wlroots-hyprland/include/wlr
Simon Ser 98cf38601f render: replace wlr_texture_write_pixels with update_from_buffer
This lets the renderer handle the wlr_buffer directly, just like it
does in texture_from_buffer. This also allows the renderer to batch
the rectangle updates, and update more than the damage region if
desirable (e.g. too many rects), so can be more efficient.
2022-08-12 08:41:32 +00:00
..
backend Reformat doc comments 2022-05-25 14:22:58 +00:00
interfaces output: pass wlr_output_state to backend 2022-05-30 11:34:57 +02:00
render render: replace wlr_texture_write_pixels with update_from_buffer 2022-08-12 08:41:32 +00:00
types render: replace wlr_texture_write_pixels with update_from_buffer 2022-08-12 08:41:32 +00:00
util Reformat doc comments 2022-05-25 14:22:58 +00:00
backend.h Reformat doc comments 2022-05-25 14:22:58 +00:00
config.h.in build: make GBM optional 2022-05-30 13:30:08 +00:00
meson.build build: bump version to 0.16.0-dev 2022-05-24 15:04:14 +02:00
version.h.in Drop WLR_VERSION_API_* 2021-06-29 12:22:55 +02:00
xcursor.h xcursor: improve documentation 2021-07-05 11:00:15 -04:00
xwayland.h Document NULL return value of foo_from_wlr_surface() functions 2022-07-02 13:28:02 +02:00