mirror of
https://github.com/hyprwm/wlroots-hyprland.git
synced 2024-11-14 09:25:57 +01:00
a04cfca4da
They are never used in practice, which makes all of our flag handling effectively dead code. Also, APIs such as KMS don't provide a good way to deal with the flags. Let's just fail the DMA-BUF import when clients provide flags.
41 lines
1.2 KiB
C
41 lines
1.2 KiB
C
/*
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* This an unstable interface of wlroots. No guarantees are made regarding the
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* future consistency of this API.
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*/
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#ifndef WLR_USE_UNSTABLE
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#error "Add -DWLR_USE_UNSTABLE to enable unstable wlroots features"
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#endif
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#ifndef WLR_RENDER_GLES2_H
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#define WLR_RENDER_GLES2_H
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#include <GLES2/gl2.h>
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#include <wlr/backend.h>
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#include <wlr/render/wlr_renderer.h>
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struct wlr_egl;
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struct wlr_renderer *wlr_gles2_renderer_create_with_drm_fd(int drm_fd);
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struct wlr_renderer *wlr_gles2_renderer_create(struct wlr_egl *egl);
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struct wlr_egl *wlr_gles2_renderer_get_egl(struct wlr_renderer *renderer);
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bool wlr_gles2_renderer_check_ext(struct wlr_renderer *renderer,
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const char *ext);
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/**
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* Returns the OpenGL FBO of current buffer.
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*/
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GLuint wlr_gles2_renderer_get_current_fbo(struct wlr_renderer *wlr_renderer);
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struct wlr_gles2_texture_attribs {
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GLenum target; /* either GL_TEXTURE_2D or GL_TEXTURE_EXTERNAL_OES */
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GLuint tex;
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bool has_alpha;
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};
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bool wlr_renderer_is_gles2(struct wlr_renderer *wlr_renderer);
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bool wlr_texture_is_gles2(struct wlr_texture *texture);
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void wlr_gles2_texture_get_attribs(struct wlr_texture *texture,
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struct wlr_gles2_texture_attribs *attribs);
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#endif
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