wlroots-hyprland/types/wlr_surface.c
Scott Anderson 34303e1b47 wlr_surface: Post error if multiple role objects created
This fixes an assertion failure if a client tries to do this, e.g. by
creating multiple toplevel objects for the same surface. If the same
role data is set multiple times, this does not cause an error, which is
how cursors use this interface.
2020-03-21 13:58:27 +01:00

1161 lines
35 KiB
C

#include <assert.h>
#include <stdlib.h>
#include <wayland-server-core.h>
#include <wlr/render/interface.h>
#include <wlr/types/wlr_buffer.h>
#include <wlr/types/wlr_compositor.h>
#include <wlr/types/wlr_matrix.h>
#include <wlr/types/wlr_region.h>
#include <wlr/types/wlr_surface.h>
#include <wlr/types/wlr_output.h>
#include <wlr/util/log.h>
#include <wlr/util/region.h>
#include "util/signal.h"
#define CALLBACK_VERSION 1
#define SURFACE_VERSION 4
#define SUBSURFACE_VERSION 1
static int min(int fst, int snd) {
if (fst < snd) {
return fst;
} else {
return snd;
}
}
static int max(int fst, int snd) {
if (fst > snd) {
return fst;
} else {
return snd;
}
}
static void surface_state_reset_buffer(struct wlr_surface_state *state) {
if (state->buffer_resource) {
wl_list_remove(&state->buffer_destroy.link);
state->buffer_resource = NULL;
}
}
static void surface_handle_buffer_destroy(struct wl_listener *listener,
void *data) {
struct wlr_surface_state *state =
wl_container_of(listener, state, buffer_destroy);
surface_state_reset_buffer(state);
}
static void surface_state_set_buffer(struct wlr_surface_state *state,
struct wl_resource *buffer_resource) {
surface_state_reset_buffer(state);
state->buffer_resource = buffer_resource;
if (buffer_resource != NULL) {
wl_resource_add_destroy_listener(buffer_resource,
&state->buffer_destroy);
state->buffer_destroy.notify = surface_handle_buffer_destroy;
}
}
static void surface_destroy(struct wl_client *client,
struct wl_resource *resource) {
wl_resource_destroy(resource);
}
static void surface_attach(struct wl_client *client,
struct wl_resource *resource,
struct wl_resource *buffer, int32_t dx, int32_t dy) {
struct wlr_surface *surface = wlr_surface_from_resource(resource);
surface->pending.committed |= WLR_SURFACE_STATE_BUFFER;
surface->pending.dx = dx;
surface->pending.dy = dy;
surface_state_set_buffer(&surface->pending, buffer);
}
static void surface_damage(struct wl_client *client,
struct wl_resource *resource,
int32_t x, int32_t y, int32_t width, int32_t height) {
struct wlr_surface *surface = wlr_surface_from_resource(resource);
if (width < 0 || height < 0) {
return;
}
surface->pending.committed |= WLR_SURFACE_STATE_SURFACE_DAMAGE;
pixman_region32_union_rect(&surface->pending.surface_damage,
&surface->pending.surface_damage,
x, y, width, height);
}
static void callback_handle_resource_destroy(struct wl_resource *resource) {
wl_list_remove(wl_resource_get_link(resource));
}
static void surface_frame(struct wl_client *client,
struct wl_resource *resource, uint32_t callback) {
struct wlr_surface *surface = wlr_surface_from_resource(resource);
struct wl_resource *callback_resource = wl_resource_create(client,
&wl_callback_interface, CALLBACK_VERSION, callback);
if (callback_resource == NULL) {
wl_resource_post_no_memory(resource);
return;
}
wl_resource_set_implementation(callback_resource, NULL, NULL,
callback_handle_resource_destroy);
wl_list_insert(surface->pending.frame_callback_list.prev,
wl_resource_get_link(callback_resource));
surface->pending.committed |= WLR_SURFACE_STATE_FRAME_CALLBACK_LIST;
}
static void surface_set_opaque_region(struct wl_client *client,
struct wl_resource *resource,
struct wl_resource *region_resource) {
struct wlr_surface *surface = wlr_surface_from_resource(resource);
surface->pending.committed |= WLR_SURFACE_STATE_OPAQUE_REGION;
if (region_resource) {
pixman_region32_t *region = wlr_region_from_resource(region_resource);
pixman_region32_copy(&surface->pending.opaque, region);
} else {
pixman_region32_clear(&surface->pending.opaque);
}
}
static void surface_set_input_region(struct wl_client *client,
struct wl_resource *resource,
struct wl_resource *region_resource) {
struct wlr_surface *surface = wlr_surface_from_resource(resource);
surface->pending.committed |= WLR_SURFACE_STATE_INPUT_REGION;
if (region_resource) {
pixman_region32_t *region = wlr_region_from_resource(region_resource);
pixman_region32_copy(&surface->pending.input, region);
} else {
pixman_region32_fini(&surface->pending.input);
pixman_region32_init_rect(&surface->pending.input,
INT32_MIN, INT32_MIN, UINT32_MAX, UINT32_MAX);
}
}
static void surface_state_finalize(struct wlr_surface *surface,
struct wlr_surface_state *state) {
if ((state->committed & WLR_SURFACE_STATE_BUFFER)) {
if (state->buffer_resource != NULL) {
wlr_resource_get_buffer_size(state->buffer_resource,
surface->renderer, &state->buffer_width, &state->buffer_height);
} else {
state->buffer_width = state->buffer_height = 0;
}
}
int width = state->buffer_width / state->scale;
int height = state->buffer_height / state->scale;
if ((state->transform & WL_OUTPUT_TRANSFORM_90) != 0) {
int tmp = width;
width = height;
height = tmp;
}
state->width = width;
state->height = height;
pixman_region32_intersect_rect(&state->surface_damage,
&state->surface_damage, 0, 0, state->width, state->height);
pixman_region32_intersect_rect(&state->buffer_damage,
&state->buffer_damage, 0, 0, state->buffer_width,
state->buffer_height);
}
static void surface_update_damage(pixman_region32_t *buffer_damage,
struct wlr_surface_state *current, struct wlr_surface_state *pending) {
pixman_region32_clear(buffer_damage);
if (pending->width != current->width ||
pending->height != current->height) {
// Damage the whole buffer on resize
pixman_region32_union_rect(buffer_damage, buffer_damage, 0, 0,
pending->buffer_width, pending->buffer_height);
} else {
// Copy over surface damage + buffer damage
pixman_region32_t surface_damage;
pixman_region32_init(&surface_damage);
pixman_region32_copy(&surface_damage, &pending->surface_damage);
wlr_region_transform(&surface_damage, &surface_damage,
wlr_output_transform_invert(pending->transform),
pending->width, pending->height);
wlr_region_scale(&surface_damage, &surface_damage, pending->scale);
pixman_region32_union(buffer_damage,
&pending->buffer_damage, &surface_damage);
pixman_region32_fini(&surface_damage);
}
}
static void surface_state_copy(struct wlr_surface_state *state,
struct wlr_surface_state *next) {
state->width = next->width;
state->height = next->height;
state->buffer_width = next->buffer_width;
state->buffer_height = next->buffer_height;
if (next->committed & WLR_SURFACE_STATE_SCALE) {
state->scale = next->scale;
}
if (next->committed & WLR_SURFACE_STATE_TRANSFORM) {
state->transform = next->transform;
}
if (next->committed & WLR_SURFACE_STATE_BUFFER) {
state->dx = next->dx;
state->dy = next->dy;
} else {
state->dx = state->dy = 0;
}
if (next->committed & WLR_SURFACE_STATE_SURFACE_DAMAGE) {
pixman_region32_copy(&state->surface_damage, &next->surface_damage);
} else {
pixman_region32_clear(&state->surface_damage);
}
if (next->committed & WLR_SURFACE_STATE_BUFFER_DAMAGE) {
pixman_region32_copy(&state->buffer_damage, &next->buffer_damage);
} else {
pixman_region32_clear(&state->buffer_damage);
}
if (next->committed & WLR_SURFACE_STATE_OPAQUE_REGION) {
pixman_region32_copy(&state->opaque, &next->opaque);
}
if (next->committed & WLR_SURFACE_STATE_INPUT_REGION) {
pixman_region32_copy(&state->input, &next->input);
}
state->committed |= next->committed;
}
/**
* Append pending state to current state and clear pending state.
*/
static void surface_state_move(struct wlr_surface_state *state,
struct wlr_surface_state *next) {
surface_state_copy(state, next);
if (next->committed & WLR_SURFACE_STATE_BUFFER) {
surface_state_set_buffer(state, next->buffer_resource);
surface_state_reset_buffer(next);
next->dx = next->dy = 0;
}
if (next->committed & WLR_SURFACE_STATE_SURFACE_DAMAGE) {
pixman_region32_clear(&next->surface_damage);
}
if (next->committed & WLR_SURFACE_STATE_BUFFER_DAMAGE) {
pixman_region32_clear(&next->buffer_damage);
}
if (next->committed & WLR_SURFACE_STATE_FRAME_CALLBACK_LIST) {
wl_list_insert_list(&state->frame_callback_list,
&next->frame_callback_list);
wl_list_init(&next->frame_callback_list);
}
next->committed = 0;
}
static void surface_damage_subsurfaces(struct wlr_subsurface *subsurface) {
// XXX: This is probably the wrong way to do it, because this damage should
// come from the client, but weston doesn't do it correctly either and it
// seems to work ok. See the comment on weston_surface_damage for more info
// about a better approach.
struct wlr_surface *surface = subsurface->surface;
pixman_region32_union_rect(&surface->buffer_damage,
&surface->buffer_damage, 0, 0,
surface->current.buffer_width, surface->current.buffer_height);
subsurface->reordered = false;
struct wlr_subsurface *child;
wl_list_for_each(child, &subsurface->surface->subsurfaces, parent_link) {
surface_damage_subsurfaces(child);
}
}
static void surface_apply_damage(struct wlr_surface *surface) {
struct wl_resource *resource = surface->current.buffer_resource;
if (resource == NULL) {
// NULL commit
if (surface->buffer != NULL) {
wlr_buffer_unref(&surface->buffer->base);
}
surface->buffer = NULL;
return;
}
if (surface->buffer != NULL && surface->buffer->resource_released) {
struct wlr_client_buffer *updated_buffer =
wlr_client_buffer_apply_damage(surface->buffer, resource,
&surface->buffer_damage);
if (updated_buffer != NULL) {
surface->buffer = updated_buffer;
return;
}
}
struct wlr_client_buffer *buffer =
wlr_client_buffer_create(surface->renderer, resource);
if (buffer == NULL) {
wlr_log(WLR_ERROR, "Failed to upload buffer");
return;
}
if (surface->buffer != NULL) {
wlr_buffer_unref(&surface->buffer->base);
}
surface->buffer = buffer;
}
static void surface_update_opaque_region(struct wlr_surface *surface) {
struct wlr_texture *texture = wlr_surface_get_texture(surface);
if (texture == NULL) {
pixman_region32_clear(&surface->opaque_region);
return;
}
if (wlr_texture_is_opaque(texture)) {
pixman_region32_init_rect(&surface->opaque_region,
0, 0, surface->current.width, surface->current.height);
return;
}
pixman_region32_intersect_rect(&surface->opaque_region,
&surface->current.opaque,
0, 0, surface->current.width, surface->current.height);
}
static void surface_update_input_region(struct wlr_surface *surface) {
pixman_region32_intersect_rect(&surface->input_region,
&surface->current.input,
0, 0, surface->current.width, surface->current.height);
}
static void surface_commit_pending(struct wlr_surface *surface) {
surface_state_finalize(surface, &surface->pending);
if (surface->role && surface->role->precommit) {
surface->role->precommit(surface);
}
bool invalid_buffer = surface->pending.committed & WLR_SURFACE_STATE_BUFFER;
surface->sx += surface->pending.dx;
surface->sy += surface->pending.dy;
surface_update_damage(&surface->buffer_damage,
&surface->current, &surface->pending);
surface_state_copy(&surface->previous, &surface->current);
surface_state_move(&surface->current, &surface->pending);
if (invalid_buffer) {
surface_apply_damage(surface);
}
surface_update_opaque_region(surface);
surface_update_input_region(surface);
// commit subsurface order
struct wlr_subsurface *subsurface;
wl_list_for_each_reverse(subsurface, &surface->subsurface_pending_list,
parent_pending_link) {
wl_list_remove(&subsurface->parent_link);
wl_list_insert(&surface->subsurfaces, &subsurface->parent_link);
if (subsurface->reordered) {
// TODO: damage all the subsurfaces
surface_damage_subsurfaces(subsurface);
}
}
if (surface->role && surface->role->commit) {
surface->role->commit(surface);
}
wlr_signal_emit_safe(&surface->events.commit, surface);
}
static bool subsurface_is_synchronized(struct wlr_subsurface *subsurface) {
while (subsurface != NULL) {
if (subsurface->synchronized) {
return true;
}
if (!subsurface->parent) {
return false;
}
if (!wlr_surface_is_subsurface(subsurface->parent)) {
break;
}
subsurface = wlr_subsurface_from_wlr_surface(subsurface->parent);
}
return false;
}
/**
* Recursive function to commit the effectively synchronized children.
*/
static void subsurface_parent_commit(struct wlr_subsurface *subsurface,
bool synchronized) {
struct wlr_surface *surface = subsurface->surface;
if (synchronized || subsurface->synchronized) {
if (subsurface->has_cache) {
surface_state_move(&surface->pending, &subsurface->cached);
surface_commit_pending(surface);
subsurface->has_cache = false;
subsurface->cached.committed = 0;
}
struct wlr_subsurface *subsurface;
wl_list_for_each(subsurface, &surface->subsurfaces, parent_link) {
subsurface_parent_commit(subsurface, true);
}
}
}
static void subsurface_commit(struct wlr_subsurface *subsurface) {
struct wlr_surface *surface = subsurface->surface;
if (subsurface_is_synchronized(subsurface)) {
surface_state_move(&subsurface->cached, &surface->pending);
subsurface->has_cache = true;
} else {
if (subsurface->has_cache) {
surface_state_move(&surface->pending, &subsurface->cached);
surface_commit_pending(surface);
subsurface->has_cache = false;
} else {
surface_commit_pending(surface);
}
}
}
static void surface_commit(struct wl_client *client,
struct wl_resource *resource) {
struct wlr_surface *surface = wlr_surface_from_resource(resource);
struct wlr_subsurface *subsurface = wlr_surface_is_subsurface(surface) ?
wlr_subsurface_from_wlr_surface(surface) : NULL;
if (subsurface != NULL) {
subsurface_commit(subsurface);
} else {
surface_commit_pending(surface);
}
wl_list_for_each(subsurface, &surface->subsurfaces, parent_link) {
subsurface_parent_commit(subsurface, false);
}
}
static void surface_set_buffer_transform(struct wl_client *client,
struct wl_resource *resource, int32_t transform) {
if (transform < WL_OUTPUT_TRANSFORM_NORMAL ||
transform > WL_OUTPUT_TRANSFORM_FLIPPED_270) {
wl_resource_post_error(resource, WL_SURFACE_ERROR_INVALID_TRANSFORM,
"Specified transform value (%d) is invalid", transform);
return;
}
struct wlr_surface *surface = wlr_surface_from_resource(resource);
surface->pending.committed |= WLR_SURFACE_STATE_TRANSFORM;
surface->pending.transform = transform;
}
static void surface_set_buffer_scale(struct wl_client *client,
struct wl_resource *resource, int32_t scale) {
if (scale <= 0) {
wl_resource_post_error(resource, WL_SURFACE_ERROR_INVALID_SCALE,
"Specified scale value (%d) is not positive", scale);
return;
}
struct wlr_surface *surface = wlr_surface_from_resource(resource);
surface->pending.committed |= WLR_SURFACE_STATE_SCALE;
surface->pending.scale = scale;
}
static void surface_damage_buffer(struct wl_client *client,
struct wl_resource *resource,
int32_t x, int32_t y, int32_t width,
int32_t height) {
struct wlr_surface *surface = wlr_surface_from_resource(resource);
if (width < 0 || height < 0) {
return;
}
surface->pending.committed |= WLR_SURFACE_STATE_BUFFER_DAMAGE;
pixman_region32_union_rect(&surface->pending.buffer_damage,
&surface->pending.buffer_damage,
x, y, width, height);
}
static const struct wl_surface_interface surface_interface = {
.destroy = surface_destroy,
.attach = surface_attach,
.damage = surface_damage,
.frame = surface_frame,
.set_opaque_region = surface_set_opaque_region,
.set_input_region = surface_set_input_region,
.commit = surface_commit,
.set_buffer_transform = surface_set_buffer_transform,
.set_buffer_scale = surface_set_buffer_scale,
.damage_buffer = surface_damage_buffer
};
struct wlr_surface *wlr_surface_from_resource(struct wl_resource *resource) {
assert(wl_resource_instance_of(resource, &wl_surface_interface,
&surface_interface));
return wl_resource_get_user_data(resource);
}
static void surface_state_init(struct wlr_surface_state *state) {
state->scale = 1;
state->transform = WL_OUTPUT_TRANSFORM_NORMAL;
wl_list_init(&state->frame_callback_list);
pixman_region32_init(&state->surface_damage);
pixman_region32_init(&state->buffer_damage);
pixman_region32_init(&state->opaque);
pixman_region32_init_rect(&state->input,
INT32_MIN, INT32_MIN, UINT32_MAX, UINT32_MAX);
}
static void surface_state_finish(struct wlr_surface_state *state) {
surface_state_reset_buffer(state);
struct wl_resource *resource, *tmp;
wl_resource_for_each_safe(resource, tmp, &state->frame_callback_list) {
wl_resource_destroy(resource);
}
pixman_region32_fini(&state->surface_damage);
pixman_region32_fini(&state->buffer_damage);
pixman_region32_fini(&state->opaque);
pixman_region32_fini(&state->input);
}
static void subsurface_unmap(struct wlr_subsurface *subsurface);
static void subsurface_destroy(struct wlr_subsurface *subsurface) {
if (subsurface == NULL) {
return;
}
subsurface_unmap(subsurface);
wlr_signal_emit_safe(&subsurface->events.destroy, subsurface);
wl_list_remove(&subsurface->surface_destroy.link);
surface_state_finish(&subsurface->cached);
if (subsurface->parent) {
wl_list_remove(&subsurface->parent_link);
wl_list_remove(&subsurface->parent_pending_link);
wl_list_remove(&subsurface->parent_destroy.link);
}
wl_resource_set_user_data(subsurface->resource, NULL);
if (subsurface->surface) {
subsurface->surface->role_data = NULL;
}
free(subsurface);
}
static void surface_handle_resource_destroy(struct wl_resource *resource) {
struct wlr_surface *surface = wlr_surface_from_resource(resource);
wlr_signal_emit_safe(&surface->events.destroy, surface);
wl_list_remove(wl_resource_get_link(surface->resource));
wl_list_remove(&surface->renderer_destroy.link);
surface_state_finish(&surface->pending);
surface_state_finish(&surface->current);
surface_state_finish(&surface->previous);
pixman_region32_fini(&surface->buffer_damage);
pixman_region32_fini(&surface->opaque_region);
pixman_region32_fini(&surface->input_region);
if (surface->buffer != NULL) {
wlr_buffer_unref(&surface->buffer->base);
}
free(surface);
}
static void surface_handle_renderer_destroy(struct wl_listener *listener,
void *data) {
struct wlr_surface *surface =
wl_container_of(listener, surface, renderer_destroy);
wl_resource_destroy(surface->resource);
}
struct wlr_surface *wlr_surface_create(struct wl_client *client,
uint32_t version, uint32_t id, struct wlr_renderer *renderer,
struct wl_list *resource_list) {
assert(version <= SURFACE_VERSION);
struct wlr_surface *surface = calloc(1, sizeof(struct wlr_surface));
if (!surface) {
wl_client_post_no_memory(client);
return NULL;
}
surface->resource = wl_resource_create(client, &wl_surface_interface,
version, id);
if (surface->resource == NULL) {
free(surface);
wl_client_post_no_memory(client);
return NULL;
}
wl_resource_set_implementation(surface->resource, &surface_interface,
surface, surface_handle_resource_destroy);
wlr_log(WLR_DEBUG, "New wlr_surface %p (res %p)", surface, surface->resource);
surface->renderer = renderer;
surface_state_init(&surface->current);
surface_state_init(&surface->pending);
surface_state_init(&surface->previous);
wl_signal_init(&surface->events.commit);
wl_signal_init(&surface->events.destroy);
wl_signal_init(&surface->events.new_subsurface);
wl_list_init(&surface->subsurfaces);
wl_list_init(&surface->subsurface_pending_list);
pixman_region32_init(&surface->buffer_damage);
pixman_region32_init(&surface->opaque_region);
pixman_region32_init(&surface->input_region);
wl_signal_add(&renderer->events.destroy, &surface->renderer_destroy);
surface->renderer_destroy.notify = surface_handle_renderer_destroy;
struct wl_list *resource_link = wl_resource_get_link(surface->resource);
if (resource_list != NULL) {
wl_list_insert(resource_list, resource_link);
} else {
wl_list_init(resource_link);
}
return surface;
}
struct wlr_texture *wlr_surface_get_texture(struct wlr_surface *surface) {
if (surface->buffer == NULL) {
return NULL;
}
return surface->buffer->texture;
}
bool wlr_surface_has_buffer(struct wlr_surface *surface) {
return wlr_surface_get_texture(surface) != NULL;
}
bool wlr_surface_set_role(struct wlr_surface *surface,
const struct wlr_surface_role *role, void *role_data,
struct wl_resource *error_resource, uint32_t error_code) {
assert(role != NULL);
if (surface->role != NULL && surface->role != role) {
if (error_resource != NULL) {
wl_resource_post_error(error_resource, error_code,
"Cannot assign role %s to wl_surface@%d, already has role %s\n",
role->name, wl_resource_get_id(surface->resource),
surface->role->name);
}
return false;
}
if (surface->role_data != NULL && surface->role_data != role_data) {
wl_resource_post_error(error_resource, error_code,
"Cannot reassign role %s to wl_surface@%d,"
"role object still exists", role->name,
wl_resource_get_id(surface->resource));
return false;
}
surface->role = role;
surface->role_data = role_data;
return true;
}
static const struct wl_subsurface_interface subsurface_implementation;
static struct wlr_subsurface *subsurface_from_resource(
struct wl_resource *resource) {
assert(wl_resource_instance_of(resource, &wl_subsurface_interface,
&subsurface_implementation));
return wl_resource_get_user_data(resource);
}
static void subsurface_resource_destroy(struct wl_resource *resource) {
struct wlr_subsurface *subsurface = subsurface_from_resource(resource);
wl_list_remove(wl_resource_get_link(resource));
subsurface_destroy(subsurface);
}
static void subsurface_handle_destroy(struct wl_client *client,
struct wl_resource *resource) {
wl_resource_destroy(resource);
}
static void subsurface_handle_set_position(struct wl_client *client,
struct wl_resource *resource, int32_t x, int32_t y) {
struct wlr_subsurface *subsurface = subsurface_from_resource(resource);
if (subsurface == NULL) {
return;
}
subsurface->pending.x = x;
subsurface->pending.y = y;
}
static struct wlr_subsurface *subsurface_find_sibling(
struct wlr_subsurface *subsurface, struct wlr_surface *surface) {
struct wlr_surface *parent = subsurface->parent;
struct wlr_subsurface *sibling;
wl_list_for_each(sibling, &parent->subsurfaces, parent_link) {
if (sibling->surface == surface && sibling != subsurface) {
return sibling;
}
}
return NULL;
}
static void subsurface_handle_place_above(struct wl_client *client,
struct wl_resource *resource, struct wl_resource *sibling_resource) {
struct wlr_subsurface *subsurface = subsurface_from_resource(resource);
if (subsurface == NULL) {
return;
}
struct wlr_surface *sibling_surface =
wlr_surface_from_resource(sibling_resource);
struct wlr_subsurface *sibling =
subsurface_find_sibling(subsurface, sibling_surface);
if (!sibling) {
wl_resource_post_error(subsurface->resource,
WL_SUBSURFACE_ERROR_BAD_SURFACE,
"%s: wl_surface@%d is not a parent or sibling",
"place_above", wl_resource_get_id(sibling_surface->resource));
return;
}
wl_list_remove(&subsurface->parent_pending_link);
wl_list_insert(&sibling->parent_pending_link,
&subsurface->parent_pending_link);
subsurface->reordered = true;
}
static void subsurface_handle_place_below(struct wl_client *client,
struct wl_resource *resource, struct wl_resource *sibling_resource) {
struct wlr_subsurface *subsurface = subsurface_from_resource(resource);
if (subsurface == NULL) {
return;
}
struct wlr_surface *sibling_surface =
wlr_surface_from_resource(sibling_resource);
struct wlr_subsurface *sibling =
subsurface_find_sibling(subsurface, sibling_surface);
if (!sibling) {
wl_resource_post_error(subsurface->resource,
WL_SUBSURFACE_ERROR_BAD_SURFACE,
"%s: wl_surface@%d is not a parent or sibling",
"place_below", wl_resource_get_id(sibling_surface->resource));
return;
}
wl_list_remove(&subsurface->parent_pending_link);
wl_list_insert(sibling->parent_pending_link.prev,
&subsurface->parent_pending_link);
subsurface->reordered = true;
}
static void subsurface_handle_set_sync(struct wl_client *client,
struct wl_resource *resource) {
struct wlr_subsurface *subsurface = subsurface_from_resource(resource);
if (subsurface == NULL) {
return;
}
subsurface->synchronized = true;
}
static void subsurface_handle_set_desync(struct wl_client *client,
struct wl_resource *resource) {
struct wlr_subsurface *subsurface = subsurface_from_resource(resource);
if (subsurface == NULL) {
return;
}
if (subsurface->synchronized) {
subsurface->synchronized = false;
if (!subsurface_is_synchronized(subsurface)) {
// TODO: do a synchronized commit to flush the cache
subsurface_parent_commit(subsurface, true);
}
}
}
static const struct wl_subsurface_interface subsurface_implementation = {
.destroy = subsurface_handle_destroy,
.set_position = subsurface_handle_set_position,
.place_above = subsurface_handle_place_above,
.place_below = subsurface_handle_place_below,
.set_sync = subsurface_handle_set_sync,
.set_desync = subsurface_handle_set_desync,
};
/**
* Checks if this subsurface needs to be marked as mapped. This can happen if:
* - The subsurface has a buffer
* - Its parent is mapped
*/
static void subsurface_consider_map(struct wlr_subsurface *subsurface,
bool check_parent) {
if (subsurface->mapped || !wlr_surface_has_buffer(subsurface->surface)) {
return;
}
if (check_parent) {
if (subsurface->parent == NULL) {
return;
}
if (wlr_surface_is_subsurface(subsurface->parent)) {
struct wlr_subsurface *parent =
wlr_subsurface_from_wlr_surface(subsurface->parent);
if (parent == NULL || !parent->mapped) {
return;
}
}
}
// Now we can map the subsurface
wlr_signal_emit_safe(&subsurface->events.map, subsurface);
subsurface->mapped = true;
// Try mapping all children too
struct wlr_subsurface *child;
wl_list_for_each(child, &subsurface->surface->subsurfaces, parent_link) {
subsurface_consider_map(child, false);
}
}
static void subsurface_unmap(struct wlr_subsurface *subsurface) {
if (!subsurface->mapped) {
return;
}
wlr_signal_emit_safe(&subsurface->events.unmap, subsurface);
subsurface->mapped = false;
// Unmap all children
struct wlr_subsurface *child;
wl_list_for_each(child, &subsurface->surface->subsurfaces, parent_link) {
subsurface_unmap(child);
}
}
static void subsurface_role_commit(struct wlr_surface *surface) {
struct wlr_subsurface *subsurface =
wlr_subsurface_from_wlr_surface(surface);
if (subsurface == NULL) {
return;
}
if (subsurface->current.x != subsurface->pending.x ||
subsurface->current.y != subsurface->pending.y) {
// Subsurface has moved
int dx = subsurface->current.x - subsurface->pending.x;
int dy = subsurface->current.y - subsurface->pending.y;
subsurface->current.x = subsurface->pending.x;
subsurface->current.y = subsurface->pending.y;
if ((surface->current.transform & WL_OUTPUT_TRANSFORM_90) != 0) {
int tmp = dx;
dx = dy;
dy = tmp;
}
pixman_region32_union_rect(&surface->buffer_damage,
&surface->buffer_damage,
dx * surface->previous.scale, dy * surface->previous.scale,
surface->previous.buffer_width, surface->previous.buffer_height);
pixman_region32_union_rect(&surface->buffer_damage,
&surface->buffer_damage, 0, 0,
surface->current.buffer_width, surface->current.buffer_height);
}
subsurface_consider_map(subsurface, true);
}
static void subsurface_role_precommit(struct wlr_surface *surface) {
struct wlr_subsurface *subsurface =
wlr_subsurface_from_wlr_surface(surface);
if (subsurface == NULL) {
return;
}
if (surface->pending.committed & WLR_SURFACE_STATE_BUFFER &&
surface->pending.buffer_resource == NULL) {
// This is a NULL commit
subsurface_unmap(subsurface);
}
}
const struct wlr_surface_role subsurface_role = {
.name = "wl_subsurface",
.commit = subsurface_role_commit,
.precommit = subsurface_role_precommit,
};
static void subsurface_handle_parent_destroy(struct wl_listener *listener,
void *data) {
struct wlr_subsurface *subsurface =
wl_container_of(listener, subsurface, parent_destroy);
subsurface_unmap(subsurface);
wl_list_remove(&subsurface->parent_link);
wl_list_remove(&subsurface->parent_pending_link);
wl_list_remove(&subsurface->parent_destroy.link);
subsurface->parent = NULL;
}
static void subsurface_handle_surface_destroy(struct wl_listener *listener,
void *data) {
struct wlr_subsurface *subsurface =
wl_container_of(listener, subsurface, surface_destroy);
subsurface_destroy(subsurface);
}
struct wlr_subsurface *wlr_subsurface_create(struct wlr_surface *surface,
struct wlr_surface *parent, uint32_t version, uint32_t id,
struct wl_list *resource_list) {
assert(version <= SUBSURFACE_VERSION);
struct wl_client *client = wl_resource_get_client(surface->resource);
struct wlr_subsurface *subsurface =
calloc(1, sizeof(struct wlr_subsurface));
if (!subsurface) {
wl_client_post_no_memory(client);
return NULL;
}
surface_state_init(&subsurface->cached);
subsurface->synchronized = true;
subsurface->surface = surface;
subsurface->resource =
wl_resource_create(client, &wl_subsurface_interface, version, id);
if (subsurface->resource == NULL) {
surface_state_finish(&subsurface->cached);
free(subsurface);
wl_client_post_no_memory(client);
return NULL;
}
wl_resource_set_implementation(subsurface->resource,
&subsurface_implementation, subsurface,
subsurface_resource_destroy);
wl_signal_init(&subsurface->events.destroy);
wl_signal_init(&subsurface->events.map);
wl_signal_init(&subsurface->events.unmap);
wl_signal_add(&surface->events.destroy, &subsurface->surface_destroy);
subsurface->surface_destroy.notify = subsurface_handle_surface_destroy;
// link parent
subsurface->parent = parent;
wl_signal_add(&parent->events.destroy, &subsurface->parent_destroy);
subsurface->parent_destroy.notify = subsurface_handle_parent_destroy;
wl_list_insert(parent->subsurfaces.prev, &subsurface->parent_link);
wl_list_insert(parent->subsurface_pending_list.prev,
&subsurface->parent_pending_link);
surface->role_data = subsurface;
struct wl_list *resource_link = wl_resource_get_link(subsurface->resource);
if (resource_list != NULL) {
wl_list_insert(resource_list, resource_link);
} else {
wl_list_init(resource_link);
}
wlr_signal_emit_safe(&parent->events.new_subsurface, subsurface);
return subsurface;
}
struct wlr_surface *wlr_surface_get_root_surface(struct wlr_surface *surface) {
while (wlr_surface_is_subsurface(surface)) {
struct wlr_subsurface *subsurface =
wlr_subsurface_from_wlr_surface(surface);
if (subsurface == NULL) {
break;
}
surface = subsurface->parent;
}
return surface;
}
bool wlr_surface_point_accepts_input(struct wlr_surface *surface,
double sx, double sy) {
return sx >= 0 && sx < surface->current.width &&
sy >= 0 && sy < surface->current.height &&
pixman_region32_contains_point(&surface->current.input, floor(sx), floor(sy), NULL);
}
struct wlr_surface *wlr_surface_surface_at(struct wlr_surface *surface,
double sx, double sy, double *sub_x, double *sub_y) {
struct wlr_subsurface *subsurface;
wl_list_for_each_reverse(subsurface, &surface->subsurfaces, parent_link) {
double _sub_x = subsurface->current.x;
double _sub_y = subsurface->current.y;
struct wlr_surface *sub = wlr_surface_surface_at(subsurface->surface,
sx - _sub_x, sy - _sub_y, sub_x, sub_y);
if (sub != NULL) {
return sub;
}
}
if (wlr_surface_point_accepts_input(surface, sx, sy)) {
if (sub_x) {
*sub_x = sx;
}
if (sub_y) {
*sub_y = sy;
}
return surface;
}
return NULL;
}
void wlr_surface_send_enter(struct wlr_surface *surface,
struct wlr_output *output) {
struct wl_client *client = wl_resource_get_client(surface->resource);
struct wl_resource *resource;
wl_resource_for_each(resource, &output->resources) {
if (client == wl_resource_get_client(resource)) {
wl_surface_send_enter(surface->resource, resource);
}
}
}
void wlr_surface_send_leave(struct wlr_surface *surface,
struct wlr_output *output) {
struct wl_client *client = wl_resource_get_client(surface->resource);
struct wl_resource *resource;
wl_resource_for_each(resource, &output->resources) {
if (client == wl_resource_get_client(resource)) {
wl_surface_send_leave(surface->resource, resource);
}
}
}
static inline int64_t timespec_to_msec(const struct timespec *a) {
return (int64_t)a->tv_sec * 1000 + a->tv_nsec / 1000000;
}
void wlr_surface_send_frame_done(struct wlr_surface *surface,
const struct timespec *when) {
struct wl_resource *resource, *tmp;
wl_resource_for_each_safe(resource, tmp,
&surface->current.frame_callback_list) {
wl_callback_send_done(resource, timespec_to_msec(when));
wl_resource_destroy(resource);
}
}
static void surface_for_each_surface(struct wlr_surface *surface, int x, int y,
wlr_surface_iterator_func_t iterator, void *user_data) {
iterator(surface, x, y, user_data);
struct wlr_subsurface *subsurface;
wl_list_for_each(subsurface, &surface->subsurfaces, parent_link) {
struct wlr_subsurface_state *state = &subsurface->current;
int sx = state->x;
int sy = state->y;
surface_for_each_surface(subsurface->surface, x + sx, y + sy,
iterator, user_data);
}
}
void wlr_surface_for_each_surface(struct wlr_surface *surface,
wlr_surface_iterator_func_t iterator, void *user_data) {
surface_for_each_surface(surface, 0, 0, iterator, user_data);
}
struct bound_acc {
int32_t min_x, min_y;
int32_t max_x, max_y;
};
static void handle_bounding_box_surface(struct wlr_surface *surface,
int x, int y, void *data) {
struct bound_acc *acc = data;
acc->min_x = min(x, acc->min_x);
acc->min_y = min(y, acc->min_y);
acc->max_x = max(x + surface->current.width, acc->max_x);
acc->max_y = max(y + surface->current.height, acc->max_y);
}
void wlr_surface_get_extends(struct wlr_surface *surface, struct wlr_box *box) {
struct bound_acc acc = {
.min_x = 0,
.min_y = 0,
.max_x = surface->current.width,
.max_y = surface->current.height,
};
wlr_surface_for_each_surface(surface, handle_bounding_box_surface, &acc);
box->x = acc.min_x;
box->y = acc.min_y;
box->width = acc.max_x - acc.min_x;
box->height = acc.max_y - acc.min_y;
}
void wlr_surface_get_effective_damage(struct wlr_surface *surface,
pixman_region32_t *damage) {
pixman_region32_clear(damage);
// Transform and copy the buffer damage in terms of surface coordinates.
wlr_region_transform(damage, &surface->buffer_damage,
surface->current.transform, surface->current.buffer_width,
surface->current.buffer_height);
wlr_region_scale(damage, damage, 1.0 / (float)surface->current.scale);
// On resize, damage the previous bounds of the surface. The current bounds
// have already been damaged in surface_update_damage.
if (surface->previous.width > surface->current.width ||
surface->previous.height > surface->current.height) {
pixman_region32_union_rect(damage, damage, 0, 0,
surface->previous.width, surface->previous.height);
}
// On move, damage where the surface was with its old dimensions.
if (surface->current.dx != 0 || surface->current.dy != 0) {
int prev_x = -surface->current.dx;
int prev_y = -surface->current.dy;
if ((surface->previous.transform & WL_OUTPUT_TRANSFORM_90) != 0) {
int temp = prev_x;
prev_x = prev_y;
prev_y = temp;
}
pixman_region32_union_rect(damage, damage, prev_x, prev_y,
surface->previous.width, surface->previous.height);
}
}