wlroots-hyprland/render/gles2
Simon Ser 876d789ad5 render/gles2: reword wlr_gles2_texture comments
These comments were a bit misleading:

- "GL_TEXTURE_2D == mutable": not really, imported non-external-only
  DMA-BUFs would also use this target, but are not mutable.
- "Only affects target == GL_TEXTURE_2D": same here.
- "If imported from a wlr_buffer": not really, would be NULL if
  imported from a shm wlr_buffer.

Adjust these comments to better reflect reality and adjust the check
in gles2_texture_update_from_buffer().
2023-11-30 16:38:25 +01:00
..
shaders renderer/gles2: Compute texture coordinates based off of vertex positions 2023-05-28 14:53:34 -04:00
meson.build renderer/gles2: Implement render pass interface 2023-05-28 14:53:34 -04:00
pass.c render/gles2: Lazily create buffer fbo 2023-11-30 10:13:18 -05:00
pixel_format.c render/gles2: Don't track has_alpha in pixel_format 2023-11-29 13:25:06 +01:00
renderer.c render/gles2: Don't double import dmabuf 2023-11-30 10:13:18 -05:00
texture.c render/gles2: reword wlr_gles2_texture comments 2023-11-30 16:38:25 +01:00