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ace2eda073
Without setting this the EGL implementation is allowed to perform destructive actions on the buffer when imported: its contents become undefined. This is mostly a pedantic change, because Mesa processes the attrib and does absolutely nothing with it. |
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.. | ||
gles2 | ||
pixman | ||
allocator.c | ||
dmabuf.c | ||
drm_dumb_allocator.c | ||
drm_format_set.c | ||
egl.c | ||
gbm_allocator.c | ||
meson.build | ||
pixel_format.c | ||
shm_allocator.c | ||
swapchain.c | ||
wlr_renderer.c | ||
wlr_texture.c |