wlroots-hyprland/types/output/output.c
Simon Ser f0ee563416 output: try to use fixed mode in wlr_output_set_custom_mode()
If a fixed mode matching the user requirements is available, use
that. This avoids generating the mode with GTF or CVT in the DRM
backend, and instead uses mode timings advertised by the output.

References: https://gitlab.freedesktop.org/wlroots/wlroots/-/issues/3514
2022-10-20 09:49:16 +02:00

1006 lines
29 KiB
C

#define _POSIX_C_SOURCE 200809L
#include <assert.h>
#include <backend/backend.h>
#include <drm_fourcc.h>
#include <stdlib.h>
#include <wlr/interfaces/wlr_output.h>
#include <wlr/types/wlr_compositor.h>
#include <wlr/types/wlr_matrix.h>
#include <wlr/util/log.h>
#include "render/allocator/allocator.h"
#include "render/swapchain.h"
#include "types/wlr_output.h"
#include "util/env.h"
#include "util/global.h"
#define OUTPUT_VERSION 4
static void send_geometry(struct wl_resource *resource) {
struct wlr_output *output = wlr_output_from_resource(resource);
const char *make = output->make;
if (make == NULL) {
make = "Unknown";
}
const char *model = output->model;
if (model == NULL) {
model = "Unknown";
}
wl_output_send_geometry(resource, 0, 0,
output->phys_width, output->phys_height, output->subpixel,
make, model, output->transform);
}
static void send_current_mode(struct wl_resource *resource) {
struct wlr_output *output = wlr_output_from_resource(resource);
if (output->current_mode != NULL) {
struct wlr_output_mode *mode = output->current_mode;
wl_output_send_mode(resource, WL_OUTPUT_MODE_CURRENT,
mode->width, mode->height, mode->refresh);
} else {
// Output has no mode
wl_output_send_mode(resource, WL_OUTPUT_MODE_CURRENT, output->width,
output->height, output->refresh);
}
}
static void send_scale(struct wl_resource *resource) {
struct wlr_output *output = wlr_output_from_resource(resource);
uint32_t version = wl_resource_get_version(resource);
if (version >= WL_OUTPUT_SCALE_SINCE_VERSION) {
wl_output_send_scale(resource, (uint32_t)ceil(output->scale));
}
}
static void send_name(struct wl_resource *resource) {
struct wlr_output *output = wlr_output_from_resource(resource);
uint32_t version = wl_resource_get_version(resource);
if (version >= WL_OUTPUT_NAME_SINCE_VERSION) {
wl_output_send_name(resource, output->name);
}
}
static void send_description(struct wl_resource *resource) {
struct wlr_output *output = wlr_output_from_resource(resource);
uint32_t version = wl_resource_get_version(resource);
if (output->description != NULL &&
version >= WL_OUTPUT_DESCRIPTION_SINCE_VERSION) {
wl_output_send_description(resource, output->description);
}
}
static void send_done(struct wl_resource *resource) {
uint32_t version = wl_resource_get_version(resource);
if (version >= WL_OUTPUT_DONE_SINCE_VERSION) {
wl_output_send_done(resource);
}
}
static void output_handle_resource_destroy(struct wl_resource *resource) {
wl_list_remove(wl_resource_get_link(resource));
}
static void output_handle_release(struct wl_client *client,
struct wl_resource *resource) {
wl_resource_destroy(resource);
}
static const struct wl_output_interface output_impl = {
.release = output_handle_release,
};
static void output_bind(struct wl_client *wl_client, void *data,
uint32_t version, uint32_t id) {
// `output` can be NULL if the output global is being destroyed
struct wlr_output *output = data;
struct wl_resource *resource = wl_resource_create(wl_client,
&wl_output_interface, version, id);
if (resource == NULL) {
wl_client_post_no_memory(wl_client);
return;
}
wl_resource_set_implementation(resource, &output_impl, output,
output_handle_resource_destroy);
if (output == NULL) {
wl_list_init(wl_resource_get_link(resource));
return;
}
wl_list_insert(&output->resources, wl_resource_get_link(resource));
send_geometry(resource);
send_current_mode(resource);
send_scale(resource);
send_name(resource);
send_description(resource);
send_done(resource);
struct wlr_output_event_bind evt = {
.output = output,
.resource = resource,
};
wl_signal_emit_mutable(&output->events.bind, &evt);
}
void wlr_output_create_global(struct wlr_output *output) {
if (output->global != NULL) {
return;
}
output->global = wl_global_create(output->display,
&wl_output_interface, OUTPUT_VERSION, output, output_bind);
if (output->global == NULL) {
wlr_log(WLR_ERROR, "Failed to allocate wl_output global");
}
}
void wlr_output_destroy_global(struct wlr_output *output) {
if (output->global == NULL) {
return;
}
// Make all output resources inert
struct wl_resource *resource, *tmp;
wl_resource_for_each_safe(resource, tmp, &output->resources) {
wl_resource_set_user_data(resource, NULL);
wl_list_remove(wl_resource_get_link(resource));
wl_list_init(wl_resource_get_link(resource));
}
wlr_global_destroy_safe(output->global);
output->global = NULL;
}
static void schedule_done_handle_idle_timer(void *data) {
struct wlr_output *output = data;
output->idle_done = NULL;
struct wl_resource *resource;
wl_resource_for_each(resource, &output->resources) {
send_done(resource);
}
}
void wlr_output_schedule_done(struct wlr_output *output) {
if (output->idle_done != NULL) {
return; // Already scheduled
}
struct wl_event_loop *ev = wl_display_get_event_loop(output->display);
output->idle_done =
wl_event_loop_add_idle(ev, schedule_done_handle_idle_timer, output);
}
struct wlr_output *wlr_output_from_resource(struct wl_resource *resource) {
assert(wl_resource_instance_of(resource, &wl_output_interface,
&output_impl));
return wl_resource_get_user_data(resource);
}
void wlr_output_update_enabled(struct wlr_output *output, bool enabled) {
if (output->enabled == enabled) {
return;
}
output->enabled = enabled;
wl_signal_emit_mutable(&output->events.enable, output);
}
static void output_update_matrix(struct wlr_output *output) {
wlr_matrix_identity(output->transform_matrix);
if (output->transform != WL_OUTPUT_TRANSFORM_NORMAL) {
int tr_width, tr_height;
wlr_output_transformed_resolution(output, &tr_width, &tr_height);
wlr_matrix_translate(output->transform_matrix,
output->width / 2.0, output->height / 2.0);
wlr_matrix_transform(output->transform_matrix, output->transform);
wlr_matrix_translate(output->transform_matrix,
- tr_width / 2.0, - tr_height / 2.0);
}
}
void wlr_output_enable(struct wlr_output *output, bool enable) {
wlr_output_state_set_enabled(&output->pending, enable);
}
void wlr_output_set_mode(struct wlr_output *output,
struct wlr_output_mode *mode) {
wlr_output_state_set_mode(&output->pending, mode);
}
void wlr_output_set_custom_mode(struct wlr_output *output, int32_t width,
int32_t height, int32_t refresh) {
// If there is a fixed mode which matches what the user wants, use that
struct wlr_output_mode *mode;
wl_list_for_each(mode, &output->modes, link) {
if (mode->width == width && mode->height == height &&
mode->refresh == refresh) {
wlr_output_set_mode(output, mode);
return;
}
}
wlr_output_state_set_custom_mode(&output->pending, width, height, refresh);
}
void wlr_output_update_mode(struct wlr_output *output,
struct wlr_output_mode *mode) {
output->current_mode = mode;
if (mode != NULL) {
wlr_output_update_custom_mode(output, mode->width, mode->height,
mode->refresh);
} else {
wlr_output_update_custom_mode(output, 0, 0, 0);
}
}
void wlr_output_update_custom_mode(struct wlr_output *output, int32_t width,
int32_t height, int32_t refresh) {
if (output->width == width && output->height == height &&
output->refresh == refresh) {
return;
}
output->width = width;
output->height = height;
output_update_matrix(output);
output->refresh = refresh;
if (output->swapchain != NULL &&
(output->swapchain->width != output->width ||
output->swapchain->height != output->height)) {
wlr_swapchain_destroy(output->swapchain);
output->swapchain = NULL;
}
struct wl_resource *resource;
wl_resource_for_each(resource, &output->resources) {
send_current_mode(resource);
}
wlr_output_schedule_done(output);
wl_signal_emit_mutable(&output->events.mode, output);
}
void wlr_output_set_transform(struct wlr_output *output,
enum wl_output_transform transform) {
wlr_output_state_set_transform(&output->pending, transform);
}
void wlr_output_set_scale(struct wlr_output *output, float scale) {
wlr_output_state_set_scale(&output->pending, scale);
}
void wlr_output_enable_adaptive_sync(struct wlr_output *output, bool enabled) {
wlr_output_state_set_adaptive_sync_enabled(&output->pending, enabled);
}
void wlr_output_set_render_format(struct wlr_output *output, uint32_t format) {
wlr_output_state_set_render_format(&output->pending, format);
}
void wlr_output_set_subpixel(struct wlr_output *output,
enum wl_output_subpixel subpixel) {
wlr_output_state_set_subpixel(&output->pending, subpixel);
}
void wlr_output_set_name(struct wlr_output *output, const char *name) {
assert(output->global == NULL);
free(output->name);
output->name = strdup(name);
}
void wlr_output_set_description(struct wlr_output *output, const char *desc) {
if (output->description != NULL && desc != NULL &&
strcmp(output->description, desc) == 0) {
return;
}
free(output->description);
if (desc != NULL) {
output->description = strdup(desc);
} else {
output->description = NULL;
}
struct wl_resource *resource;
wl_resource_for_each(resource, &output->resources) {
send_description(resource);
}
wlr_output_schedule_done(output);
wl_signal_emit_mutable(&output->events.description, output);
}
static void handle_display_destroy(struct wl_listener *listener, void *data) {
struct wlr_output *output =
wl_container_of(listener, output, display_destroy);
wlr_output_destroy_global(output);
}
static void output_state_init(struct wlr_output_state *state) {
memset(state, 0, sizeof(*state));
pixman_region32_init(&state->damage);
}
static void output_state_finish(struct wlr_output_state *state) {
wlr_buffer_unlock(state->buffer);
// struct wlr_buffer is ref'counted, so the pointer may remain valid after
// wlr_buffer_unlock(). Reset the field to NULL to ensure nobody mistakenly
// reads it after output_state_finish().
state->buffer = NULL;
pixman_region32_fini(&state->damage);
free(state->gamma_lut);
}
static void output_state_move(struct wlr_output_state *dst,
struct wlr_output_state *src) {
*dst = *src;
output_state_init(src);
}
void wlr_output_init(struct wlr_output *output, struct wlr_backend *backend,
const struct wlr_output_impl *impl, struct wl_display *display) {
assert(impl->commit);
if (impl->set_cursor || impl->move_cursor) {
assert(impl->set_cursor && impl->move_cursor);
}
memset(output, 0, sizeof(*output));
output->backend = backend;
output->impl = impl;
output->display = display;
wl_list_init(&output->modes);
output->render_format = DRM_FORMAT_XRGB8888;
output->transform = WL_OUTPUT_TRANSFORM_NORMAL;
output->scale = 1;
output->commit_seq = 0;
wl_list_init(&output->cursors);
wl_list_init(&output->resources);
wl_signal_init(&output->events.frame);
wl_signal_init(&output->events.damage);
wl_signal_init(&output->events.needs_frame);
wl_signal_init(&output->events.precommit);
wl_signal_init(&output->events.commit);
wl_signal_init(&output->events.present);
wl_signal_init(&output->events.bind);
wl_signal_init(&output->events.enable);
wl_signal_init(&output->events.mode);
wl_signal_init(&output->events.description);
wl_signal_init(&output->events.destroy);
output_state_init(&output->pending);
output->software_cursor_locks = env_parse_bool("WLR_NO_HARDWARE_CURSORS");
if (output->software_cursor_locks) {
wlr_log(WLR_DEBUG, "WLR_NO_HARDWARE_CURSORS set, forcing software cursors");
}
wlr_addon_set_init(&output->addons);
output->display_destroy.notify = handle_display_destroy;
wl_display_add_destroy_listener(display, &output->display_destroy);
}
void wlr_output_destroy(struct wlr_output *output) {
if (!output) {
return;
}
wl_list_remove(&output->display_destroy.link);
wlr_output_destroy_global(output);
output_clear_back_buffer(output);
wl_signal_emit_mutable(&output->events.destroy, output);
wlr_addon_set_finish(&output->addons);
// The backend is responsible for free-ing the list of modes
struct wlr_output_cursor *cursor, *tmp_cursor;
wl_list_for_each_safe(cursor, tmp_cursor, &output->cursors, link) {
wlr_output_cursor_destroy(cursor);
}
wlr_swapchain_destroy(output->cursor_swapchain);
wlr_buffer_unlock(output->cursor_front_buffer);
wlr_swapchain_destroy(output->swapchain);
if (output->idle_frame != NULL) {
wl_event_source_remove(output->idle_frame);
}
if (output->idle_done != NULL) {
wl_event_source_remove(output->idle_done);
}
free(output->name);
free(output->description);
free(output->make);
free(output->model);
free(output->serial);
output_state_finish(&output->pending);
if (output->impl && output->impl->destroy) {
output->impl->destroy(output);
} else {
free(output);
}
}
void wlr_output_transformed_resolution(struct wlr_output *output,
int *width, int *height) {
if (output->transform % 2 == 0) {
*width = output->width;
*height = output->height;
} else {
*width = output->height;
*height = output->width;
}
}
void wlr_output_effective_resolution(struct wlr_output *output,
int *width, int *height) {
wlr_output_transformed_resolution(output, width, height);
*width /= output->scale;
*height /= output->scale;
}
struct wlr_output_mode *wlr_output_preferred_mode(struct wlr_output *output) {
if (wl_list_empty(&output->modes)) {
return NULL;
}
struct wlr_output_mode *mode;
wl_list_for_each(mode, &output->modes, link) {
if (mode->preferred) {
return mode;
}
}
// No preferred mode, choose the first one
return wl_container_of(output->modes.next, mode, link);
}
static void output_state_clear_buffer(struct wlr_output_state *state) {
if (!(state->committed & WLR_OUTPUT_STATE_BUFFER)) {
return;
}
wlr_buffer_unlock(state->buffer);
state->buffer = NULL;
state->committed &= ~WLR_OUTPUT_STATE_BUFFER;
}
void wlr_output_set_damage(struct wlr_output *output,
pixman_region32_t *damage) {
pixman_region32_intersect_rect(&output->pending.damage, damage,
0, 0, output->width, output->height);
output->pending.committed |= WLR_OUTPUT_STATE_DAMAGE;
}
static void output_state_clear_gamma_lut(struct wlr_output_state *state) {
free(state->gamma_lut);
state->gamma_lut = NULL;
state->committed &= ~WLR_OUTPUT_STATE_GAMMA_LUT;
}
static void output_state_clear(struct wlr_output_state *state) {
output_state_clear_buffer(state);
output_state_clear_gamma_lut(state);
pixman_region32_clear(&state->damage);
state->committed = 0;
}
void output_pending_resolution(struct wlr_output *output,
const struct wlr_output_state *state, int *width, int *height) {
if (state->committed & WLR_OUTPUT_STATE_MODE) {
switch (state->mode_type) {
case WLR_OUTPUT_STATE_MODE_FIXED:
*width = state->mode->width;
*height = state->mode->height;
return;
case WLR_OUTPUT_STATE_MODE_CUSTOM:
*width = state->custom_mode.width;
*height = state->custom_mode.height;
return;
}
abort();
} else {
*width = output->width;
*height = output->height;
}
}
/**
* Compare a struct wlr_output_state with the current state of a struct
* wlr_output.
*
* Returns a bitfield of the unchanged fields.
*
* Some fields are not checked: damage always changes in-between frames, the
* gamma LUT is too expensive to check, the contents of the buffer might have
* changed, etc.
*/
static uint32_t output_compare_state(struct wlr_output *output,
const struct wlr_output_state *state) {
uint32_t fields = 0;
if (state->committed & WLR_OUTPUT_STATE_MODE) {
bool unchanged = false;
switch (state->mode_type) {
case WLR_OUTPUT_STATE_MODE_FIXED:
unchanged = output->current_mode == state->mode;
break;
case WLR_OUTPUT_STATE_MODE_CUSTOM:
unchanged = output->width == state->custom_mode.width &&
output->height == state->custom_mode.height &&
output->refresh == state->custom_mode.refresh;
break;
}
if (unchanged) {
fields |= WLR_OUTPUT_STATE_MODE;
}
}
if ((state->committed & WLR_OUTPUT_STATE_ENABLED) && output->enabled == state->enabled) {
fields |= WLR_OUTPUT_STATE_ENABLED;
}
if ((state->committed & WLR_OUTPUT_STATE_SCALE) && output->scale == state->scale) {
fields |= WLR_OUTPUT_STATE_SCALE;
}
if ((state->committed & WLR_OUTPUT_STATE_TRANSFORM) &&
output->transform == state->transform) {
fields |= WLR_OUTPUT_STATE_TRANSFORM;
}
if (state->committed & WLR_OUTPUT_STATE_ADAPTIVE_SYNC_ENABLED) {
bool enabled =
output->adaptive_sync_status != WLR_OUTPUT_ADAPTIVE_SYNC_DISABLED;
if (enabled == state->adaptive_sync_enabled) {
fields |= WLR_OUTPUT_STATE_ADAPTIVE_SYNC_ENABLED;
}
}
if ((state->committed & WLR_OUTPUT_STATE_RENDER_FORMAT) &&
output->render_format == state->render_format) {
fields |= WLR_OUTPUT_STATE_RENDER_FORMAT;
}
if ((state->committed & WLR_OUTPUT_STATE_SUBPIXEL) &&
output->subpixel == state->subpixel) {
fields |= WLR_OUTPUT_STATE_SUBPIXEL;
}
return fields;
}
static bool output_basic_test(struct wlr_output *output,
const struct wlr_output_state *state) {
if (state->committed & WLR_OUTPUT_STATE_BUFFER) {
if (output->frame_pending) {
wlr_log(WLR_DEBUG, "Tried to commit a buffer while a frame is pending");
return false;
}
if (output_is_direct_scanout(output, state->buffer)) {
if (output->attach_render_locks > 0) {
wlr_log(WLR_DEBUG, "Direct scan-out disabled by lock");
return false;
}
// If the output has at least one software cursor, refuse to attach the
// buffer
struct wlr_output_cursor *cursor;
wl_list_for_each(cursor, &output->cursors, link) {
if (cursor->enabled && cursor->visible &&
cursor != output->hardware_cursor) {
wlr_log(WLR_DEBUG,
"Direct scan-out disabled by software cursor");
return false;
}
}
// If the size doesn't match, reject buffer (scaling is not
// supported)
int pending_width, pending_height;
output_pending_resolution(output, state,
&pending_width, &pending_height);
if (state->buffer->width != pending_width ||
state->buffer->height != pending_height) {
wlr_log(WLR_DEBUG, "Direct scan-out buffer size mismatch");
return false;
}
}
}
if (state->committed & WLR_OUTPUT_STATE_RENDER_FORMAT) {
struct wlr_allocator *allocator = output->allocator;
assert(allocator != NULL);
const struct wlr_drm_format_set *display_formats =
wlr_output_get_primary_formats(output, allocator->buffer_caps);
struct wlr_drm_format *format = output_pick_format(output, display_formats,
state->render_format);
if (format == NULL) {
wlr_log(WLR_ERROR, "Failed to pick primary buffer format for output");
return false;
}
free(format);
}
bool enabled = output->enabled;
if (state->committed & WLR_OUTPUT_STATE_ENABLED) {
enabled = state->enabled;
}
if (enabled && (state->committed & (WLR_OUTPUT_STATE_ENABLED |
WLR_OUTPUT_STATE_MODE))) {
int pending_width, pending_height;
output_pending_resolution(output, state,
&pending_width, &pending_height);
if (pending_width == 0 || pending_height == 0) {
wlr_log(WLR_DEBUG, "Tried to enable an output with a zero mode");
return false;
}
}
if (!enabled && state->committed & WLR_OUTPUT_STATE_BUFFER) {
wlr_log(WLR_DEBUG, "Tried to commit a buffer on a disabled output");
return false;
}
if (!enabled && state->committed & WLR_OUTPUT_STATE_MODE) {
wlr_log(WLR_DEBUG, "Tried to modeset a disabled output");
return false;
}
if (!enabled && state->committed & WLR_OUTPUT_STATE_ADAPTIVE_SYNC_ENABLED) {
wlr_log(WLR_DEBUG, "Tried to enable adaptive sync on a disabled output");
return false;
}
if (!enabled && state->committed & WLR_OUTPUT_STATE_RENDER_FORMAT) {
wlr_log(WLR_DEBUG, "Tried to set format for a disabled output");
return false;
}
if (!enabled && state->committed & WLR_OUTPUT_STATE_GAMMA_LUT) {
wlr_log(WLR_DEBUG, "Tried to set the gamma lut on a disabled output");
return false;
}
if (!enabled && state->committed & WLR_OUTPUT_STATE_SUBPIXEL) {
wlr_log(WLR_DEBUG, "Tried to set the subpixel layout on a disabled output");
return false;
}
return true;
}
bool wlr_output_test_state(struct wlr_output *output,
const struct wlr_output_state *state) {
uint32_t unchanged = output_compare_state(output, state);
// Create a shallow copy of the state with only the fields which have been
// changed and potentially a new buffer.
struct wlr_output_state copy = *state;
copy.committed &= ~unchanged;
if (!output_basic_test(output, &copy)) {
return false;
}
if (!output->impl->test) {
return true;
}
bool new_back_buffer = false;
if (!output_ensure_buffer(output, &copy, &new_back_buffer)) {
return false;
}
if (new_back_buffer) {
assert((copy.committed & WLR_OUTPUT_STATE_BUFFER) == 0);
copy.committed |= WLR_OUTPUT_STATE_BUFFER;
copy.buffer = output->back_buffer;
}
bool success = output->impl->test(output, &copy);
if (new_back_buffer) {
output_clear_back_buffer(output);
}
return success;
}
bool wlr_output_test(struct wlr_output *output) {
struct wlr_output_state state = output->pending;
if (output->back_buffer != NULL) {
assert((state.committed & WLR_OUTPUT_STATE_BUFFER) == 0);
state.committed |= WLR_OUTPUT_STATE_BUFFER;
state.buffer = output->back_buffer;
}
return wlr_output_test_state(output, &state);
}
bool wlr_output_commit_state(struct wlr_output *output,
const struct wlr_output_state *state) {
uint32_t unchanged = output_compare_state(output, state);
// Create a shallow copy of the state with only the fields which have been
// changed and potentially a new buffer.
struct wlr_output_state pending = *state;
pending.committed &= ~unchanged;
if (!output_basic_test(output, &pending)) {
wlr_log(WLR_ERROR, "Basic output test failed for %s", output->name);
return false;
}
bool new_back_buffer = false;
if (!output_ensure_buffer(output, &pending, &new_back_buffer)) {
return false;
}
if (new_back_buffer) {
assert((pending.committed & WLR_OUTPUT_STATE_BUFFER) == 0);
output_state_attach_buffer(&pending, output->back_buffer);
output_clear_back_buffer(output);
}
if ((pending.committed & WLR_OUTPUT_STATE_BUFFER) &&
output->idle_frame != NULL) {
wl_event_source_remove(output->idle_frame);
output->idle_frame = NULL;
}
struct timespec now;
clock_gettime(CLOCK_MONOTONIC, &now);
struct wlr_output_event_precommit pre_event = {
.output = output,
.when = &now,
.state = &pending,
};
wl_signal_emit_mutable(&output->events.precommit, &pre_event);
if (!output->impl->commit(output, &pending)) {
if (new_back_buffer) {
wlr_buffer_unlock(pending.buffer);
}
return false;
}
if (pending.committed & WLR_OUTPUT_STATE_BUFFER) {
struct wlr_output_cursor *cursor;
wl_list_for_each(cursor, &output->cursors, link) {
if (!cursor->enabled || !cursor->visible || cursor->surface == NULL) {
continue;
}
wlr_surface_send_frame_done(cursor->surface, &now);
}
}
if (pending.committed & WLR_OUTPUT_STATE_RENDER_FORMAT) {
output->render_format = pending.render_format;
}
if (pending.committed & WLR_OUTPUT_STATE_SUBPIXEL) {
output->subpixel = pending.subpixel;
}
output->commit_seq++;
bool scale_updated = pending.committed & WLR_OUTPUT_STATE_SCALE;
if (scale_updated) {
output->scale = pending.scale;
}
if (pending.committed & WLR_OUTPUT_STATE_TRANSFORM) {
output->transform = pending.transform;
output_update_matrix(output);
}
bool geometry_updated = pending.committed &
(WLR_OUTPUT_STATE_MODE | WLR_OUTPUT_STATE_TRANSFORM |
WLR_OUTPUT_STATE_SUBPIXEL);
if (geometry_updated || scale_updated) {
struct wl_resource *resource;
wl_resource_for_each(resource, &output->resources) {
if (geometry_updated) {
send_geometry(resource);
}
if (scale_updated) {
send_scale(resource);
}
}
wlr_output_schedule_done(output);
}
// Destroy the swapchains when an output is disabled
if ((pending.committed & WLR_OUTPUT_STATE_ENABLED) && !pending.enabled) {
wlr_swapchain_destroy(output->swapchain);
output->swapchain = NULL;
wlr_swapchain_destroy(output->cursor_swapchain);
output->cursor_swapchain = NULL;
}
if (pending.committed & WLR_OUTPUT_STATE_BUFFER) {
output->frame_pending = true;
output->needs_frame = false;
}
if ((pending.committed & WLR_OUTPUT_STATE_BUFFER) &&
output->swapchain != NULL) {
wlr_swapchain_set_buffer_submitted(output->swapchain, pending.buffer);
}
struct wlr_output_event_commit event = {
.output = output,
.committed = pending.committed,
.when = &now,
.buffer = (pending.committed & WLR_OUTPUT_STATE_BUFFER) ? pending.buffer : NULL,
};
wl_signal_emit_mutable(&output->events.commit, &event);
if (new_back_buffer) {
wlr_buffer_unlock(pending.buffer);
}
return true;
}
bool wlr_output_commit(struct wlr_output *output) {
// Make sure the pending state is cleared before the output is committed
struct wlr_output_state state = {0};
output_state_move(&state, &output->pending);
// output_clear_back_buffer detaches the buffer from the renderer. This is
// important to do before calling impl->commit(), because this marks an
// implicit rendering synchronization point. The backend needs it to avoid
// displaying a buffer when asynchronous GPU work isn't finished.
if (output->back_buffer != NULL) {
output_state_attach_buffer(&state, output->back_buffer);
output_clear_back_buffer(output);
}
bool ok = wlr_output_commit_state(output, &state);
output_state_finish(&state);
return ok;
}
void wlr_output_rollback(struct wlr_output *output) {
output_clear_back_buffer(output);
output_state_clear(&output->pending);
}
void output_state_attach_buffer(struct wlr_output_state *state,
struct wlr_buffer *buffer) {
output_state_clear_buffer(state);
state->committed |= WLR_OUTPUT_STATE_BUFFER;
state->buffer = wlr_buffer_lock(buffer);
}
void wlr_output_attach_buffer(struct wlr_output *output,
struct wlr_buffer *buffer) {
output_state_attach_buffer(&output->pending, buffer);
}
void wlr_output_send_frame(struct wlr_output *output) {
output->frame_pending = false;
if (output->enabled) {
wl_signal_emit_mutable(&output->events.frame, output);
}
}
static void schedule_frame_handle_idle_timer(void *data) {
struct wlr_output *output = data;
output->idle_frame = NULL;
if (!output->frame_pending) {
wlr_output_send_frame(output);
}
}
void wlr_output_schedule_frame(struct wlr_output *output) {
// Make sure the compositor commits a new frame. This is necessary to make
// clients which ask for frame callbacks without submitting a new buffer
// work.
wlr_output_update_needs_frame(output);
if (output->frame_pending || output->idle_frame != NULL) {
return;
}
// We're using an idle timer here in case a buffer swap happens right after
// this function is called
struct wl_event_loop *ev = wl_display_get_event_loop(output->display);
output->idle_frame =
wl_event_loop_add_idle(ev, schedule_frame_handle_idle_timer, output);
}
void wlr_output_send_present(struct wlr_output *output,
struct wlr_output_event_present *event) {
assert(event);
event->output = output;
struct timespec now;
if (event->presented && event->when == NULL) {
clockid_t clock = wlr_backend_get_presentation_clock(output->backend);
errno = 0;
if (clock_gettime(clock, &now) != 0) {
wlr_log_errno(WLR_ERROR, "failed to send output present event: "
"failed to read clock");
return;
}
event->when = &now;
}
wl_signal_emit_mutable(&output->events.present, event);
}
void wlr_output_set_gamma(struct wlr_output *output, size_t size,
const uint16_t *r, const uint16_t *g, const uint16_t *b) {
uint16_t *gamma_lut = NULL;
if (size > 0) {
gamma_lut = malloc(3 * size * sizeof(uint16_t));
if (gamma_lut == NULL) {
wlr_log_errno(WLR_ERROR, "Allocation failed");
return;
}
memcpy(gamma_lut, r, size * sizeof(uint16_t));
memcpy(gamma_lut + size, g, size * sizeof(uint16_t));
memcpy(gamma_lut + 2 * size, b, size * sizeof(uint16_t));
}
output_state_clear_gamma_lut(&output->pending);
output->pending.gamma_lut_size = size;
output->pending.gamma_lut = gamma_lut;
output->pending.committed |= WLR_OUTPUT_STATE_GAMMA_LUT;
}
size_t wlr_output_get_gamma_size(struct wlr_output *output) {
if (!output->impl->get_gamma_size) {
return 0;
}
return output->impl->get_gamma_size(output);
}
void wlr_output_update_needs_frame(struct wlr_output *output) {
if (output->needs_frame) {
return;
}
output->needs_frame = true;
wl_signal_emit_mutable(&output->events.needs_frame, output);
}
void wlr_output_damage_whole(struct wlr_output *output) {
int width, height;
wlr_output_transformed_resolution(output, &width, &height);
pixman_region32_t damage;
pixman_region32_init_rect(&damage, 0, 0, width, height);
struct wlr_output_event_damage event = {
.output = output,
.damage = &damage,
};
wl_signal_emit_mutable(&output->events.damage, &event);
pixman_region32_fini(&damage);
}
const struct wlr_drm_format_set *wlr_output_get_primary_formats(
struct wlr_output *output, uint32_t buffer_caps) {
if (!output->impl->get_primary_formats) {
return NULL;
}
const struct wlr_drm_format_set *formats =
output->impl->get_primary_formats(output, buffer_caps);
if (formats == NULL) {
wlr_log(WLR_ERROR, "Failed to get primary display formats");
static const struct wlr_drm_format_set empty_format_set = {0};
return &empty_format_set;
}
return formats;
}