_texture *_tex,
|
|
struct wl_resource *dmabuf_resource) {
|
|
struct wlr_gles2_texture *tex = (struct wlr_gles2_texture *)_tex;
|
|
struct wlr_dmabuf_buffer *dmabuf = wlr_dmabuf_buffer_from_buffer_resource(
|
|
dmabuf_resource);
|
|
|
|
if (!tex->egl->egl_exts.dmabuf_import) {
|
|
wlr_log(L_ERROR, "Want dmabuf but extension not present");
|
|
return false;
|
|
}
|
|
|
|
tex->wlr_texture.width = dmabuf->attributes.width;
|
|
tex->wlr_texture.height = dmabuf->attributes.height;
|
|
|
|
if (tex->image) {
|
|
wlr_egl_destroy_image(tex->egl, tex->image);
|
|
}
|
|
|
|
if (wlr_dmabuf_buffer_has_inverted_y(dmabuf)) {
|
|
_tex->inverted_y = true;
|
|
}
|
|
|
|
GLenum target = GL_TEXTURE_2D;
|
|
const struct pixel_format *pf =
|
|
gl_format_for_wl_format(WL_SHM_FORMAT_ARGB8888);
|
|
gles2_texture_ensure_texture(tex);
|
|
GL_CALL(glBindTexture(target, tex->tex_id));
|
|
tex->image = wlr_egl_create_image_from_dmabuf(tex->egl, &dmabuf->attributes);
|
|
GL_CALL(glActiveTexture(GL_TEXTURE0));
|
|
GL_CALL(glEGLImageTargetTexture2DOES(target, tex->image));
|
|
tex->pixel_format = pf;
|
|
tex->wlr_texture.valid = true;
|
|
return true;
|
|
}
|
|
|
|
static void gles2_texture_get_matrix(struct wlr_texture *_texture,
|
|
float (*matrix)[16], const float (*projection)[16], int x, int y) {
|
|
struct wlr_gles2_texture *texture = (struct wlr_gles2_texture *)_texture;
|
|
float world[16];
|
|
wlr_matrix_identity(matrix);
|
|
wlr_matrix_translate(&world, x, y, 0);
|
|
wlr_matrix_mul(matrix, &world, matrix);
|
|
wlr_matrix_scale(&world,
|
|
texture->wlr_texture.width, texture->wlr_texture.height, 1);
|
|
wlr_matrix_mul(matrix, &world, matrix);
|
|
wlr_matrix_mul(projection, matrix, matrix);
|
|
}
|
|
|
|
|
|
static bool gles2_texture_get_dmabuf_size(struct wlr_texture *texture, struct
|
|
wl_resource *resource, int *width, int *height) {
|
|
if (!wlr_dmabuf_resource_is_buffer(resource)) {
|
|
return false;
|
|
}
|
|
|
|
struct wlr_dmabuf_buffer *dmabuf = wlr_dmabuf_buffer_from_buffer_resource(
|
|
resource);
|
|
*width = dmabuf->attributes.width;
|
|
*height = dmabuf->attributes.height;
|
|
return true;
|
|
}
|
|
|
|
|
|
static void gles2_texture_get_buffer_size(struct wlr_texture *texture, struct
|
|
wl_resource *resource, int *width, int *height) {
|
|
struct wl_shm_buffer *buffer = wl_shm_buffer_get(resource);
|
|
if (!buffer) {
|
|
struct wlr_gles2_texture *tex = (struct wlr_gles2_texture *)texture;
|
|
if (!glEGLImageTargetTexture2DOES) {
|
|
return;
|
|
}
|
|
if (!wlr_egl_query_buffer(tex->egl, resource, EGL_WIDTH,
|
|
(EGLint*)width)) {
|
|
if (!gles2_texture_get_dmabuf_size(texture, resource,
|
|
width, height)) {
|
|
wlr_log(L_ERROR, "could not get size of the buffer");
|
|
return;
|
|
}
|
|
}
|
|
wlr_egl_query_buffer(tex->egl, resource, EGL_HEIGHT,
|
|
(EGLint*)height);
|
|
|
|
return;
|
|
}
|
|
|
|
*width = wl_shm_buffer_get_width(buffer);
|
|
*height = wl_shm_buffer_get_height(buffer);
|
|
}
|
|
|
|
static void gles2_texture_bind(struct wlr_texture *_texture) {
|
|
struct wlr_gles2_texture *texture = (struct wlr_gles2_texture *)_texture;
|
|
GL_CALL(glBindTexture(GL_TEXTURE_2D, texture->tex_id));
|
|
GL_CALL(glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR));
|
|
GL_CALL(glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR));
|
|
GL_CALL(glUseProgram(*texture->pixel_format->shader));
|
|
}
|
|
|
|
static void gles2_texture_destroy(struct wlr_texture *_texture) {
|
|
struct wlr_gles2_texture *texture = (struct wlr_gles2_texture *)_texture;
|
|
wlr_signal_emit_safe(&texture->wlr_texture.destroy_signal, &texture->wlr_texture);
|
|
if (texture->tex_id) {
|
|
GL_CALL(glDeleteTextures(1, &texture->tex_id));
|
|
}
|
|
|
|
if (texture->image) {
|
|
wlr_egl_destroy_image(texture->egl, texture->image);
|
|
}
|
|
|
|
free(texture);
|
|
}
|
|
|
|
static struct wlr_texture_impl wlr_texture_impl = {
|
|
.upload_pixels = gles2_texture_upload_pixels,
|
|
.update_pixels = gles2_texture_update_pixels,
|
|
.upload_shm = gles2_texture_upload_shm,
|
|
.update_shm = gles2_texture_update_shm,
|
|
.upload_drm = gles2_texture_upload_drm,
|
|
.upload_dmabuf = gles2_texture_upload_dmabuf,
|
|
.upload_eglimage = gles2_texture_upload_eglimage,
|
|
.get_matrix = gles2_texture_get_matrix,
|
|
.get_buffer_size = gles2_texture_get_buffer_size,
|
|
.bind = gles2_texture_bind,
|
|
.destroy = gles2_texture_destroy,
|
|
};
|
|
|
|
struct wlr_texture *gles2_texture_create(struct wlr_egl *egl) {
|
|
struct wlr_gles2_texture *texture;
|
|
if (!(texture = calloc(1, sizeof(struct wlr_gles2_texture)))) {
|
|
return NULL;
|
|
}
|
|
wlr_texture_init(&texture->wlr_texture, &wlr_texture_impl);
|
|
texture->egl = egl;
|
|
return &texture->wlr_texture;
|
|
}
|