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9b4be5a595
The noop backend is similar to headless, but it doesn't contain a renderer. It can be used as a place to stash views for when there's no physical outputs connected.
31 lines
892 B
C
31 lines
892 B
C
/*
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* This an unstable interface of wlroots. No guarantees are made regarding the
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* future consistency of this API.
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*/
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#ifndef WLR_USE_UNSTABLE
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#error "Add -DWLR_USE_UNSTABLE to enable unstable wlroots features"
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#endif
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#ifndef WLR_BACKEND_NOOP_H
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#define WLR_BACKEND_NOOP_H
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#include <wlr/backend.h>
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#include <wlr/types/wlr_output.h>
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/**
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* Creates a noop backend. Noop backends do not have a framebuffer and are not
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* capable of rendering anything. They are useful for when there's no real
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* outputs connected; you can stash your views on a noop output until an output
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* is connected.
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*/
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struct wlr_backend *wlr_noop_backend_create(struct wl_display *display);
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/**
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* Create a new noop output.
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*/
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struct wlr_output *wlr_noop_add_output(struct wlr_backend *backend);
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bool wlr_backend_is_noop(struct wlr_backend *backend);
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bool wlr_output_is_noop(struct wlr_output *output);
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#endif
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