mirror of
https://github.com/hyprwm/wlroots-hyprland.git
synced 2024-11-22 21:05:58 +01:00
9a8097682b
The specialized client buffer implementations take care of this.
1467 lines
44 KiB
C
1467 lines
44 KiB
C
#include <assert.h>
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#include <stdlib.h>
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#include <wayland-server-core.h>
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#include <wlr/render/interface.h>
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#include <wlr/types/wlr_buffer.h>
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#include <wlr/types/wlr_compositor.h>
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#include <wlr/types/wlr_matrix.h>
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#include <wlr/types/wlr_region.h>
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#include <wlr/types/wlr_surface.h>
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#include <wlr/types/wlr_output.h>
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#include <wlr/util/log.h>
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#include <wlr/util/region.h>
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#include "types/wlr_surface.h"
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#include "util/signal.h"
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#include "util/time.h"
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#define CALLBACK_VERSION 1
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static int min(int fst, int snd) {
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if (fst < snd) {
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return fst;
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} else {
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return snd;
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}
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}
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static int max(int fst, int snd) {
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if (fst > snd) {
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return fst;
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} else {
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return snd;
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}
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}
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static void surface_state_reset_buffer(struct wlr_surface_state *state) {
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if (state->buffer_resource) {
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wl_list_remove(&state->buffer_destroy.link);
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state->buffer_resource = NULL;
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}
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}
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static void surface_handle_buffer_destroy(struct wl_listener *listener,
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void *data) {
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struct wlr_surface_state *state =
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wl_container_of(listener, state, buffer_destroy);
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surface_state_reset_buffer(state);
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}
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static void surface_state_set_buffer(struct wlr_surface_state *state,
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struct wl_resource *buffer_resource) {
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surface_state_reset_buffer(state);
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state->buffer_resource = buffer_resource;
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if (buffer_resource != NULL) {
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wl_resource_add_destroy_listener(buffer_resource,
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&state->buffer_destroy);
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state->buffer_destroy.notify = surface_handle_buffer_destroy;
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}
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}
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static void surface_destroy(struct wl_client *client,
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struct wl_resource *resource) {
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wl_resource_destroy(resource);
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}
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static void surface_attach(struct wl_client *client,
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struct wl_resource *resource,
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struct wl_resource *buffer, int32_t dx, int32_t dy) {
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struct wlr_surface *surface = wlr_surface_from_resource(resource);
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surface->pending.committed |= WLR_SURFACE_STATE_BUFFER;
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surface->pending.dx = dx;
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surface->pending.dy = dy;
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surface_state_set_buffer(&surface->pending, buffer);
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}
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static void surface_damage(struct wl_client *client,
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struct wl_resource *resource,
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int32_t x, int32_t y, int32_t width, int32_t height) {
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struct wlr_surface *surface = wlr_surface_from_resource(resource);
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if (width < 0 || height < 0) {
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return;
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}
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surface->pending.committed |= WLR_SURFACE_STATE_SURFACE_DAMAGE;
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pixman_region32_union_rect(&surface->pending.surface_damage,
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&surface->pending.surface_damage,
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x, y, width, height);
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}
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static void callback_handle_resource_destroy(struct wl_resource *resource) {
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wl_list_remove(wl_resource_get_link(resource));
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}
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static void surface_frame(struct wl_client *client,
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struct wl_resource *resource, uint32_t callback) {
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struct wlr_surface *surface = wlr_surface_from_resource(resource);
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struct wl_resource *callback_resource = wl_resource_create(client,
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&wl_callback_interface, CALLBACK_VERSION, callback);
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if (callback_resource == NULL) {
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wl_resource_post_no_memory(resource);
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return;
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}
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wl_resource_set_implementation(callback_resource, NULL, NULL,
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callback_handle_resource_destroy);
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wl_list_insert(surface->pending.frame_callback_list.prev,
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wl_resource_get_link(callback_resource));
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surface->pending.committed |= WLR_SURFACE_STATE_FRAME_CALLBACK_LIST;
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}
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static void surface_set_opaque_region(struct wl_client *client,
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struct wl_resource *resource,
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struct wl_resource *region_resource) {
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struct wlr_surface *surface = wlr_surface_from_resource(resource);
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surface->pending.committed |= WLR_SURFACE_STATE_OPAQUE_REGION;
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if (region_resource) {
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pixman_region32_t *region = wlr_region_from_resource(region_resource);
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pixman_region32_copy(&surface->pending.opaque, region);
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} else {
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pixman_region32_clear(&surface->pending.opaque);
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}
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}
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static void surface_set_input_region(struct wl_client *client,
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struct wl_resource *resource,
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struct wl_resource *region_resource) {
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struct wlr_surface *surface = wlr_surface_from_resource(resource);
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surface->pending.committed |= WLR_SURFACE_STATE_INPUT_REGION;
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if (region_resource) {
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pixman_region32_t *region = wlr_region_from_resource(region_resource);
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pixman_region32_copy(&surface->pending.input, region);
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} else {
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pixman_region32_fini(&surface->pending.input);
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pixman_region32_init_rect(&surface->pending.input,
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INT32_MIN, INT32_MIN, UINT32_MAX, UINT32_MAX);
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}
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}
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/**
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* Computes the surface viewport source size, ie. the size after applying the
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* surface's scale, transform and cropping (via the viewport's source
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* rectangle) but before applying the viewport scaling (via the viewport's
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* destination rectangle).
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*/
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static void surface_state_viewport_src_size(struct wlr_surface_state *state,
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int *out_width, int *out_height) {
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if (state->buffer_width == 0 && state->buffer_height == 0) {
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*out_width = *out_height = 0;
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return;
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}
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if (state->viewport.has_src) {
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*out_width = state->viewport.src.width;
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*out_height = state->viewport.src.height;
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} else {
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int width = state->buffer_width / state->scale;
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int height = state->buffer_height / state->scale;
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if ((state->transform & WL_OUTPUT_TRANSFORM_90) != 0) {
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int tmp = width;
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width = height;
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height = tmp;
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}
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*out_width = width;
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*out_height = height;
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}
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}
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static void surface_state_finalize(struct wlr_surface *surface,
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struct wlr_surface_state *state) {
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if ((state->committed & WLR_SURFACE_STATE_BUFFER)) {
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if (state->buffer_resource != NULL) {
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wlr_resource_get_buffer_size(state->buffer_resource,
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&state->buffer_width, &state->buffer_height);
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} else {
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state->buffer_width = state->buffer_height = 0;
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}
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}
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if (!state->viewport.has_src &&
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(state->buffer_width % state->scale != 0 ||
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state->buffer_height % state->scale != 0)) {
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// TODO: send WL_SURFACE_ERROR_INVALID_SIZE error once this issue is
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// resolved:
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// https://gitlab.freedesktop.org/wayland/wayland/-/issues/194
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wlr_log(WLR_DEBUG, "Client bug: submitted a buffer whose size (%dx%d) "
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"is not divisible by scale (%d)", state->buffer_width,
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state->buffer_height, state->scale);
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}
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if (state->viewport.has_dst) {
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if (state->buffer_width == 0 && state->buffer_height == 0) {
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state->width = state->height = 0;
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} else {
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state->width = state->viewport.dst_width;
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state->height = state->viewport.dst_height;
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}
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} else {
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surface_state_viewport_src_size(state, &state->width, &state->height);
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}
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pixman_region32_intersect_rect(&state->surface_damage,
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&state->surface_damage, 0, 0, state->width, state->height);
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pixman_region32_intersect_rect(&state->buffer_damage,
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&state->buffer_damage, 0, 0, state->buffer_width,
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state->buffer_height);
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}
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static void surface_update_damage(pixman_region32_t *buffer_damage,
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struct wlr_surface_state *current, struct wlr_surface_state *pending) {
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pixman_region32_clear(buffer_damage);
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if (pending->width != current->width ||
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pending->height != current->height) {
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// Damage the whole buffer on resize
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pixman_region32_union_rect(buffer_damage, buffer_damage, 0, 0,
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pending->buffer_width, pending->buffer_height);
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} else {
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// Copy over surface damage + buffer damage
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pixman_region32_t surface_damage;
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pixman_region32_init(&surface_damage);
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pixman_region32_copy(&surface_damage, &pending->surface_damage);
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if (pending->viewport.has_dst) {
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int src_width, src_height;
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surface_state_viewport_src_size(pending, &src_width, &src_height);
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float scale_x = (float)pending->viewport.dst_width / src_width;
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float scale_y = (float)pending->viewport.dst_height / src_height;
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wlr_region_scale_xy(&surface_damage, &surface_damage,
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1.0 / scale_x, 1.0 / scale_y);
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}
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if (pending->viewport.has_src) {
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// This is lossy: do a best-effort conversion
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pixman_region32_translate(&surface_damage,
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floor(pending->viewport.src.x),
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floor(pending->viewport.src.y));
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}
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wlr_region_transform(&surface_damage, &surface_damage,
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wlr_output_transform_invert(pending->transform),
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pending->width, pending->height);
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wlr_region_scale(&surface_damage, &surface_damage, pending->scale);
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pixman_region32_union(buffer_damage,
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&pending->buffer_damage, &surface_damage);
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pixman_region32_fini(&surface_damage);
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}
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}
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static void surface_state_copy(struct wlr_surface_state *state,
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struct wlr_surface_state *next) {
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state->width = next->width;
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state->height = next->height;
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state->buffer_width = next->buffer_width;
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state->buffer_height = next->buffer_height;
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if (next->committed & WLR_SURFACE_STATE_SCALE) {
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state->scale = next->scale;
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}
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if (next->committed & WLR_SURFACE_STATE_TRANSFORM) {
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state->transform = next->transform;
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}
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if (next->committed & WLR_SURFACE_STATE_BUFFER) {
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state->dx = next->dx;
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state->dy = next->dy;
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} else {
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state->dx = state->dy = 0;
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}
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if (next->committed & WLR_SURFACE_STATE_SURFACE_DAMAGE) {
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pixman_region32_copy(&state->surface_damage, &next->surface_damage);
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} else {
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pixman_region32_clear(&state->surface_damage);
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}
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if (next->committed & WLR_SURFACE_STATE_BUFFER_DAMAGE) {
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pixman_region32_copy(&state->buffer_damage, &next->buffer_damage);
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} else {
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pixman_region32_clear(&state->buffer_damage);
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}
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if (next->committed & WLR_SURFACE_STATE_OPAQUE_REGION) {
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pixman_region32_copy(&state->opaque, &next->opaque);
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}
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if (next->committed & WLR_SURFACE_STATE_INPUT_REGION) {
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pixman_region32_copy(&state->input, &next->input);
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}
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if (next->committed & WLR_SURFACE_STATE_VIEWPORT) {
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memcpy(&state->viewport, &next->viewport, sizeof(state->viewport));
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}
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state->committed |= next->committed;
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state->seq = next->seq;
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state->cached_state_locks = next->cached_state_locks;
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}
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/**
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* Append pending state to current state and clear pending state.
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*/
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static void surface_state_move(struct wlr_surface_state *state,
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struct wlr_surface_state *next) {
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surface_state_copy(state, next);
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if (next->committed & WLR_SURFACE_STATE_BUFFER) {
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surface_state_set_buffer(state, next->buffer_resource);
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surface_state_reset_buffer(next);
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next->dx = next->dy = 0;
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}
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if (next->committed & WLR_SURFACE_STATE_SURFACE_DAMAGE) {
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pixman_region32_clear(&next->surface_damage);
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}
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if (next->committed & WLR_SURFACE_STATE_BUFFER_DAMAGE) {
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pixman_region32_clear(&next->buffer_damage);
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}
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if (next->committed & WLR_SURFACE_STATE_FRAME_CALLBACK_LIST) {
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wl_list_insert_list(&state->frame_callback_list,
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&next->frame_callback_list);
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wl_list_init(&next->frame_callback_list);
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}
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next->committed = 0;
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next->cached_state_locks = 0;
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}
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static void surface_damage_subsurfaces(struct wlr_subsurface *subsurface) {
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// XXX: This is probably the wrong way to do it, because this damage should
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// come from the client, but weston doesn't do it correctly either and it
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// seems to work ok. See the comment on weston_surface_damage for more info
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// about a better approach.
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struct wlr_surface *surface = subsurface->surface;
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pixman_region32_union_rect(&surface->buffer_damage,
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&surface->buffer_damage, 0, 0,
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surface->current.buffer_width, surface->current.buffer_height);
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subsurface->reordered = false;
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struct wlr_subsurface *child;
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wl_list_for_each(child, &subsurface->surface->subsurfaces_below, parent_link) {
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surface_damage_subsurfaces(child);
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}
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wl_list_for_each(child, &subsurface->surface->subsurfaces_above, parent_link) {
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surface_damage_subsurfaces(child);
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}
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}
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static void surface_apply_damage(struct wlr_surface *surface) {
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struct wl_resource *resource = surface->current.buffer_resource;
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if (resource == NULL) {
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// NULL commit
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if (surface->buffer != NULL) {
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wlr_buffer_unlock(&surface->buffer->base);
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}
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surface->buffer = NULL;
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return;
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}
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if (surface->buffer != NULL) {
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struct wlr_client_buffer *updated_buffer =
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wlr_client_buffer_apply_damage(surface->buffer, resource,
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&surface->buffer_damage);
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if (updated_buffer != NULL) {
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surface->buffer = updated_buffer;
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return;
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}
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}
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struct wlr_client_buffer *buffer =
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wlr_client_buffer_import(surface->renderer, resource);
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if (buffer == NULL) {
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wlr_log(WLR_ERROR, "Failed to upload buffer");
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return;
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}
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if (surface->buffer != NULL) {
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wlr_buffer_unlock(&surface->buffer->base);
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}
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surface->buffer = buffer;
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}
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static void surface_update_opaque_region(struct wlr_surface *surface) {
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struct wlr_texture *texture = wlr_surface_get_texture(surface);
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if (texture == NULL) {
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pixman_region32_clear(&surface->opaque_region);
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return;
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}
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if (wlr_texture_is_opaque(texture)) {
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pixman_region32_init_rect(&surface->opaque_region,
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0, 0, surface->current.width, surface->current.height);
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return;
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}
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pixman_region32_intersect_rect(&surface->opaque_region,
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&surface->current.opaque,
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0, 0, surface->current.width, surface->current.height);
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}
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static void surface_update_input_region(struct wlr_surface *surface) {
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pixman_region32_intersect_rect(&surface->input_region,
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&surface->current.input,
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0, 0, surface->current.width, surface->current.height);
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}
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static void surface_state_init(struct wlr_surface_state *state);
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static void surface_cache_pending(struct wlr_surface *surface) {
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struct wlr_surface_state *cached = calloc(1, sizeof(*cached));
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if (!cached) {
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wl_resource_post_no_memory(surface->resource);
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return;
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}
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surface_state_init(cached);
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surface_state_move(cached, &surface->pending);
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wl_list_insert(surface->cached.prev, &cached->cached_state_link);
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surface->pending.seq++;
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}
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static void surface_commit_state(struct wlr_surface *surface,
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struct wlr_surface_state *next) {
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assert(next->cached_state_locks == 0);
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bool invalid_buffer = next->committed & WLR_SURFACE_STATE_BUFFER;
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surface->sx += next->dx;
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surface->sy += next->dy;
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surface_update_damage(&surface->buffer_damage, &surface->current, next);
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surface_state_copy(&surface->previous, &surface->current);
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surface_state_move(&surface->current, next);
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if (invalid_buffer) {
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surface_apply_damage(surface);
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}
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surface_update_opaque_region(surface);
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surface_update_input_region(surface);
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// commit subsurface order
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struct wlr_subsurface *subsurface;
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wl_list_for_each_reverse(subsurface, &surface->subsurfaces_pending_above,
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parent_pending_link) {
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wl_list_remove(&subsurface->parent_link);
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wl_list_insert(&surface->subsurfaces_above, &subsurface->parent_link);
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if (subsurface->reordered) {
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// TODO: damage all the subsurfaces
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surface_damage_subsurfaces(subsurface);
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}
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}
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wl_list_for_each_reverse(subsurface, &surface->subsurfaces_pending_below,
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parent_pending_link) {
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wl_list_remove(&subsurface->parent_link);
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wl_list_insert(&surface->subsurfaces_below, &subsurface->parent_link);
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if (subsurface->reordered) {
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// TODO: damage all the subsurfaces
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surface_damage_subsurfaces(subsurface);
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}
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}
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// If we're committing the pending state, bump the pending sequence number
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// here, to allow commit listeners to lock the new pending state.
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if (next == &surface->pending) {
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surface->pending.seq++;
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}
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if (surface->role && surface->role->commit) {
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surface->role->commit(surface);
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}
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wlr_signal_emit_safe(&surface->events.commit, surface);
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}
|
|
|
|
static void surface_commit_pending(struct wlr_surface *surface) {
|
|
surface_state_finalize(surface, &surface->pending);
|
|
|
|
if (surface->role && surface->role->precommit) {
|
|
surface->role->precommit(surface);
|
|
}
|
|
|
|
if (surface->pending.cached_state_locks > 0 || !wl_list_empty(&surface->cached)) {
|
|
surface_cache_pending(surface);
|
|
} else {
|
|
surface_commit_state(surface, &surface->pending);
|
|
}
|
|
}
|
|
|
|
static bool subsurface_is_synchronized(struct wlr_subsurface *subsurface) {
|
|
while (subsurface != NULL) {
|
|
if (subsurface->synchronized) {
|
|
return true;
|
|
}
|
|
|
|
if (!subsurface->parent) {
|
|
return false;
|
|
}
|
|
|
|
if (!wlr_surface_is_subsurface(subsurface->parent)) {
|
|
break;
|
|
}
|
|
subsurface = wlr_subsurface_from_wlr_surface(subsurface->parent);
|
|
}
|
|
|
|
return false;
|
|
}
|
|
|
|
/**
|
|
* Recursive function to commit the effectively synchronized children.
|
|
*/
|
|
static void subsurface_parent_commit(struct wlr_subsurface *subsurface,
|
|
bool synchronized) {
|
|
struct wlr_surface *surface = subsurface->surface;
|
|
if (synchronized || subsurface->synchronized) {
|
|
if (subsurface->has_cache) {
|
|
wlr_surface_unlock_cached(surface, subsurface->cached_seq);
|
|
subsurface->has_cache = false;
|
|
subsurface->cached_seq = 0;
|
|
}
|
|
|
|
struct wlr_subsurface *subsurface;
|
|
wl_list_for_each(subsurface, &surface->subsurfaces_below, parent_link) {
|
|
subsurface_parent_commit(subsurface, true);
|
|
}
|
|
wl_list_for_each(subsurface, &surface->subsurfaces_above, parent_link) {
|
|
subsurface_parent_commit(subsurface, true);
|
|
}
|
|
}
|
|
}
|
|
|
|
static void subsurface_commit(struct wlr_subsurface *subsurface) {
|
|
struct wlr_surface *surface = subsurface->surface;
|
|
|
|
if (subsurface_is_synchronized(subsurface)) {
|
|
if (subsurface->has_cache) {
|
|
// We already lock a previous commit. The prevents any future
|
|
// commit to be applied before we release the previous commit.
|
|
return;
|
|
}
|
|
subsurface->has_cache = true;
|
|
subsurface->cached_seq = wlr_surface_lock_pending(surface);
|
|
}
|
|
}
|
|
|
|
static void surface_commit(struct wl_client *client,
|
|
struct wl_resource *resource) {
|
|
struct wlr_surface *surface = wlr_surface_from_resource(resource);
|
|
|
|
struct wlr_subsurface *subsurface = wlr_surface_is_subsurface(surface) ?
|
|
wlr_subsurface_from_wlr_surface(surface) : NULL;
|
|
if (subsurface != NULL) {
|
|
subsurface_commit(subsurface);
|
|
}
|
|
|
|
surface_commit_pending(surface);
|
|
|
|
wl_list_for_each(subsurface, &surface->subsurfaces_below, parent_link) {
|
|
subsurface_parent_commit(subsurface, false);
|
|
}
|
|
wl_list_for_each(subsurface, &surface->subsurfaces_above, parent_link) {
|
|
subsurface_parent_commit(subsurface, false);
|
|
}
|
|
}
|
|
|
|
static void surface_set_buffer_transform(struct wl_client *client,
|
|
struct wl_resource *resource, int32_t transform) {
|
|
if (transform < WL_OUTPUT_TRANSFORM_NORMAL ||
|
|
transform > WL_OUTPUT_TRANSFORM_FLIPPED_270) {
|
|
wl_resource_post_error(resource, WL_SURFACE_ERROR_INVALID_TRANSFORM,
|
|
"Specified transform value (%d) is invalid", transform);
|
|
return;
|
|
}
|
|
struct wlr_surface *surface = wlr_surface_from_resource(resource);
|
|
surface->pending.committed |= WLR_SURFACE_STATE_TRANSFORM;
|
|
surface->pending.transform = transform;
|
|
}
|
|
|
|
static void surface_set_buffer_scale(struct wl_client *client,
|
|
struct wl_resource *resource, int32_t scale) {
|
|
if (scale <= 0) {
|
|
wl_resource_post_error(resource, WL_SURFACE_ERROR_INVALID_SCALE,
|
|
"Specified scale value (%d) is not positive", scale);
|
|
return;
|
|
}
|
|
struct wlr_surface *surface = wlr_surface_from_resource(resource);
|
|
surface->pending.committed |= WLR_SURFACE_STATE_SCALE;
|
|
surface->pending.scale = scale;
|
|
}
|
|
|
|
static void surface_damage_buffer(struct wl_client *client,
|
|
struct wl_resource *resource,
|
|
int32_t x, int32_t y, int32_t width,
|
|
int32_t height) {
|
|
struct wlr_surface *surface = wlr_surface_from_resource(resource);
|
|
if (width < 0 || height < 0) {
|
|
return;
|
|
}
|
|
surface->pending.committed |= WLR_SURFACE_STATE_BUFFER_DAMAGE;
|
|
pixman_region32_union_rect(&surface->pending.buffer_damage,
|
|
&surface->pending.buffer_damage,
|
|
x, y, width, height);
|
|
}
|
|
|
|
static const struct wl_surface_interface surface_interface = {
|
|
.destroy = surface_destroy,
|
|
.attach = surface_attach,
|
|
.damage = surface_damage,
|
|
.frame = surface_frame,
|
|
.set_opaque_region = surface_set_opaque_region,
|
|
.set_input_region = surface_set_input_region,
|
|
.commit = surface_commit,
|
|
.set_buffer_transform = surface_set_buffer_transform,
|
|
.set_buffer_scale = surface_set_buffer_scale,
|
|
.damage_buffer = surface_damage_buffer
|
|
};
|
|
|
|
struct wlr_surface *wlr_surface_from_resource(struct wl_resource *resource) {
|
|
assert(wl_resource_instance_of(resource, &wl_surface_interface,
|
|
&surface_interface));
|
|
return wl_resource_get_user_data(resource);
|
|
}
|
|
|
|
static void surface_state_init(struct wlr_surface_state *state) {
|
|
state->scale = 1;
|
|
state->transform = WL_OUTPUT_TRANSFORM_NORMAL;
|
|
|
|
wl_list_init(&state->frame_callback_list);
|
|
|
|
pixman_region32_init(&state->surface_damage);
|
|
pixman_region32_init(&state->buffer_damage);
|
|
pixman_region32_init(&state->opaque);
|
|
pixman_region32_init_rect(&state->input,
|
|
INT32_MIN, INT32_MIN, UINT32_MAX, UINT32_MAX);
|
|
}
|
|
|
|
static void surface_state_finish(struct wlr_surface_state *state) {
|
|
surface_state_reset_buffer(state);
|
|
|
|
struct wl_resource *resource, *tmp;
|
|
wl_resource_for_each_safe(resource, tmp, &state->frame_callback_list) {
|
|
wl_resource_destroy(resource);
|
|
}
|
|
|
|
pixman_region32_fini(&state->surface_damage);
|
|
pixman_region32_fini(&state->buffer_damage);
|
|
pixman_region32_fini(&state->opaque);
|
|
pixman_region32_fini(&state->input);
|
|
}
|
|
|
|
static void surface_state_destroy_cached(struct wlr_surface_state *state) {
|
|
surface_state_finish(state);
|
|
wl_list_remove(&state->cached_state_link);
|
|
free(state);
|
|
}
|
|
|
|
static void subsurface_unmap(struct wlr_subsurface *subsurface);
|
|
|
|
static void subsurface_destroy(struct wlr_subsurface *subsurface) {
|
|
if (subsurface == NULL) {
|
|
return;
|
|
}
|
|
|
|
subsurface_unmap(subsurface);
|
|
|
|
wlr_signal_emit_safe(&subsurface->events.destroy, subsurface);
|
|
|
|
wl_list_remove(&subsurface->surface_destroy.link);
|
|
|
|
if (subsurface->parent) {
|
|
wl_list_remove(&subsurface->parent_link);
|
|
wl_list_remove(&subsurface->parent_pending_link);
|
|
wl_list_remove(&subsurface->parent_destroy.link);
|
|
}
|
|
|
|
wl_resource_set_user_data(subsurface->resource, NULL);
|
|
if (subsurface->surface) {
|
|
subsurface->surface->role_data = NULL;
|
|
}
|
|
free(subsurface);
|
|
}
|
|
|
|
static void surface_output_destroy(struct wlr_surface_output *surface_output);
|
|
|
|
static void surface_handle_resource_destroy(struct wl_resource *resource) {
|
|
struct wlr_surface *surface = wlr_surface_from_resource(resource);
|
|
|
|
struct wlr_surface_output *surface_output, *surface_output_tmp;
|
|
wl_list_for_each_safe(surface_output, surface_output_tmp,
|
|
&surface->current_outputs, link) {
|
|
surface_output_destroy(surface_output);
|
|
}
|
|
|
|
wlr_signal_emit_safe(&surface->events.destroy, surface);
|
|
|
|
struct wlr_surface_state *cached, *cached_tmp;
|
|
wl_list_for_each_safe(cached, cached_tmp, &surface->cached, cached_state_link) {
|
|
surface_state_destroy_cached(cached);
|
|
}
|
|
|
|
wl_list_remove(&surface->renderer_destroy.link);
|
|
surface_state_finish(&surface->pending);
|
|
surface_state_finish(&surface->current);
|
|
surface_state_finish(&surface->previous);
|
|
pixman_region32_fini(&surface->buffer_damage);
|
|
pixman_region32_fini(&surface->opaque_region);
|
|
pixman_region32_fini(&surface->input_region);
|
|
if (surface->buffer != NULL) {
|
|
wlr_buffer_unlock(&surface->buffer->base);
|
|
}
|
|
free(surface);
|
|
}
|
|
|
|
static void surface_handle_renderer_destroy(struct wl_listener *listener,
|
|
void *data) {
|
|
struct wlr_surface *surface =
|
|
wl_container_of(listener, surface, renderer_destroy);
|
|
wl_resource_destroy(surface->resource);
|
|
}
|
|
|
|
struct wlr_surface *surface_create(struct wl_client *client,
|
|
uint32_t version, uint32_t id, struct wlr_renderer *renderer) {
|
|
struct wlr_surface *surface = calloc(1, sizeof(struct wlr_surface));
|
|
if (!surface) {
|
|
wl_client_post_no_memory(client);
|
|
return NULL;
|
|
}
|
|
surface->resource = wl_resource_create(client, &wl_surface_interface,
|
|
version, id);
|
|
if (surface->resource == NULL) {
|
|
free(surface);
|
|
wl_client_post_no_memory(client);
|
|
return NULL;
|
|
}
|
|
wl_resource_set_implementation(surface->resource, &surface_interface,
|
|
surface, surface_handle_resource_destroy);
|
|
|
|
wlr_log(WLR_DEBUG, "New wlr_surface %p (res %p)", surface, surface->resource);
|
|
|
|
surface->renderer = renderer;
|
|
|
|
surface_state_init(&surface->current);
|
|
surface_state_init(&surface->pending);
|
|
surface_state_init(&surface->previous);
|
|
surface->pending.seq = 1;
|
|
|
|
wl_signal_init(&surface->events.commit);
|
|
wl_signal_init(&surface->events.destroy);
|
|
wl_signal_init(&surface->events.new_subsurface);
|
|
wl_list_init(&surface->subsurfaces_above);
|
|
wl_list_init(&surface->subsurfaces_below);
|
|
wl_list_init(&surface->subsurfaces_pending_above);
|
|
wl_list_init(&surface->subsurfaces_pending_below);
|
|
wl_list_init(&surface->current_outputs);
|
|
wl_list_init(&surface->cached);
|
|
pixman_region32_init(&surface->buffer_damage);
|
|
pixman_region32_init(&surface->opaque_region);
|
|
pixman_region32_init(&surface->input_region);
|
|
|
|
wl_signal_add(&renderer->events.destroy, &surface->renderer_destroy);
|
|
surface->renderer_destroy.notify = surface_handle_renderer_destroy;
|
|
|
|
return surface;
|
|
}
|
|
|
|
struct wlr_texture *wlr_surface_get_texture(struct wlr_surface *surface) {
|
|
if (surface->buffer == NULL) {
|
|
return NULL;
|
|
}
|
|
return surface->buffer->texture;
|
|
}
|
|
|
|
bool wlr_surface_has_buffer(struct wlr_surface *surface) {
|
|
return wlr_surface_get_texture(surface) != NULL;
|
|
}
|
|
|
|
bool wlr_surface_set_role(struct wlr_surface *surface,
|
|
const struct wlr_surface_role *role, void *role_data,
|
|
struct wl_resource *error_resource, uint32_t error_code) {
|
|
assert(role != NULL);
|
|
|
|
if (surface->role != NULL && surface->role != role) {
|
|
if (error_resource != NULL) {
|
|
wl_resource_post_error(error_resource, error_code,
|
|
"Cannot assign role %s to wl_surface@%" PRIu32 ", already has role %s\n",
|
|
role->name, wl_resource_get_id(surface->resource),
|
|
surface->role->name);
|
|
}
|
|
return false;
|
|
}
|
|
if (surface->role_data != NULL && surface->role_data != role_data) {
|
|
wl_resource_post_error(error_resource, error_code,
|
|
"Cannot reassign role %s to wl_surface@%" PRIu32 ","
|
|
"role object still exists", role->name,
|
|
wl_resource_get_id(surface->resource));
|
|
return false;
|
|
}
|
|
|
|
surface->role = role;
|
|
surface->role_data = role_data;
|
|
return true;
|
|
}
|
|
|
|
uint32_t wlr_surface_lock_pending(struct wlr_surface *surface) {
|
|
surface->pending.cached_state_locks++;
|
|
return surface->pending.seq;
|
|
}
|
|
|
|
void wlr_surface_unlock_cached(struct wlr_surface *surface, uint32_t seq) {
|
|
if (surface->pending.seq == seq) {
|
|
assert(surface->pending.cached_state_locks > 0);
|
|
surface->pending.cached_state_locks--;
|
|
return;
|
|
}
|
|
|
|
bool found = false;
|
|
struct wlr_surface_state *cached;
|
|
wl_list_for_each(cached, &surface->cached, cached_state_link) {
|
|
if (cached->seq == seq) {
|
|
found = true;
|
|
break;
|
|
}
|
|
}
|
|
assert(found);
|
|
|
|
assert(cached->cached_state_locks > 0);
|
|
cached->cached_state_locks--;
|
|
|
|
if (cached->cached_state_locks != 0) {
|
|
return;
|
|
}
|
|
|
|
if (cached->cached_state_link.prev != &surface->cached) {
|
|
// This isn't the first cached state. This means we're blocked on a
|
|
// previous cached state.
|
|
return;
|
|
}
|
|
|
|
// TODO: consider merging all committed states together
|
|
struct wlr_surface_state *next, *tmp;
|
|
wl_list_for_each_safe(next, tmp, &surface->cached, cached_state_link) {
|
|
if (next->cached_state_locks > 0) {
|
|
break;
|
|
}
|
|
|
|
surface_commit_state(surface, next);
|
|
surface_state_destroy_cached(next);
|
|
}
|
|
}
|
|
|
|
static const struct wl_subsurface_interface subsurface_implementation;
|
|
|
|
static struct wlr_subsurface *subsurface_from_resource(
|
|
struct wl_resource *resource) {
|
|
assert(wl_resource_instance_of(resource, &wl_subsurface_interface,
|
|
&subsurface_implementation));
|
|
return wl_resource_get_user_data(resource);
|
|
}
|
|
|
|
static void subsurface_resource_destroy(struct wl_resource *resource) {
|
|
struct wlr_subsurface *subsurface = subsurface_from_resource(resource);
|
|
subsurface_destroy(subsurface);
|
|
}
|
|
|
|
static void subsurface_handle_destroy(struct wl_client *client,
|
|
struct wl_resource *resource) {
|
|
wl_resource_destroy(resource);
|
|
}
|
|
|
|
static void subsurface_handle_set_position(struct wl_client *client,
|
|
struct wl_resource *resource, int32_t x, int32_t y) {
|
|
struct wlr_subsurface *subsurface = subsurface_from_resource(resource);
|
|
if (subsurface == NULL) {
|
|
return;
|
|
}
|
|
|
|
subsurface->pending.x = x;
|
|
subsurface->pending.y = y;
|
|
}
|
|
|
|
static struct wlr_subsurface *subsurface_find_sibling(
|
|
struct wlr_subsurface *subsurface, struct wlr_surface *surface) {
|
|
struct wlr_surface *parent = subsurface->parent;
|
|
|
|
struct wlr_subsurface *sibling;
|
|
wl_list_for_each(sibling, &parent->subsurfaces_below, parent_link) {
|
|
if (sibling->surface == surface && sibling != subsurface) {
|
|
return sibling;
|
|
}
|
|
}
|
|
wl_list_for_each(sibling, &parent->subsurfaces_above, parent_link) {
|
|
if (sibling->surface == surface && sibling != subsurface) {
|
|
return sibling;
|
|
}
|
|
}
|
|
|
|
return NULL;
|
|
}
|
|
|
|
static void subsurface_handle_place_above(struct wl_client *client,
|
|
struct wl_resource *resource, struct wl_resource *sibling_resource) {
|
|
struct wlr_subsurface *subsurface = subsurface_from_resource(resource);
|
|
if (subsurface == NULL) {
|
|
return;
|
|
}
|
|
|
|
struct wlr_surface *sibling_surface =
|
|
wlr_surface_from_resource(sibling_resource);
|
|
|
|
struct wl_list *node;
|
|
if (sibling_surface == subsurface->parent) {
|
|
node = &subsurface->parent->subsurfaces_pending_above;
|
|
} else {
|
|
struct wlr_subsurface *sibling =
|
|
subsurface_find_sibling(subsurface, sibling_surface);
|
|
if (!sibling) {
|
|
wl_resource_post_error(subsurface->resource,
|
|
WL_SUBSURFACE_ERROR_BAD_SURFACE,
|
|
"%s: wl_surface@%" PRIu32 "is not a parent or sibling",
|
|
"place_above", wl_resource_get_id(sibling_resource));
|
|
return;
|
|
}
|
|
node = &sibling->parent_pending_link;
|
|
}
|
|
|
|
wl_list_remove(&subsurface->parent_pending_link);
|
|
wl_list_insert(node, &subsurface->parent_pending_link);
|
|
|
|
subsurface->reordered = true;
|
|
}
|
|
|
|
static void subsurface_handle_place_below(struct wl_client *client,
|
|
struct wl_resource *resource, struct wl_resource *sibling_resource) {
|
|
struct wlr_subsurface *subsurface = subsurface_from_resource(resource);
|
|
if (subsurface == NULL) {
|
|
return;
|
|
}
|
|
|
|
struct wlr_surface *sibling_surface =
|
|
wlr_surface_from_resource(sibling_resource);
|
|
|
|
struct wl_list *node;
|
|
if (sibling_surface == subsurface->parent) {
|
|
node = subsurface->parent->subsurfaces_pending_below.prev;
|
|
} else {
|
|
struct wlr_subsurface *sibling =
|
|
subsurface_find_sibling(subsurface, sibling_surface);
|
|
if (!sibling) {
|
|
wl_resource_post_error(subsurface->resource,
|
|
WL_SUBSURFACE_ERROR_BAD_SURFACE,
|
|
"%s: wl_surface@%" PRIu32 " is not a parent or sibling",
|
|
"place_below", wl_resource_get_id(sibling_resource));
|
|
return;
|
|
}
|
|
node = sibling->parent_pending_link.prev;
|
|
}
|
|
|
|
wl_list_remove(&subsurface->parent_pending_link);
|
|
wl_list_insert(node, &subsurface->parent_pending_link);
|
|
|
|
subsurface->reordered = true;
|
|
}
|
|
|
|
static void subsurface_handle_set_sync(struct wl_client *client,
|
|
struct wl_resource *resource) {
|
|
struct wlr_subsurface *subsurface = subsurface_from_resource(resource);
|
|
if (subsurface == NULL) {
|
|
return;
|
|
}
|
|
|
|
subsurface->synchronized = true;
|
|
}
|
|
|
|
static void subsurface_handle_set_desync(struct wl_client *client,
|
|
struct wl_resource *resource) {
|
|
struct wlr_subsurface *subsurface = subsurface_from_resource(resource);
|
|
if (subsurface == NULL) {
|
|
return;
|
|
}
|
|
|
|
if (subsurface->synchronized) {
|
|
subsurface->synchronized = false;
|
|
|
|
if (!subsurface_is_synchronized(subsurface)) {
|
|
if (subsurface->has_cache) {
|
|
wlr_surface_unlock_cached(subsurface->surface,
|
|
subsurface->cached_seq);
|
|
subsurface->has_cache = false;
|
|
subsurface->cached_seq = 0;
|
|
}
|
|
|
|
subsurface_parent_commit(subsurface, true);
|
|
}
|
|
}
|
|
}
|
|
|
|
static const struct wl_subsurface_interface subsurface_implementation = {
|
|
.destroy = subsurface_handle_destroy,
|
|
.set_position = subsurface_handle_set_position,
|
|
.place_above = subsurface_handle_place_above,
|
|
.place_below = subsurface_handle_place_below,
|
|
.set_sync = subsurface_handle_set_sync,
|
|
.set_desync = subsurface_handle_set_desync,
|
|
};
|
|
|
|
/**
|
|
* Checks if this subsurface needs to be marked as mapped. This can happen if:
|
|
* - The subsurface has a buffer
|
|
* - Its parent is mapped
|
|
*/
|
|
static void subsurface_consider_map(struct wlr_subsurface *subsurface,
|
|
bool check_parent) {
|
|
if (subsurface->mapped || !wlr_surface_has_buffer(subsurface->surface)) {
|
|
return;
|
|
}
|
|
|
|
if (check_parent) {
|
|
if (subsurface->parent == NULL) {
|
|
return;
|
|
}
|
|
if (wlr_surface_is_subsurface(subsurface->parent)) {
|
|
struct wlr_subsurface *parent =
|
|
wlr_subsurface_from_wlr_surface(subsurface->parent);
|
|
if (parent == NULL || !parent->mapped) {
|
|
return;
|
|
}
|
|
}
|
|
}
|
|
|
|
// Now we can map the subsurface
|
|
wlr_signal_emit_safe(&subsurface->events.map, subsurface);
|
|
subsurface->mapped = true;
|
|
|
|
// Try mapping all children too
|
|
struct wlr_subsurface *child;
|
|
wl_list_for_each(child, &subsurface->surface->subsurfaces_below, parent_link) {
|
|
subsurface_consider_map(child, false);
|
|
}
|
|
wl_list_for_each(child, &subsurface->surface->subsurfaces_above, parent_link) {
|
|
subsurface_consider_map(child, false);
|
|
}
|
|
}
|
|
|
|
static void subsurface_unmap(struct wlr_subsurface *subsurface) {
|
|
if (!subsurface->mapped) {
|
|
return;
|
|
}
|
|
|
|
wlr_signal_emit_safe(&subsurface->events.unmap, subsurface);
|
|
subsurface->mapped = false;
|
|
|
|
// Unmap all children
|
|
struct wlr_subsurface *child;
|
|
wl_list_for_each(child, &subsurface->surface->subsurfaces_below, parent_link) {
|
|
subsurface_unmap(child);
|
|
}
|
|
wl_list_for_each(child, &subsurface->surface->subsurfaces_above, parent_link) {
|
|
subsurface_unmap(child);
|
|
}
|
|
}
|
|
|
|
static void subsurface_role_commit(struct wlr_surface *surface) {
|
|
struct wlr_subsurface *subsurface =
|
|
wlr_subsurface_from_wlr_surface(surface);
|
|
if (subsurface == NULL) {
|
|
return;
|
|
}
|
|
|
|
if (subsurface->current.x != subsurface->pending.x ||
|
|
subsurface->current.y != subsurface->pending.y) {
|
|
// Subsurface has moved
|
|
int dx = subsurface->current.x - subsurface->pending.x;
|
|
int dy = subsurface->current.y - subsurface->pending.y;
|
|
|
|
subsurface->current.x = subsurface->pending.x;
|
|
subsurface->current.y = subsurface->pending.y;
|
|
|
|
if ((surface->current.transform & WL_OUTPUT_TRANSFORM_90) != 0) {
|
|
int tmp = dx;
|
|
dx = dy;
|
|
dy = tmp;
|
|
}
|
|
|
|
pixman_region32_union_rect(&surface->buffer_damage,
|
|
&surface->buffer_damage,
|
|
dx * surface->previous.scale, dy * surface->previous.scale,
|
|
surface->previous.buffer_width, surface->previous.buffer_height);
|
|
pixman_region32_union_rect(&surface->buffer_damage,
|
|
&surface->buffer_damage, 0, 0,
|
|
surface->current.buffer_width, surface->current.buffer_height);
|
|
}
|
|
|
|
subsurface_consider_map(subsurface, true);
|
|
}
|
|
|
|
static void subsurface_role_precommit(struct wlr_surface *surface) {
|
|
struct wlr_subsurface *subsurface =
|
|
wlr_subsurface_from_wlr_surface(surface);
|
|
if (subsurface == NULL) {
|
|
return;
|
|
}
|
|
|
|
if (surface->pending.committed & WLR_SURFACE_STATE_BUFFER &&
|
|
surface->pending.buffer_resource == NULL) {
|
|
// This is a NULL commit
|
|
subsurface_unmap(subsurface);
|
|
}
|
|
}
|
|
|
|
const struct wlr_surface_role subsurface_role = {
|
|
.name = "wl_subsurface",
|
|
.commit = subsurface_role_commit,
|
|
.precommit = subsurface_role_precommit,
|
|
};
|
|
|
|
static void subsurface_handle_parent_destroy(struct wl_listener *listener,
|
|
void *data) {
|
|
struct wlr_subsurface *subsurface =
|
|
wl_container_of(listener, subsurface, parent_destroy);
|
|
subsurface_unmap(subsurface);
|
|
wl_list_remove(&subsurface->parent_link);
|
|
wl_list_remove(&subsurface->parent_pending_link);
|
|
wl_list_remove(&subsurface->parent_destroy.link);
|
|
subsurface->parent = NULL;
|
|
}
|
|
|
|
static void subsurface_handle_surface_destroy(struct wl_listener *listener,
|
|
void *data) {
|
|
struct wlr_subsurface *subsurface =
|
|
wl_container_of(listener, subsurface, surface_destroy);
|
|
subsurface_destroy(subsurface);
|
|
}
|
|
|
|
struct wlr_subsurface *subsurface_create(struct wlr_surface *surface,
|
|
struct wlr_surface *parent, uint32_t version, uint32_t id) {
|
|
struct wl_client *client = wl_resource_get_client(surface->resource);
|
|
|
|
struct wlr_subsurface *subsurface =
|
|
calloc(1, sizeof(struct wlr_subsurface));
|
|
if (!subsurface) {
|
|
wl_client_post_no_memory(client);
|
|
return NULL;
|
|
}
|
|
subsurface->synchronized = true;
|
|
subsurface->surface = surface;
|
|
subsurface->resource =
|
|
wl_resource_create(client, &wl_subsurface_interface, version, id);
|
|
if (subsurface->resource == NULL) {
|
|
free(subsurface);
|
|
wl_client_post_no_memory(client);
|
|
return NULL;
|
|
}
|
|
wl_resource_set_implementation(subsurface->resource,
|
|
&subsurface_implementation, subsurface, subsurface_resource_destroy);
|
|
|
|
wl_signal_init(&subsurface->events.destroy);
|
|
wl_signal_init(&subsurface->events.map);
|
|
wl_signal_init(&subsurface->events.unmap);
|
|
|
|
wl_signal_add(&surface->events.destroy, &subsurface->surface_destroy);
|
|
subsurface->surface_destroy.notify = subsurface_handle_surface_destroy;
|
|
|
|
// link parent
|
|
subsurface->parent = parent;
|
|
wl_signal_add(&parent->events.destroy, &subsurface->parent_destroy);
|
|
subsurface->parent_destroy.notify = subsurface_handle_parent_destroy;
|
|
wl_list_insert(parent->subsurfaces_above.prev, &subsurface->parent_link);
|
|
wl_list_insert(parent->subsurfaces_pending_above.prev,
|
|
&subsurface->parent_pending_link);
|
|
|
|
surface->role_data = subsurface;
|
|
|
|
wlr_signal_emit_safe(&parent->events.new_subsurface, subsurface);
|
|
|
|
return subsurface;
|
|
}
|
|
|
|
|
|
struct wlr_surface *wlr_surface_get_root_surface(struct wlr_surface *surface) {
|
|
while (wlr_surface_is_subsurface(surface)) {
|
|
struct wlr_subsurface *subsurface =
|
|
wlr_subsurface_from_wlr_surface(surface);
|
|
if (subsurface == NULL) {
|
|
break;
|
|
}
|
|
if (subsurface->parent == NULL) {
|
|
return NULL;
|
|
}
|
|
surface = subsurface->parent;
|
|
}
|
|
return surface;
|
|
}
|
|
|
|
bool wlr_surface_point_accepts_input(struct wlr_surface *surface,
|
|
double sx, double sy) {
|
|
return sx >= 0 && sx < surface->current.width &&
|
|
sy >= 0 && sy < surface->current.height &&
|
|
pixman_region32_contains_point(&surface->current.input, floor(sx), floor(sy), NULL);
|
|
}
|
|
|
|
struct wlr_surface *wlr_surface_surface_at(struct wlr_surface *surface,
|
|
double sx, double sy, double *sub_x, double *sub_y) {
|
|
struct wlr_subsurface *subsurface;
|
|
wl_list_for_each_reverse(subsurface, &surface->subsurfaces_above, parent_link) {
|
|
double _sub_x = subsurface->current.x;
|
|
double _sub_y = subsurface->current.y;
|
|
struct wlr_surface *sub = wlr_surface_surface_at(subsurface->surface,
|
|
sx - _sub_x, sy - _sub_y, sub_x, sub_y);
|
|
if (sub != NULL) {
|
|
return sub;
|
|
}
|
|
}
|
|
|
|
if (wlr_surface_point_accepts_input(surface, sx, sy)) {
|
|
if (sub_x) {
|
|
*sub_x = sx;
|
|
}
|
|
if (sub_y) {
|
|
*sub_y = sy;
|
|
}
|
|
return surface;
|
|
}
|
|
|
|
wl_list_for_each_reverse(subsurface, &surface->subsurfaces_below, parent_link) {
|
|
double _sub_x = subsurface->current.x;
|
|
double _sub_y = subsurface->current.y;
|
|
struct wlr_surface *sub = wlr_surface_surface_at(subsurface->surface,
|
|
sx - _sub_x, sy - _sub_y, sub_x, sub_y);
|
|
if (sub != NULL) {
|
|
return sub;
|
|
}
|
|
}
|
|
|
|
return NULL;
|
|
}
|
|
|
|
static void surface_output_destroy(struct wlr_surface_output *surface_output) {
|
|
wl_list_remove(&surface_output->bind.link);
|
|
wl_list_remove(&surface_output->destroy.link);
|
|
wl_list_remove(&surface_output->link);
|
|
|
|
free(surface_output);
|
|
}
|
|
|
|
static void surface_handle_output_bind(struct wl_listener *listener,
|
|
void *data) {
|
|
struct wlr_output_event_bind *evt = data;
|
|
struct wlr_surface_output *surface_output =
|
|
wl_container_of(listener, surface_output, bind);
|
|
struct wl_client *client = wl_resource_get_client(
|
|
surface_output->surface->resource);
|
|
if (client == wl_resource_get_client(evt->resource)) {
|
|
wl_surface_send_enter(surface_output->surface->resource, evt->resource);
|
|
}
|
|
}
|
|
|
|
static void surface_handle_output_destroy(struct wl_listener *listener,
|
|
void *data) {
|
|
struct wlr_surface_output *surface_output =
|
|
wl_container_of(listener, surface_output, destroy);
|
|
surface_output_destroy(surface_output);
|
|
}
|
|
|
|
void wlr_surface_send_enter(struct wlr_surface *surface,
|
|
struct wlr_output *output) {
|
|
struct wl_client *client = wl_resource_get_client(surface->resource);
|
|
struct wlr_surface_output *surface_output;
|
|
struct wl_resource *resource;
|
|
|
|
wl_list_for_each(surface_output, &surface->current_outputs, link) {
|
|
if (surface_output->output == output) {
|
|
return;
|
|
}
|
|
}
|
|
|
|
surface_output = calloc(1, sizeof(struct wlr_surface_output));
|
|
if (surface_output == NULL) {
|
|
return;
|
|
}
|
|
surface_output->bind.notify = surface_handle_output_bind;
|
|
surface_output->destroy.notify = surface_handle_output_destroy;
|
|
|
|
wl_signal_add(&output->events.bind, &surface_output->bind);
|
|
wl_signal_add(&output->events.destroy, &surface_output->destroy);
|
|
|
|
surface_output->surface = surface;
|
|
surface_output->output = output;
|
|
wl_list_insert(&surface->current_outputs, &surface_output->link);
|
|
|
|
wl_resource_for_each(resource, &output->resources) {
|
|
if (client == wl_resource_get_client(resource)) {
|
|
wl_surface_send_enter(surface->resource, resource);
|
|
}
|
|
}
|
|
}
|
|
|
|
void wlr_surface_send_leave(struct wlr_surface *surface,
|
|
struct wlr_output *output) {
|
|
struct wl_client *client = wl_resource_get_client(surface->resource);
|
|
struct wlr_surface_output *surface_output, *tmp;
|
|
struct wl_resource *resource;
|
|
|
|
wl_list_for_each_safe(surface_output, tmp,
|
|
&surface->current_outputs, link) {
|
|
if (surface_output->output == output) {
|
|
surface_output_destroy(surface_output);
|
|
wl_resource_for_each(resource, &output->resources) {
|
|
if (client == wl_resource_get_client(resource)) {
|
|
wl_surface_send_leave(surface->resource, resource);
|
|
}
|
|
}
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
void wlr_surface_send_frame_done(struct wlr_surface *surface,
|
|
const struct timespec *when) {
|
|
struct wl_resource *resource, *tmp;
|
|
wl_resource_for_each_safe(resource, tmp,
|
|
&surface->current.frame_callback_list) {
|
|
wl_callback_send_done(resource, timespec_to_msec(when));
|
|
wl_resource_destroy(resource);
|
|
}
|
|
}
|
|
|
|
static void surface_for_each_surface(struct wlr_surface *surface, int x, int y,
|
|
wlr_surface_iterator_func_t iterator, void *user_data) {
|
|
struct wlr_subsurface *subsurface;
|
|
wl_list_for_each(subsurface, &surface->subsurfaces_below, parent_link) {
|
|
struct wlr_subsurface_state *state = &subsurface->current;
|
|
int sx = state->x;
|
|
int sy = state->y;
|
|
|
|
surface_for_each_surface(subsurface->surface, x + sx, y + sy,
|
|
iterator, user_data);
|
|
}
|
|
|
|
iterator(surface, x, y, user_data);
|
|
|
|
wl_list_for_each(subsurface, &surface->subsurfaces_above, parent_link) {
|
|
struct wlr_subsurface_state *state = &subsurface->current;
|
|
int sx = state->x;
|
|
int sy = state->y;
|
|
|
|
surface_for_each_surface(subsurface->surface, x + sx, y + sy,
|
|
iterator, user_data);
|
|
}
|
|
}
|
|
|
|
void wlr_surface_for_each_surface(struct wlr_surface *surface,
|
|
wlr_surface_iterator_func_t iterator, void *user_data) {
|
|
surface_for_each_surface(surface, 0, 0, iterator, user_data);
|
|
}
|
|
|
|
struct bound_acc {
|
|
int32_t min_x, min_y;
|
|
int32_t max_x, max_y;
|
|
};
|
|
|
|
static void handle_bounding_box_surface(struct wlr_surface *surface,
|
|
int x, int y, void *data) {
|
|
struct bound_acc *acc = data;
|
|
|
|
acc->min_x = min(x, acc->min_x);
|
|
acc->min_y = min(y, acc->min_y);
|
|
|
|
acc->max_x = max(x + surface->current.width, acc->max_x);
|
|
acc->max_y = max(y + surface->current.height, acc->max_y);
|
|
}
|
|
|
|
void wlr_surface_get_extends(struct wlr_surface *surface, struct wlr_box *box) {
|
|
struct bound_acc acc = {
|
|
.min_x = 0,
|
|
.min_y = 0,
|
|
.max_x = surface->current.width,
|
|
.max_y = surface->current.height,
|
|
};
|
|
|
|
wlr_surface_for_each_surface(surface, handle_bounding_box_surface, &acc);
|
|
|
|
box->x = acc.min_x;
|
|
box->y = acc.min_y;
|
|
box->width = acc.max_x - acc.min_x;
|
|
box->height = acc.max_y - acc.min_y;
|
|
}
|
|
|
|
static void crop_region(pixman_region32_t *dst, pixman_region32_t *src,
|
|
const struct wlr_box *box) {
|
|
pixman_region32_intersect_rect(dst, src,
|
|
box->x, box->y, box->width, box->height);
|
|
pixman_region32_translate(dst, -box->x, -box->y);
|
|
}
|
|
|
|
void wlr_surface_get_effective_damage(struct wlr_surface *surface,
|
|
pixman_region32_t *damage) {
|
|
pixman_region32_clear(damage);
|
|
|
|
// Transform and copy the buffer damage in terms of surface coordinates.
|
|
wlr_region_transform(damage, &surface->buffer_damage,
|
|
surface->current.transform, surface->current.buffer_width,
|
|
surface->current.buffer_height);
|
|
wlr_region_scale(damage, damage, 1.0 / (float)surface->current.scale);
|
|
|
|
if (surface->current.viewport.has_src) {
|
|
struct wlr_box src_box = {
|
|
.x = floor(surface->current.viewport.src.x),
|
|
.y = floor(surface->current.viewport.src.y),
|
|
.width = ceil(surface->current.viewport.src.width),
|
|
.height = ceil(surface->current.viewport.src.height),
|
|
};
|
|
crop_region(damage, damage, &src_box);
|
|
}
|
|
if (surface->current.viewport.has_dst) {
|
|
int src_width, src_height;
|
|
surface_state_viewport_src_size(&surface->current,
|
|
&src_width, &src_height);
|
|
float scale_x = (float)surface->current.viewport.dst_width / src_width;
|
|
float scale_y = (float)surface->current.viewport.dst_height / src_height;
|
|
wlr_region_scale_xy(damage, damage, scale_x, scale_y);
|
|
}
|
|
|
|
// On resize, damage the previous bounds of the surface. The current bounds
|
|
// have already been damaged in surface_update_damage.
|
|
if (surface->previous.width > surface->current.width ||
|
|
surface->previous.height > surface->current.height) {
|
|
pixman_region32_union_rect(damage, damage, 0, 0,
|
|
surface->previous.width, surface->previous.height);
|
|
}
|
|
|
|
// On move, damage where the surface was with its old dimensions.
|
|
if (surface->current.dx != 0 || surface->current.dy != 0) {
|
|
int prev_x = -surface->current.dx;
|
|
int prev_y = -surface->current.dy;
|
|
if ((surface->previous.transform & WL_OUTPUT_TRANSFORM_90) != 0) {
|
|
int temp = prev_x;
|
|
prev_x = prev_y;
|
|
prev_y = temp;
|
|
}
|
|
pixman_region32_union_rect(damage, damage, prev_x, prev_y,
|
|
surface->previous.width, surface->previous.height);
|
|
}
|
|
}
|
|
|
|
void wlr_surface_get_buffer_source_box(struct wlr_surface *surface,
|
|
struct wlr_fbox *box) {
|
|
box->x = box->y = 0;
|
|
box->width = surface->current.buffer_width;
|
|
box->height = surface->current.buffer_height;
|
|
|
|
if (surface->current.viewport.has_src) {
|
|
box->x = surface->current.viewport.src.x * surface->current.scale;
|
|
box->y = surface->current.viewport.src.y * surface->current.scale;
|
|
box->width = surface->current.viewport.src.width * surface->current.scale;
|
|
box->height = surface->current.viewport.src.height * surface->current.scale;
|
|
if ((surface->current.transform & WL_OUTPUT_TRANSFORM_90) != 0) {
|
|
double tmp = box->x;
|
|
box->x = box->y;
|
|
box->y = tmp;
|
|
|
|
tmp = box->width;
|
|
box->width = box->height;
|
|
box->height = tmp;
|
|
}
|
|
}
|
|
}
|