wlroots-hyprland/render/vulkan
Manuel Stoeckl 10dd416694 render/vulkan: allow rendering to non-8-bit buffers
This is implemented by a two-subpass rendering scheme; the first
subpass draws (and blends) onto a linear R16G16B16A16_SFLOAT buffer,
while the second subpass performs linear->srgb conversion, writing
onto the actual output buffer.
2023-05-12 15:09:02 +00:00
..
shaders render/vulkan: allow rendering to non-8-bit buffers 2023-05-12 15:09:02 +00:00
meson.build render/vulkan: quiet glslangValidator 2021-11-23 15:38:56 +00:00
pixel_format.c render/vulkan: allow rendering to non-8-bit buffers 2023-05-12 15:09:02 +00:00
renderer.c render/vulkan: allow rendering to non-8-bit buffers 2023-05-12 15:09:02 +00:00
texture.c render/vulkan: improve logging when creating texture 2023-05-09 12:39:20 +02:00
util.c render/vulkan: fix signedness of strcmp() return value 2023-04-19 15:29:53 +02:00
vulkan.c render/vulkan: add support for NV12 2023-05-04 20:07:20 +00:00