wlroots-hyprland/render/gles2
Simon Ser 9ecfa4343a render: remove wlr_texture_to_dmabuf
This is unused in wlroots, and the use-cases for compositors are
pretty niche since they can access the original DMA-BUF via the
wlr_buffer.
2021-04-08 09:09:50 +02:00
..
meson.build render: extract gles2 build files to subdir 2021-01-15 22:13:04 +01:00
pixel_format.c render/gles2: remove depth and bpp gles2_pixel_format, use drm pixel format 2021-03-25 10:55:54 +01:00
renderer.c render: drop wlr_renderer_blit_dmabuf 2021-04-08 09:09:03 +02:00
shaders.c render/gles2: use .x/.y instead of .s/.t 2020-06-17 09:10:54 -06:00
texture.c render: remove wlr_texture_to_dmabuf 2021-04-08 09:09:50 +02:00