mirror of
https://github.com/hyprwm/wlroots-hyprland.git
synced 2024-12-28 04:19:48 +01:00
95b22619e0
The deleted includes are redundant, because other headers will include the necessary files. Additionally, they cause build failures, because including EGL/egl.h or EGL/eglext.h directly, instead of through wlr/render/egl.h or wlr/render/interface.h, will mean that MESA_EGL_NO_X11_HEADERS will not have been defined, and so the EGL headers will attempt to pull in unnecessary X11 headers that may not exist on the system. For the headers produced by glgen.sh, the includes couldn't simply be deleted, because no other header would include the EGL headers. Neither wlr/render/egl.h or wlr/render/interface.h felt appropriate to include, so I opted instead to copy the MESA_EGL_NO_X11_HEADERS definition before the EGL includes.
104 lines
2.2 KiB
C
104 lines
2.2 KiB
C
#ifndef RENDER_GLES2_H
|
|
#define RENDER_GLES2_H
|
|
|
|
#include <GLES2/gl2.h>
|
|
#include <GLES2/gl2ext.h>
|
|
#include <stdbool.h>
|
|
#include <stdint.h>
|
|
#include <string.h>
|
|
#include <wlr/backend.h>
|
|
#include <wlr/render/egl.h>
|
|
#include <wlr/render/gles2.h>
|
|
#include <wlr/render/interface.h>
|
|
#include <wlr/render/wlr_renderer.h>
|
|
#include <wlr/render/wlr_texture.h>
|
|
#include <wlr/util/log.h>
|
|
|
|
struct wlr_gles2_pixel_format {
|
|
enum wl_shm_format wl_format;
|
|
GLint gl_format, gl_type;
|
|
int depth, bpp;
|
|
bool has_alpha;
|
|
};
|
|
|
|
struct wlr_gles2_tex_shader {
|
|
GLuint program;
|
|
GLint proj;
|
|
GLint invert_y;
|
|
GLint tex;
|
|
GLint alpha;
|
|
};
|
|
|
|
struct wlr_gles2_renderer {
|
|
struct wlr_renderer wlr_renderer;
|
|
|
|
struct wlr_egl *egl;
|
|
const char *exts_str;
|
|
|
|
struct {
|
|
bool read_format_bgra_ext;
|
|
bool debug_khr;
|
|
bool egl_image_external_oes;
|
|
} exts;
|
|
|
|
struct {
|
|
struct {
|
|
GLuint program;
|
|
GLint proj;
|
|
GLint color;
|
|
} quad;
|
|
struct {
|
|
GLuint program;
|
|
GLint proj;
|
|
GLint color;
|
|
} ellipse;
|
|
struct wlr_gles2_tex_shader tex_rgba;
|
|
struct wlr_gles2_tex_shader tex_rgbx;
|
|
struct wlr_gles2_tex_shader tex_ext;
|
|
} shaders;
|
|
|
|
uint32_t viewport_width, viewport_height;
|
|
};
|
|
|
|
enum wlr_gles2_texture_type {
|
|
WLR_GLES2_TEXTURE_GLTEX,
|
|
WLR_GLES2_TEXTURE_WL_DRM_GL,
|
|
WLR_GLES2_TEXTURE_WL_DRM_EXT,
|
|
WLR_GLES2_TEXTURE_DMABUF,
|
|
};
|
|
|
|
struct wlr_gles2_texture {
|
|
struct wlr_texture wlr_texture;
|
|
|
|
struct wlr_egl *egl;
|
|
enum wlr_gles2_texture_type type;
|
|
int width, height;
|
|
bool has_alpha;
|
|
enum wl_shm_format wl_format; // used to interpret upload data
|
|
bool inverted_y;
|
|
|
|
// Not set if WLR_GLES2_TEXTURE_GLTEX
|
|
EGLImageKHR image;
|
|
GLuint image_tex;
|
|
|
|
union {
|
|
GLuint gl_tex;
|
|
struct wl_resource *wl_drm;
|
|
};
|
|
};
|
|
|
|
const struct wlr_gles2_pixel_format *get_gles2_format_from_wl(
|
|
enum wl_shm_format fmt);
|
|
const struct wlr_gles2_pixel_format *get_gles2_format_from_gl(
|
|
GLint gl_format, GLint gl_type, bool alpha);
|
|
const enum wl_shm_format *get_gles2_wl_formats(size_t *len);
|
|
|
|
struct wlr_gles2_texture *gles2_get_texture(
|
|
struct wlr_texture *wlr_texture);
|
|
|
|
void push_gles2_marker(const char *file, const char *func);
|
|
void pop_gles2_marker(void);
|
|
#define PUSH_GLES2_DEBUG push_gles2_marker(_wlr_strip_path(__FILE__), __func__)
|
|
#define POP_GLES2_DEBUG pop_gles2_marker()
|
|
|
|
#endif
|