mirror of
https://github.com/hyprwm/wlroots-hyprland.git
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9e8947e4d5
Based on five calls: wlr_render_timer_create - creates a timer which can be reused across frames on the same renderer wlr_renderer_begin_buffer_pass - now takes a timer so that backends can record when the rendering starts and finishes wlr_render_timer_get_time - should be called as late as possible so that queries can make their way back from the GPU wlr_render_timer_destroy - self-explanatory The timer is exposed as an opaque `struct wlr_render_timer` so that backends can store whatever they want in there. |
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.. | ||
allocator.h | ||
dmabuf.h | ||
drm_format_set.h | ||
egl.h | ||
gles2.h | ||
interface.h | ||
pixman.h | ||
swapchain.h | ||
vulkan.h | ||
wlr_renderer.h | ||
wlr_texture.h |