wlroots-hyprland/include/wlr/types/wlr_idle_inhibit_v1.h

46 lines
1.3 KiB
C

#ifndef WLR_TYPES_WLR_IDLE_INHIBIT_V1_H
#define WLR_TYPES_WLR_IDLE_INHIBIT_V1_H
#include <wayland-server.h>
/* This interface permits clients to inhibit the idle behavior such as
* screenblanking, locking, and screensaving.
*
* This allows clients to ensure they stay visible instead of being hidden by
* power-saving.
*
* Inhibitors are created for surfaces. They should only be in effect, while
* this surface is visible.
* The effect could also be limited to outputs it is displayed on (e.g.
* dimm/dpms off outputs, except the one a video is displayed on).
*/
struct wlr_idle_inhibit_manager_v1 {
struct wl_list wl_resources; // wl_resource_get_link
struct wl_list inhibitors; // wlr_idle_inhibit_inhibitor_v1::link
struct wl_global *global;
struct wl_listener display_destroy;
struct {
struct wl_signal new_inhibitor;
} events;
};
struct wlr_idle_inhibitor_v1 {
struct wlr_surface *surface;
struct wl_resource *resource;
struct wl_listener surface_destroy;
struct wl_list link; // wlr_idle_inhibit_manager_v1::inhibitors;
struct {
struct wl_signal destroy;
} events;
};
struct wlr_idle_inhibit_manager_v1 *wlr_idle_inhibit_v1_create(struct wl_display *display);
void wlr_idle_inhibit_v1_destroy(struct wlr_idle_inhibit_manager_v1 *idle_inhibit);
#endif