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sx, sy used to store the buffer offset of the drag surface which was then be added (by rootston) to the drag icon position. Buffer offsets are handled already in surface_intersect_output (output.c) so they were added twice for dnd surfaces. |
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.. | ||
backend | ||
render | ||
rootston | ||
types | ||
util | ||
wlr | ||
xcursor | ||
xwayland | ||
meson.build |