wlroots-hyprland/include/wlr/types/wlr_output.h

199 lines
5.8 KiB
C

#ifndef WLR_TYPES_WLR_OUTPUT_H
#define WLR_TYPES_WLR_OUTPUT_H
#include <pixman.h>
#include <stdbool.h>
#include <time.h>
#include <wayland-server.h>
#include <wayland-util.h>
struct wlr_output_mode {
uint32_t flags; // enum wl_output_mode
int32_t width, height;
int32_t refresh; // mHz
struct wl_list link;
};
struct wlr_output_cursor {
struct wlr_output *output;
double x, y;
bool enabled;
bool visible;
uint32_t width, height;
int32_t hotspot_x, hotspot_y;
struct wl_list link;
// only when using a software cursor without a surface
struct wlr_texture *texture;
// only when using a cursor surface
struct wlr_surface *surface;
struct wl_listener surface_commit;
struct wl_listener surface_destroy;
struct {
struct wl_signal destroy;
} events;
};
struct wlr_output_impl;
/**
* A compositor output region. This typically corresponds to a monitor that
* displays part of the compositor space.
*
* Compositors should listen to the `frame` event to render an output. They
* should call `wlr_output_make_current`, render and then call
* `wlr_output_swap_buffers`. No rendering should happen outside a `frame` event
* handler.
*/
struct wlr_output {
const struct wlr_output_impl *impl;
struct wlr_backend *backend;
struct wl_display *display;
struct wl_global *wl_global;
struct wl_list wl_resources;
char name[24];
char make[48];
char model[16];
char serial[16];
int32_t phys_width, phys_height; // mm
// Note: some backends may have zero modes
struct wl_list modes;
struct wlr_output_mode *current_mode;
int32_t width, height;
int32_t refresh; // mHz, may be zero
bool enabled;
float scale;
enum wl_output_subpixel subpixel;
enum wl_output_transform transform;
bool needs_swap;
// damage for cursors and fullscreen surface, in output-local coordinates
pixman_region32_t damage;
bool frame_pending;
float transform_matrix[9];
struct {
struct wl_signal frame;
struct wl_signal needs_swap;
struct wl_signal swap_buffers;
struct wl_signal enable;
struct wl_signal mode;
struct wl_signal scale;
struct wl_signal transform;
struct wl_signal destroy;
} events;
struct wl_event_source *idle_frame;
struct wlr_surface *fullscreen_surface;
struct wl_listener fullscreen_surface_commit;
struct wl_listener fullscreen_surface_destroy;
int fullscreen_width, fullscreen_height;
struct wl_list cursors; // wlr_output_cursor::link
struct wlr_output_cursor *hardware_cursor;
// the output position in layout space reported to clients
int32_t lx, ly;
struct wl_listener display_destroy;
void *data;
};
struct wlr_surface;
void wlr_output_enable(struct wlr_output *output, bool enable);
void wlr_output_create_global(struct wlr_output *output);
void wlr_output_destroy_global(struct wlr_output *output);
/**
* Sets the output mode.
*/
bool wlr_output_set_mode(struct wlr_output *output,
struct wlr_output_mode *mode);
/**
* Sets a custom mode on the output. If modes are available, they are preferred.
* Setting `refresh` to zero lets the backend pick a preferred value.
*/
bool wlr_output_set_custom_mode(struct wlr_output *output, int32_t width,
int32_t height, int32_t refresh);
void wlr_output_set_transform(struct wlr_output *output,
enum wl_output_transform transform);
void wlr_output_set_position(struct wlr_output *output, int32_t lx, int32_t ly);
void wlr_output_set_scale(struct wlr_output *output, float scale);
void wlr_output_destroy(struct wlr_output *output);
/**
* Computes the transformed output resolution.
*/
void wlr_output_transformed_resolution(struct wlr_output *output,
int *width, int *height);
/**
* Computes the transformed and scaled output resolution.
*/
void wlr_output_effective_resolution(struct wlr_output *output,
int *width, int *height);
/**
* Makes the output rendering context current.
*
* `buffer_age` is set to the drawing buffer age in number of frames or -1 if
* unknown. This is useful for damage tracking.
*/
bool wlr_output_make_current(struct wlr_output *output, int *buffer_age);
/**
* Swaps the output buffers. If the time of the frame isn't known, set `when` to
* NULL. If the compositor doesn't support damage tracking, set `damage` to
* NULL.
*
* Swapping buffers schedules a `frame` event.
*/
bool wlr_output_swap_buffers(struct wlr_output *output, struct timespec *when,
pixman_region32_t *damage);
/**
* Manually schedules a `frame` event. If a `frame` event is already pending,
* it is a no-op.
*/
void wlr_output_schedule_frame(struct wlr_output *output);
void wlr_output_set_gamma(struct wlr_output *output,
uint32_t size, uint16_t *r, uint16_t *g, uint16_t *b);
uint32_t wlr_output_get_gamma_size(struct wlr_output *output);
void wlr_output_set_fullscreen_surface(struct wlr_output *output,
struct wlr_surface *surface);
struct wlr_output *wlr_output_from_resource(struct wl_resource *resource);
struct wlr_output_cursor *wlr_output_cursor_create(struct wlr_output *output);
/**
* Sets the cursor image. The image must be already scaled for the output.
*/
bool wlr_output_cursor_set_image(struct wlr_output_cursor *cursor,
const uint8_t *pixels, int32_t stride, uint32_t width, uint32_t height,
int32_t hotspot_x, int32_t hotspot_y);
void wlr_output_cursor_set_surface(struct wlr_output_cursor *cursor,
struct wlr_surface *surface, int32_t hotspot_x, int32_t hotspot_y);
bool wlr_output_cursor_move(struct wlr_output_cursor *cursor,
double x, double y);
void wlr_output_cursor_destroy(struct wlr_output_cursor *cursor);
/**
* Returns the transform that, when composed with `tr`, gives
* `WL_OUTPUT_TRANSFORM_NORMAL`.
*/
enum wl_output_transform wlr_output_transform_invert(
enum wl_output_transform tr);
/**
* Returns a transform that, when applied, has the same effect as applying
* sequentially `tr_a` and `tr_b`.
*/
enum wl_output_transform wlr_output_transform_compose(
enum wl_output_transform tr_a, enum wl_output_transform tr_b);
#endif