wlroots-hyprland/include/wlr/types/wlr_input_device.h

47 lines
1.0 KiB
C

#ifndef _WLR_TYPES_INPUT_H
#define _WLR_TYPES_INPUT_H
enum wlr_button_state {
WLR_BUTTON_RELEASED,
WLR_BUTTON_PRESSED,
};
enum wlr_input_device_type {
WLR_INPUT_DEVICE_KEYBOARD,
WLR_INPUT_DEVICE_POINTER,
WLR_INPUT_DEVICE_TOUCH,
WLR_INPUT_DEVICE_TABLET_TOOL,
WLR_INPUT_DEVICE_TABLET_PAD
};
/* Note: these are circular dependencies */
#include <wlr/types/wlr_keyboard.h>
#include <wlr/types/wlr_pointer.h>
#include <wlr/types/wlr_touch.h>
#include <wlr/types/wlr_tablet_tool.h>
#include <wlr/types/wlr_tablet_pad.h>
struct wlr_input_device_state;
struct wlr_input_device_impl;
struct wlr_input_device {
struct wlr_input_device_state *state;
struct wlr_input_device_impl *impl;
enum wlr_input_device_type type;
int vendor, product;
char *name;
/* wlr_input_device.type determines which of these is valid */
union {
void *_device;
struct wlr_keyboard *keyboard;
struct wlr_pointer *pointer;
struct wlr_touch *touch;
struct wlr_tablet_tool *tablet_tool;
struct wlr_tablet_pad *tablet_pad;
};
};
#endif