wlroots-hyprland/types/wlr_output.c
Drew DeVault ca8cf7d48d Rethink HiDPI output layouts, fixes everything
Except for subsurfaces not rendering at the right scale. But that part
is (somewhat) easy.
2017-11-02 23:17:39 -04:00

505 lines
14 KiB
C

#define _POSIX_C_SOURCE 200809L
#include <assert.h>
#include <stdlib.h>
#include <string.h>
#include <tgmath.h>
#include <time.h>
#include <wayland-server.h>
#include <wlr/types/wlr_box.h>
#include <wlr/types/wlr_output.h>
#include <wlr/types/wlr_surface.h>
#include <wlr/interfaces/wlr_output.h>
#include <wlr/types/wlr_list.h>
#include <wlr/util/log.h>
#include <GLES2/gl2.h>
#include <wlr/render/matrix.h>
#include <wlr/render/gles2.h>
#include <wlr/render.h>
static void wl_output_send_to_resource(struct wl_resource *resource) {
assert(resource);
struct wlr_output *output = wl_resource_get_user_data(resource);
assert(output);
const uint32_t version = wl_resource_get_version(resource);
if (version >= WL_OUTPUT_GEOMETRY_SINCE_VERSION) {
wl_output_send_geometry(resource, output->lx, output->ly,
output->phys_width, output->phys_height, output->subpixel,
output->make, output->model, output->transform);
}
if (version >= WL_OUTPUT_MODE_SINCE_VERSION) {
struct wlr_output_mode *mode;
wl_list_for_each(mode, &output->modes, link) {
// TODO: mode->flags should just be preferred
uint32_t flags = mode->flags;
if (output->current_mode == mode) {
flags |= WL_OUTPUT_MODE_CURRENT;
}
wl_output_send_mode(resource, flags, mode->width, mode->height,
mode->refresh);
}
if (wl_list_length(&output->modes) == 0) {
// Output has no mode, send the current width/height
wl_output_send_mode(resource, WL_OUTPUT_MODE_CURRENT,
output->width, output->height, 0);
}
}
if (version >= WL_OUTPUT_SCALE_SINCE_VERSION) {
wl_output_send_scale(resource, output->scale);
}
if (version >= WL_OUTPUT_DONE_SINCE_VERSION) {
wl_output_send_done(resource);
}
}
static void wlr_output_send_current_mode_to_resource(
struct wl_resource *resource) {
struct wlr_output *output = wl_resource_get_user_data(resource);
assert(output);
const uint32_t version = wl_resource_get_version(resource);
if (version < WL_OUTPUT_MODE_SINCE_VERSION) {
return;
}
if (output->current_mode != NULL) {
struct wlr_output_mode *mode = output->current_mode;
wl_output_send_mode(resource, mode->flags | WL_OUTPUT_MODE_CURRENT,
mode->width, mode->height, mode->refresh);
} else {
// Output has no mode, send the current width/height
wl_output_send_mode(resource, WL_OUTPUT_MODE_CURRENT, output->width,
output->height, 0);
}
}
static void wl_output_destroy(struct wl_resource *resource) {
struct wlr_output *output = wl_resource_get_user_data(resource);
struct wl_resource *_resource = NULL;
wl_resource_for_each(_resource, &output->wl_resources) {
if (_resource == resource) {
struct wl_list *link = wl_resource_get_link(_resource);
wl_list_remove(link);
break;
}
}
}
static void wl_output_release(struct wl_client *client, struct wl_resource *resource) {
wl_output_destroy(resource);
}
static struct wl_output_interface wl_output_impl = {
.release = wl_output_release
};
static void wl_output_bind(struct wl_client *wl_client, void *_wlr_output,
uint32_t version, uint32_t id) {
struct wlr_output *wlr_output = _wlr_output;
assert(wl_client && wlr_output);
struct wl_resource *wl_resource = wl_resource_create(wl_client,
&wl_output_interface, version, id);
wl_resource_set_implementation(wl_resource, &wl_output_impl, wlr_output,
wl_output_destroy);
wl_list_insert(&wlr_output->wl_resources,
wl_resource_get_link(wl_resource));
wl_output_send_to_resource(wl_resource);
}
struct wl_global *wlr_output_create_global(struct wlr_output *wlr_output,
struct wl_display *display) {
if (wlr_output->wl_global != NULL) {
return wlr_output->wl_global;
}
struct wl_global *wl_global = wl_global_create(display,
&wl_output_interface, 3, wlr_output, wl_output_bind);
wlr_output->wl_global = wl_global;
wl_list_init(&wlr_output->wl_resources);
return wl_global;
}
void wlr_output_destroy_global(struct wlr_output *wlr_output) {
if (wlr_output->wl_global == NULL) {
return;
}
struct wl_resource *resource, *tmp;
wl_resource_for_each_safe(resource, tmp, &wlr_output->wl_resources) {
struct wl_list *link = wl_resource_get_link(resource);
wl_list_remove(link);
}
wl_global_destroy(wlr_output->wl_global);
wlr_output->wl_global = NULL;
}
static void wlr_output_update_matrix(struct wlr_output *output) {
wlr_matrix_texture(output->transform_matrix, output->width, output->height,
output->transform);
}
void wlr_output_enable(struct wlr_output *output, bool enable) {
if (output->impl->enable) {
output->impl->enable(output, enable);
}
}
bool wlr_output_set_mode(struct wlr_output *output,
struct wlr_output_mode *mode) {
if (!output->impl || !output->impl->set_mode) {
return false;
}
bool result = output->impl->set_mode(output, mode);
if (result) {
wlr_output_update_matrix(output);
struct wl_resource *resource;
wl_resource_for_each(resource, &output->wl_resources) {
wlr_output_send_current_mode_to_resource(resource);
}
}
return result;
}
void wlr_output_update_size(struct wlr_output *output, int32_t width,
int32_t height) {
output->width = width;
output->height = height;
wlr_output_update_matrix(output);
if (output->wl_global != NULL) {
struct wl_resource *resource;
wl_resource_for_each(resource, &output->wl_resources) {
wlr_output_send_current_mode_to_resource(resource);
}
}
}
void wlr_output_transform(struct wlr_output *output,
enum wl_output_transform transform) {
output->impl->transform(output, transform);
wlr_output_update_matrix(output);
}
void wlr_output_set_position(struct wlr_output *output, int32_t lx,
int32_t ly) {
if (lx == output->lx && ly == output->ly) {
return;
}
output->lx = lx;
output->ly = ly;
struct wl_resource *resource;
wl_resource_for_each(resource, &output->wl_resources) {
wl_output_send_to_resource(resource);
}
}
void wlr_output_init(struct wlr_output *output, struct wlr_backend *backend,
const struct wlr_output_impl *impl) {
assert(impl->make_current && impl->swap_buffers && impl->transform);
output->backend = backend;
output->impl = impl;
wl_list_init(&output->modes);
output->transform = WL_OUTPUT_TRANSFORM_NORMAL;
output->scale = 1;
wl_list_init(&output->cursors);
wl_signal_init(&output->events.frame);
wl_signal_init(&output->events.swap_buffers);
wl_signal_init(&output->events.resolution);
wl_signal_init(&output->events.destroy);
}
void wlr_output_destroy(struct wlr_output *output) {
if (!output) {
return;
}
wl_signal_emit(&output->events.destroy, output);
struct wlr_output_mode *mode, *tmp_mode;
wl_list_for_each_safe(mode, tmp_mode, &output->modes, link) {
free(mode);
}
wl_list_remove(&output->modes);
if (output->impl && output->impl->destroy) {
output->impl->destroy(output);
} else {
free(output);
}
}
void wlr_output_effective_resolution(struct wlr_output *output,
int *width, int *height) {
if (output->transform % 2 == 1) {
*width = output->height;
*height = output->width;
} else {
*width = output->width;
*height = output->height;
}
*width /= output->scale;
*height /= output->scale;
}
void wlr_output_make_current(struct wlr_output *output) {
output->impl->make_current(output);
}
static void output_cursor_get_box(struct wlr_output_cursor *cursor,
struct wlr_box *box) {
box->x = cursor->x - cursor->hotspot_x;
box->y = cursor->y - cursor->hotspot_y;
box->width = cursor->width;
box->height = cursor->height;
}
static void output_cursor_render(struct wlr_output_cursor *cursor) {
struct wlr_texture *texture = cursor->texture;
struct wlr_renderer *renderer = cursor->renderer;
if (cursor->surface != NULL) {
// Some clients commit a cursor surface with a NULL buffer to hide it.
if (!wlr_surface_has_buffer(cursor->surface)) {
return;
}
texture = cursor->surface->texture;
renderer = cursor->surface->renderer;
}
if (texture == NULL || renderer == NULL) {
return;
}
struct wlr_box output_box;
output_box.x = output_box.y = 0;
output_box.width = cursor->output->width;
output_box.height = cursor->output->height;
struct wlr_box cursor_box;
output_cursor_get_box(cursor, &cursor_box);
struct wlr_box intersection;
struct wlr_box *intersection_ptr = &intersection;
if (!wlr_box_intersection(&output_box, &cursor_box, &intersection_ptr)) {
return;
}
glViewport(0, 0, cursor->output->width, cursor->output->height);
glEnable(GL_BLEND);
glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
float matrix[16];
wlr_texture_get_matrix(texture, &matrix,
&cursor->output->transform_matrix, cursor->x - cursor->hotspot_x,
cursor->y - cursor->hotspot_y);
wlr_render_with_matrix(renderer, texture, &matrix);
}
void wlr_output_swap_buffers(struct wlr_output *output) {
struct wlr_output_cursor *cursor;
wl_list_for_each(cursor, &output->cursors, link) {
if (output->hardware_cursor == cursor) {
continue;
}
output_cursor_render(cursor);
}
wl_signal_emit(&output->events.swap_buffers, &output);
output->impl->swap_buffers(output);
}
void wlr_output_set_gamma(struct wlr_output *output,
uint32_t size, uint16_t *r, uint16_t *g, uint16_t *b) {
if (output->impl->set_gamma) {
output->impl->set_gamma(output, size, r, g, b);
}
}
uint32_t wlr_output_get_gamma_size(struct wlr_output *output) {
if (!output->impl->get_gamma_size) {
return 0;
}
return output->impl->get_gamma_size(output);
}
static void output_cursor_reset(struct wlr_output_cursor *cursor) {
if (cursor->surface != NULL) {
wl_list_remove(&cursor->surface_commit.link);
wl_list_remove(&cursor->surface_destroy.link);
cursor->surface = NULL;
}
}
bool wlr_output_cursor_set_image(struct wlr_output_cursor *cursor,
const uint8_t *pixels, int32_t stride, uint32_t width, uint32_t height,
int32_t hotspot_x, int32_t hotspot_y) {
output_cursor_reset(cursor);
cursor->width = width;
cursor->height = height;
cursor->hotspot_x = hotspot_x;
cursor->hotspot_y = hotspot_y;
if (cursor->output->hardware_cursor == NULL &&
cursor->output->impl->set_cursor) {
int ok = cursor->output->impl->set_cursor(cursor->output, pixels,
stride, width, height, hotspot_x, hotspot_y, true);
if (ok) {
cursor->output->hardware_cursor = cursor;
return true;
}
}
wlr_log(L_INFO, "Falling back to software cursor");
if (cursor->renderer == NULL) {
cursor->renderer = wlr_gles2_renderer_create(cursor->output->backend);
if (cursor->renderer == NULL) {
return false;
}
}
if (cursor->texture == NULL) {
cursor->texture = wlr_render_texture_create(cursor->renderer);
if (cursor->texture == NULL) {
return false;
}
}
return wlr_texture_upload_pixels(cursor->texture, WL_SHM_FORMAT_ARGB8888,
stride, width, height, pixels);
}
static void output_cursor_commit(struct wlr_output_cursor *cursor) {
cursor->width = cursor->surface->current->width;
cursor->height = cursor->surface->current->height;
// TODO: if hardware cursor, upload pixels
}
static inline int64_t timespec_to_msec(const struct timespec *a) {
return (int64_t)a->tv_sec * 1000 + a->tv_nsec / 1000000;
}
static void output_cursor_handle_commit(struct wl_listener *listener,
void *data) {
struct wlr_output_cursor *cursor = wl_container_of(listener, cursor,
surface_commit);
struct wlr_surface *surface = data;
output_cursor_commit(cursor);
struct timespec now;
clock_gettime(CLOCK_MONOTONIC, &now);
struct wlr_frame_callback *cb, *cnext;
wl_list_for_each_safe(cb, cnext, &surface->current->frame_callback_list,
link) {
wl_callback_send_done(cb->resource, timespec_to_msec(&now));
wl_resource_destroy(cb->resource);
}
}
static void output_cursor_handle_destroy(struct wl_listener *listener,
void *data) {
struct wlr_output_cursor *cursor = wl_container_of(listener, cursor,
surface_destroy);
output_cursor_reset(cursor);
}
void wlr_output_cursor_set_surface(struct wlr_output_cursor *cursor,
struct wlr_surface *surface, int32_t hotspot_x, int32_t hotspot_y) {
if (surface && strcmp(surface->role, "wl_pointer-cursor") != 0) {
return;
}
if (surface) {
cursor->width = surface->current->width;
cursor->height = surface->current->height;
}
cursor->hotspot_x = hotspot_x;
cursor->hotspot_y = hotspot_y;
if (surface && surface == cursor->surface) {
if (cursor->output->hardware_cursor == cursor &&
cursor->output->impl->set_cursor) {
// If the surface hasn't changed and it's an hardware cursor, only
// update the hotspot
cursor->output->impl->set_cursor(cursor->output, NULL, 0, 0, 0,
hotspot_x, hotspot_y, false);
}
return;
}
output_cursor_reset(cursor);
// Disable hardware cursor for surfaces
// TODO: support hardware cursors
if (cursor->output->hardware_cursor == cursor &&
cursor->output->impl->set_cursor) {
cursor->output->impl->set_cursor(cursor->output, NULL, 0, 0, 0, 0, 0,
true);
cursor->output->hardware_cursor = NULL;
}
cursor->surface = surface;
if (surface != NULL) {
wl_signal_add(&surface->events.commit, &cursor->surface_commit);
wl_signal_add(&surface->events.destroy, &cursor->surface_destroy);
output_cursor_commit(cursor);
} else {
// TODO: if hardware cursor, disable cursor
}
}
bool wlr_output_cursor_move(struct wlr_output_cursor *cursor, int x, int y) {
x *= cursor->output->scale;
y *= cursor->output->scale;
cursor->x = x;
cursor->y = y;
if (cursor->output->hardware_cursor != cursor) {
return true;
}
if (!cursor->output->impl->move_cursor) {
return false;
}
return cursor->output->impl->move_cursor(cursor->output, x, y);
}
struct wlr_output_cursor *wlr_output_cursor_create(struct wlr_output *output) {
struct wlr_output_cursor *cursor =
calloc(1, sizeof(struct wlr_output_cursor));
if (cursor == NULL) {
return NULL;
}
cursor->output = output;
wl_list_init(&cursor->surface_commit.link);
cursor->surface_commit.notify = output_cursor_handle_commit;
wl_list_init(&cursor->surface_destroy.link);
cursor->surface_destroy.notify = output_cursor_handle_destroy;
wl_list_insert(&output->cursors, &cursor->link);
return cursor;
}
void wlr_output_cursor_destroy(struct wlr_output_cursor *cursor) {
if (cursor == NULL) {
return;
}
output_cursor_reset(cursor);
if (cursor->output->hardware_cursor == cursor) {
// If this cursor was the hardware cursor, disable it
if (cursor->output->impl->set_cursor) {
cursor->output->impl->set_cursor(cursor->output, NULL, 0, 0, 0, 0,
0, true);
}
cursor->output->hardware_cursor = NULL;
}
if (cursor->texture != NULL) {
wlr_texture_destroy(cursor->texture);
}
if (cursor->renderer != NULL) {
wlr_renderer_destroy(cursor->renderer);
}
wl_list_remove(&cursor->link);
free(cursor);
}