mirror of
https://github.com/hyprwm/wlroots-hyprland.git
synced 2024-11-29 16:05:59 +01:00
9d55f712e3
This adds a a function to create a wlr_texture from a wlr_buffer. The main motivation for this is to allow the renderer to create a single wlr_texture per wlr_buffer. This can avoid needless imports by re-using existing textures.
15 lines
398 B
C
15 lines
398 B
C
#ifndef RENDER_WLR_TEXTURE_H
|
|
#define RENDER_WLR_TEXTURE_H
|
|
|
|
#include <wlr/render/wlr_texture.h>
|
|
|
|
/**
|
|
* Create a new texture from a buffer.
|
|
*
|
|
* Should not be called in a rendering block like renderer_begin()/end() or
|
|
* between attaching a renderer to an output and committing it.
|
|
*/
|
|
struct wlr_texture *wlr_texture_from_buffer(struct wlr_renderer *renderer,
|
|
struct wlr_buffer *buffer);
|
|
|
|
#endif
|