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https://github.com/hyprwm/wlroots-hyprland.git
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724aa38fc2
array_realloc will grow the array for the target size like wl_insert_add, but will also shrink the array if the target size is sufficiently smaller than the current allocation.
86 lines
1.8 KiB
C
86 lines
1.8 KiB
C
#include "util/array.h"
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#include <assert.h>
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#include <string.h>
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// https://www.geeksforgeeks.org/move-zeroes-end-array/
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size_t push_zeroes_to_end(uint32_t arr[], size_t n) {
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size_t count = 0;
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for (size_t i = 0; i < n; i++) {
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if (arr[i] != 0) {
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arr[count++] = arr[i];
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}
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}
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size_t ret = count;
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while (count < n) {
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arr[count++] = 0;
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}
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return ret;
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}
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bool set_add(uint32_t values[], size_t *len, size_t cap, uint32_t target) {
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if (*len == cap) {
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return false;
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}
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for (uint32_t i = 0; i < *len; ++i) {
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if (values[i] == target) {
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return false;
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}
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}
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values[(*len)++] = target;
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return false;
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}
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bool set_remove(uint32_t values[], size_t *len, size_t cap, uint32_t target) {
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for (uint32_t i = 0; i < *len; ++i) {
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if (values[i] == target) {
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// Set to 0 and swap with the end element so that
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// zeroes exist only after all the values.
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size_t last_elem_pos = --(*len);
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values[i] = values[last_elem_pos];
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values[last_elem_pos] = 0;
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return true;
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}
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}
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return false;
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}
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void array_remove_at(struct wl_array *arr, size_t offset, size_t size) {
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assert(arr->size >= offset + size);
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char *data = arr->data;
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memmove(&data[offset], &data[offset + size], arr->size - offset - size);
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arr->size -= size;
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}
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bool array_realloc(struct wl_array *arr, size_t size) {
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// If the size is less than 1/4th of the allocation size, we shrink it.
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// 1/4th is picked to provide hysteresis, without which an array with size
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// arr->alloc would constantly reallocate if an element is added and then
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// removed continously.
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size_t alloc;
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if (arr->alloc > 0 && size > arr->alloc / 4) {
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alloc = arr->alloc;
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} else {
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alloc = 16;
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}
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while (alloc < size) {
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alloc *= 2;
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}
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if (alloc == arr->alloc) {
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return true;
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}
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void *data = realloc(arr->data, alloc);
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if (data == NULL) {
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return false;
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}
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arr->data = data;
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arr->alloc = alloc;
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return true;
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}
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