mirror of
https://github.com/hyprwm/wlroots-hyprland.git
synced 2024-11-26 22:55:58 +01:00
855 lines
26 KiB
C
855 lines
26 KiB
C
#define _POSIX_C_SOURCE 200809L
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#include <assert.h>
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#include <stdint.h>
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#include <stdlib.h>
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#include <string.h>
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#include <time.h>
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#include <unistd.h>
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#include <wayland-client.h>
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#include <wlr/interfaces/wlr_input_device.h>
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#include <wlr/interfaces/wlr_keyboard.h>
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#include <wlr/interfaces/wlr_output.h>
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#include <wlr/interfaces/wlr_pointer.h>
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#include <wlr/interfaces/wlr_touch.h>
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#include <wlr/util/log.h>
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#include "pointer-gestures-unstable-v1-client-protocol.h"
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#include "relative-pointer-unstable-v1-client-protocol.h"
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#include "backend/wayland.h"
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#include "util/signal.h"
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#include "util/time.h"
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static struct wlr_wl_pointer *output_get_pointer(
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struct wlr_wl_output *output,
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const struct wl_pointer *wl_pointer) {
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struct wlr_input_device *wlr_dev;
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wl_list_for_each(wlr_dev, &output->backend->devices, link) {
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if (wlr_dev->type != WLR_INPUT_DEVICE_POINTER) {
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continue;
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}
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struct wlr_wl_pointer *pointer = pointer_get_wl(wlr_dev->pointer);
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if (pointer->output == output && pointer->wl_pointer == wl_pointer) {
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return pointer;
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}
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}
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return NULL;
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}
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static void pointer_handle_enter(void *data, struct wl_pointer *wl_pointer,
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uint32_t serial, struct wl_surface *surface, wl_fixed_t sx,
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wl_fixed_t sy) {
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struct wlr_wl_seat *seat = data;
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if (surface == NULL) {
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return;
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}
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struct wlr_wl_output *output = wl_surface_get_user_data(surface);
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assert(output);
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struct wlr_wl_pointer *pointer = output_get_pointer(output, wl_pointer);
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seat->active_pointer = pointer;
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// Manage cursor icon/rendering on output
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struct wlr_wl_pointer *current_pointer = output->cursor.pointer;
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if (current_pointer && current_pointer != pointer) {
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wlr_log(WLR_INFO, "Ignoring seat %s pointer cursor in favor of seat %s",
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seat->name, current_pointer->input_device->seat->name);
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return;
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}
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output->enter_serial = serial;
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output->cursor.pointer = pointer;
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update_wl_output_cursor(output);
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}
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static void pointer_handle_leave(void *data, struct wl_pointer *wl_pointer,
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uint32_t serial, struct wl_surface *surface) {
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struct wlr_wl_seat *seat = data;
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if (surface == NULL) {
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return;
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}
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struct wlr_wl_output *output = wl_surface_get_user_data(surface);
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assert(output);
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if (seat->active_pointer != NULL &&
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seat->active_pointer->output == output) {
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seat->active_pointer = NULL;
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}
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if (output->cursor.pointer == seat->active_pointer) {
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output->enter_serial = 0;
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output->cursor.pointer = NULL;
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}
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}
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static void pointer_handle_motion(void *data, struct wl_pointer *wl_pointer,
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uint32_t time, wl_fixed_t sx, wl_fixed_t sy) {
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struct wlr_wl_seat *seat = data;
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struct wlr_wl_pointer *pointer = seat->active_pointer;
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if (pointer == NULL) {
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return;
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}
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struct wlr_output *wlr_output = &pointer->output->wlr_output;
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struct wlr_event_pointer_motion_absolute event = {
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.device = &pointer->input_device->wlr_input_device,
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.time_msec = time,
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.x = wl_fixed_to_double(sx) / wlr_output->width,
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.y = wl_fixed_to_double(sy) / wlr_output->height,
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};
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wlr_signal_emit_safe(&pointer->wlr_pointer.events.motion_absolute, &event);
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}
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static void pointer_handle_button(void *data, struct wl_pointer *wl_pointer,
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uint32_t serial, uint32_t time, uint32_t button, uint32_t state) {
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struct wlr_wl_seat *seat = data;
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struct wlr_wl_pointer *pointer = seat->active_pointer;
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if (pointer == NULL) {
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return;
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}
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struct wlr_event_pointer_button event = {
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.device = &pointer->input_device->wlr_input_device,
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.button = button,
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.state = state,
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.time_msec = time,
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};
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wlr_signal_emit_safe(&pointer->wlr_pointer.events.button, &event);
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}
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static void pointer_handle_axis(void *data, struct wl_pointer *wl_pointer,
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uint32_t time, uint32_t axis, wl_fixed_t value) {
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struct wlr_wl_seat *seat = data;
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struct wlr_wl_pointer *pointer = seat->active_pointer;
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if (pointer == NULL) {
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return;
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}
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struct wlr_event_pointer_axis event = {
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.device = &pointer->input_device->wlr_input_device,
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.delta = wl_fixed_to_double(value),
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.delta_discrete = pointer->axis_discrete,
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.orientation = axis,
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.time_msec = time,
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.source = pointer->axis_source,
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};
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wlr_signal_emit_safe(&pointer->wlr_pointer.events.axis, &event);
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pointer->axis_discrete = 0;
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}
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static void pointer_handle_frame(void *data, struct wl_pointer *wl_pointer) {
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struct wlr_wl_seat *seat = data;
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struct wlr_wl_pointer *pointer = seat->active_pointer;
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if (pointer == NULL) {
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return;
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}
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wlr_signal_emit_safe(&pointer->wlr_pointer.events.frame,
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&pointer->wlr_pointer);
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}
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static void pointer_handle_axis_source(void *data,
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struct wl_pointer *wl_pointer, uint32_t axis_source) {
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struct wlr_wl_seat *seat = data;
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struct wlr_wl_pointer *pointer = seat->active_pointer;
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if (pointer == NULL) {
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return;
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}
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pointer->axis_source = axis_source;
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}
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static void pointer_handle_axis_stop(void *data, struct wl_pointer *wl_pointer,
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uint32_t time, uint32_t axis) {
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struct wlr_wl_seat *seat = data;
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struct wlr_wl_pointer *pointer = seat->active_pointer;
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if (pointer == NULL) {
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return;
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}
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struct wlr_event_pointer_axis event = {
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.device = &pointer->input_device->wlr_input_device,
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.delta = 0,
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.delta_discrete = 0,
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.orientation = axis,
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.time_msec = time,
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.source = pointer->axis_source,
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};
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wlr_signal_emit_safe(&pointer->wlr_pointer.events.axis, &event);
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}
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static void pointer_handle_axis_discrete(void *data,
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struct wl_pointer *wl_pointer, uint32_t axis, int32_t discrete) {
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struct wlr_wl_seat *seat = data;
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struct wlr_wl_pointer *pointer = seat->active_pointer;
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if (pointer == NULL) {
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return;
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}
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pointer->axis_discrete = discrete;
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}
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static const struct wl_pointer_listener pointer_listener = {
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.enter = pointer_handle_enter,
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.leave = pointer_handle_leave,
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.motion = pointer_handle_motion,
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.button = pointer_handle_button,
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.axis = pointer_handle_axis,
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.frame = pointer_handle_frame,
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.axis_source = pointer_handle_axis_source,
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.axis_stop = pointer_handle_axis_stop,
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.axis_discrete = pointer_handle_axis_discrete,
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};
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static void keyboard_handle_keymap(void *data, struct wl_keyboard *wl_keyboard,
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uint32_t format, int32_t fd, uint32_t size) {
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close(fd);
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}
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static void keyboard_handle_enter(void *data, struct wl_keyboard *wl_keyboard,
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uint32_t serial, struct wl_surface *surface, struct wl_array *keys) {
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struct wlr_input_device *dev = data;
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uint32_t time = get_current_time_msec();
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uint32_t *keycode_ptr;
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wl_array_for_each(keycode_ptr, keys) {
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struct wlr_event_keyboard_key event = {
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.keycode = *keycode_ptr,
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.state = WL_KEYBOARD_KEY_STATE_PRESSED,
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.time_msec = time,
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.update_state = false,
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};
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wlr_keyboard_notify_key(dev->keyboard, &event);
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}
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}
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static void keyboard_handle_leave(void *data, struct wl_keyboard *wl_keyboard,
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uint32_t serial, struct wl_surface *surface) {
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struct wlr_input_device *dev = data;
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uint32_t time = get_current_time_msec();
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uint32_t pressed[dev->keyboard->num_keycodes + 1];
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memcpy(pressed, dev->keyboard->keycodes,
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dev->keyboard->num_keycodes * sizeof(uint32_t));
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for (size_t i = 0; i < sizeof(pressed)/sizeof(pressed[0]); ++i) {
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uint32_t keycode = pressed[i];
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struct wlr_event_keyboard_key event = {
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.keycode = keycode,
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.state = WL_KEYBOARD_KEY_STATE_RELEASED,
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.time_msec = time,
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.update_state = false,
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};
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wlr_keyboard_notify_key(dev->keyboard, &event);
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}
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}
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static void keyboard_handle_key(void *data, struct wl_keyboard *wl_keyboard,
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uint32_t serial, uint32_t time, uint32_t key, uint32_t state) {
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struct wlr_input_device *dev = data;
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assert(dev && dev->keyboard);
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struct wlr_event_keyboard_key wlr_event = {
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.keycode = key,
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.state = state,
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.time_msec = time,
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.update_state = false,
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};
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wlr_keyboard_notify_key(dev->keyboard, &wlr_event);
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}
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static void keyboard_handle_modifiers(void *data, struct wl_keyboard *wl_keyboard,
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uint32_t serial, uint32_t mods_depressed, uint32_t mods_latched,
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uint32_t mods_locked, uint32_t group) {
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struct wlr_input_device *dev = data;
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assert(dev && dev->keyboard);
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wlr_keyboard_notify_modifiers(dev->keyboard, mods_depressed, mods_latched,
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mods_locked, group);
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}
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static void keyboard_handle_repeat_info(void *data,
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struct wl_keyboard *wl_keyboard, int32_t rate, int32_t delay) {
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// This space is intentionally left blank
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}
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static struct wl_keyboard_listener keyboard_listener = {
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.keymap = keyboard_handle_keymap,
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.enter = keyboard_handle_enter,
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.leave = keyboard_handle_leave,
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.key = keyboard_handle_key,
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.modifiers = keyboard_handle_modifiers,
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.repeat_info = keyboard_handle_repeat_info
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};
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static void touch_coordinates_to_absolute(struct wlr_wl_input_device *device,
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wl_fixed_t x, wl_fixed_t y, double *sx, double *sy) {
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// TODO: each output needs its own touch
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struct wlr_wl_output *output, *tmp;
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wl_list_for_each_safe(output, tmp, &device->backend->outputs, link) {
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*sx = wl_fixed_to_double(x) / output->wlr_output.width;
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*sy = wl_fixed_to_double(y) / output->wlr_output.height;
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return; // Choose the first output in the list
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}
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*sx = *sy = 0;
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}
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static void touch_handle_down(void *data, struct wl_touch *wl_touch,
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uint32_t serial, uint32_t time, struct wl_surface *surface,
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int32_t id, wl_fixed_t x, wl_fixed_t y) {
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struct wlr_wl_input_device *device = data;
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assert(device && device->wlr_input_device.touch);
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double sx, sy;
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touch_coordinates_to_absolute(device, x, y, &sx, &sy);
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struct wlr_event_touch_down event = {
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.device = &device->wlr_input_device,
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.time_msec = time,
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.touch_id = id,
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.x = sx,
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.y = sy
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};
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wlr_signal_emit_safe(&device->wlr_input_device.touch->events.down, &event);
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}
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static void touch_handle_up(void *data, struct wl_touch *wl_touch,
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uint32_t serial, uint32_t time, int32_t id) {
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struct wlr_wl_input_device *device = data;
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assert(device && device->wlr_input_device.touch);
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struct wlr_event_touch_up event = {
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.device = &device->wlr_input_device,
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.time_msec = time,
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.touch_id = id,
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};
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wlr_signal_emit_safe(&device->wlr_input_device.touch->events.up, &event);
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}
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static void touch_handle_motion(void *data, struct wl_touch *wl_touch,
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uint32_t time, int32_t id, wl_fixed_t x, wl_fixed_t y) {
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struct wlr_wl_input_device *device = data;
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assert(device && device->wlr_input_device.touch);
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double sx, sy;
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touch_coordinates_to_absolute(device, x, y, &sx, &sy);
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struct wlr_event_touch_motion event = {
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.device = &device->wlr_input_device,
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.time_msec = time,
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.touch_id = id,
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.x = sx,
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.y = sy
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};
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wlr_signal_emit_safe(&device->wlr_input_device.touch->events.motion, &event);
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}
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static void touch_handle_frame(void *data, struct wl_touch *wl_touch) {
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// no-op
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}
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static void touch_handle_cancel(void *data, struct wl_touch *wl_touch) {
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// no-op
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}
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static void touch_handle_shape(void *data, struct wl_touch *wl_touch,
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int32_t id, wl_fixed_t major, wl_fixed_t minor) {
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// no-op
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}
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static void touch_handle_orientation(void *data, struct wl_touch *wl_touch,
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int32_t id, wl_fixed_t orientation) {
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// no-op
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}
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static struct wl_touch_listener touch_listener = {
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.down = touch_handle_down,
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.up = touch_handle_up,
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.motion = touch_handle_motion,
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.frame = touch_handle_frame,
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.cancel = touch_handle_cancel,
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.shape = touch_handle_shape,
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.orientation = touch_handle_orientation,
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};
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static struct wlr_wl_input_device *get_wl_input_device_from_input_device(
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struct wlr_input_device *wlr_dev) {
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assert(wlr_input_device_is_wl(wlr_dev));
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return (struct wlr_wl_input_device *)wlr_dev;
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}
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bool create_wl_seat(struct wl_seat *wl_seat, struct wlr_wl_backend *wl) {
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struct wlr_wl_seat *seat = calloc(1, sizeof(struct wlr_wl_seat));
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if (!seat) {
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wlr_log_errno(WLR_ERROR, "Allocation failed");
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return false;
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}
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seat->wl_seat = wl_seat;
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seat->backend = wl;
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wl_list_insert(&wl->seats, &seat->link);
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wl_seat_add_listener(wl_seat, &seat_listener, seat);
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return true;
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}
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void destroy_wl_seats(struct wlr_wl_backend *wl) {
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struct wlr_wl_seat *seat, *tmp_seat;
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wl_list_for_each_safe(seat, tmp_seat, &wl->seats, link) {
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if (seat->touch) {
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wl_touch_destroy(seat->touch);
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}
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if (seat->pointer) {
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wl_pointer_destroy(seat->pointer);
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}
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if (seat->keyboard && !wl->started) {
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// early termination will not be handled by input_device_destroy
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wl_keyboard_destroy(seat->keyboard);
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}
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free(seat->name);
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assert(seat->wl_seat);
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wl_seat_destroy(seat->wl_seat);
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wl_list_remove(&seat->link);
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free(seat);
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}
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}
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static struct wlr_wl_seat *input_device_get_seat(struct wlr_input_device *wlr_dev) {
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struct wlr_wl_input_device *dev =
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get_wl_input_device_from_input_device(wlr_dev);
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assert(dev->seat);
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return dev->seat;
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}
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static void input_device_destroy(struct wlr_input_device *wlr_dev) {
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struct wlr_wl_input_device *dev =
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get_wl_input_device_from_input_device(wlr_dev);
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if (dev->wlr_input_device.type == WLR_INPUT_DEVICE_KEYBOARD) {
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struct wlr_wl_seat *seat = input_device_get_seat(wlr_dev);
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wl_keyboard_release(seat->keyboard);
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seat->keyboard = NULL;
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}
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// We can't destroy pointer here because we might have multiple devices
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// exposing it to compositor.
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wl_list_remove(&dev->wlr_input_device.link);
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free(dev);
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}
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static struct wlr_input_device_impl input_device_impl = {
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.destroy = input_device_destroy,
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};
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bool wlr_input_device_is_wl(struct wlr_input_device *dev) {
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return dev->impl == &input_device_impl;
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}
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struct wlr_wl_input_device *create_wl_input_device(
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struct wlr_wl_seat *seat, enum wlr_input_device_type type) {
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struct wlr_wl_input_device *dev =
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calloc(1, sizeof(struct wlr_wl_input_device));
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if (dev == NULL) {
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wlr_log_errno(WLR_ERROR, "Allocation failed");
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return NULL;
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}
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dev->backend = seat->backend;
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dev->seat = seat;
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struct wlr_input_device *wlr_dev = &dev->wlr_input_device;
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unsigned int vendor = 0, product = 0;
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size_t name_size = 8 + strlen(seat->name) + 1;
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char name[name_size];
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(void) snprintf(name, name_size, "wayland-%s", seat->name);
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wlr_input_device_init(wlr_dev, type, &input_device_impl, name, vendor,
|
|
product);
|
|
wl_list_insert(&seat->backend->devices, &wlr_dev->link);
|
|
return dev;
|
|
}
|
|
|
|
static struct wlr_pointer_impl pointer_impl;
|
|
|
|
struct wlr_wl_pointer *pointer_get_wl(struct wlr_pointer *wlr_pointer) {
|
|
assert(wlr_pointer->impl == &pointer_impl);
|
|
return (struct wlr_wl_pointer *)wlr_pointer;
|
|
}
|
|
|
|
static void pointer_destroy(struct wlr_pointer *wlr_pointer) {
|
|
struct wlr_wl_pointer *pointer = pointer_get_wl(wlr_pointer);
|
|
|
|
if (pointer->output->cursor.pointer == pointer) {
|
|
pointer->output->cursor.pointer = NULL;
|
|
}
|
|
|
|
struct wlr_wl_seat *seat = pointer->input_device->seat;
|
|
if (seat->active_pointer == pointer) {
|
|
seat->active_pointer = NULL;
|
|
}
|
|
|
|
wl_list_remove(&pointer->output_destroy.link);
|
|
free(pointer);
|
|
}
|
|
|
|
static struct wlr_pointer_impl pointer_impl = {
|
|
.destroy = pointer_destroy,
|
|
};
|
|
|
|
static void gesture_swipe_begin(void *data,
|
|
struct zwp_pointer_gesture_swipe_v1 *zwp_pointer_gesture_swipe_v1,
|
|
uint32_t serial, uint32_t time,
|
|
struct wl_surface *surface, uint32_t fingers) {
|
|
struct wlr_wl_input_device *input_device = (struct wlr_wl_input_device *)data;
|
|
struct wlr_input_device *wlr_dev = &input_device->wlr_input_device;
|
|
struct wlr_event_pointer_swipe_begin wlr_event = {
|
|
.device = wlr_dev,
|
|
.time_msec = time,
|
|
.fingers = fingers,
|
|
};
|
|
input_device->fingers = fingers;
|
|
wlr_signal_emit_safe(&wlr_dev->pointer->events.swipe_begin, &wlr_event);
|
|
}
|
|
|
|
static void gesture_swipe_update(void *data,
|
|
struct zwp_pointer_gesture_swipe_v1 *zwp_pointer_gesture_swipe_v1,
|
|
uint32_t time, wl_fixed_t dx, wl_fixed_t dy) {
|
|
struct wlr_wl_input_device *input_device = (struct wlr_wl_input_device *)data;
|
|
struct wlr_input_device *wlr_dev = &input_device->wlr_input_device;
|
|
struct wlr_event_pointer_swipe_update wlr_event = {
|
|
.device = wlr_dev,
|
|
.time_msec = time,
|
|
.fingers = input_device->fingers,
|
|
.dx = wl_fixed_to_double(dx),
|
|
.dy = wl_fixed_to_double(dy),
|
|
};
|
|
wlr_signal_emit_safe(&wlr_dev->pointer->events.swipe_update, &wlr_event);
|
|
}
|
|
|
|
static void gesture_swipe_end(void *data,
|
|
struct zwp_pointer_gesture_swipe_v1 *zwp_pointer_gesture_swipe_v1,
|
|
uint32_t serial, uint32_t time, int32_t cancelled) {
|
|
struct wlr_wl_input_device *input_device = (struct wlr_wl_input_device *)data;
|
|
struct wlr_input_device *wlr_dev = &input_device->wlr_input_device;
|
|
struct wlr_event_pointer_swipe_end wlr_event = {
|
|
.device = wlr_dev,
|
|
.time_msec = time,
|
|
.cancelled = cancelled,
|
|
};
|
|
wlr_signal_emit_safe(&wlr_dev->pointer->events.swipe_end, &wlr_event);
|
|
}
|
|
|
|
static struct zwp_pointer_gesture_swipe_v1_listener gesture_swipe_impl = {
|
|
.begin = gesture_swipe_begin,
|
|
.update = gesture_swipe_update,
|
|
.end = gesture_swipe_end,
|
|
};
|
|
|
|
static void gesture_pinch_begin(void *data,
|
|
struct zwp_pointer_gesture_pinch_v1 *zwp_pointer_gesture_pinch_v1,
|
|
uint32_t serial, uint32_t time,
|
|
struct wl_surface *surface, uint32_t fingers) {
|
|
struct wlr_wl_input_device *input_device = (struct wlr_wl_input_device *)data;
|
|
struct wlr_input_device *wlr_dev = &input_device->wlr_input_device;
|
|
struct wlr_event_pointer_pinch_begin wlr_event = {
|
|
.device = wlr_dev,
|
|
.time_msec = time,
|
|
.fingers = fingers,
|
|
};
|
|
input_device->fingers = fingers;
|
|
wlr_signal_emit_safe(&wlr_dev->pointer->events.pinch_begin, &wlr_event);
|
|
}
|
|
|
|
static void gesture_pinch_update(void *data,
|
|
struct zwp_pointer_gesture_pinch_v1 *zwp_pointer_gesture_pinch_v1,
|
|
uint32_t time, wl_fixed_t dx, wl_fixed_t dy, wl_fixed_t scale, wl_fixed_t rotation) {
|
|
struct wlr_wl_input_device *input_device = (struct wlr_wl_input_device *)data;
|
|
struct wlr_input_device *wlr_dev = &input_device->wlr_input_device;
|
|
struct wlr_event_pointer_pinch_update wlr_event = {
|
|
.device = wlr_dev,
|
|
.time_msec = time,
|
|
.fingers = input_device->fingers,
|
|
.dx = wl_fixed_to_double(dx),
|
|
.dy = wl_fixed_to_double(dy),
|
|
.scale = wl_fixed_to_double(scale),
|
|
.rotation = wl_fixed_to_double(rotation),
|
|
};
|
|
wlr_signal_emit_safe(&wlr_dev->pointer->events.pinch_update, &wlr_event);
|
|
}
|
|
|
|
static void gesture_pinch_end(void *data,
|
|
struct zwp_pointer_gesture_pinch_v1 *zwp_pointer_gesture_pinch_v1,
|
|
uint32_t serial, uint32_t time, int32_t cancelled) {
|
|
struct wlr_wl_input_device *input_device = (struct wlr_wl_input_device *)data;
|
|
struct wlr_input_device *wlr_dev = &input_device->wlr_input_device;
|
|
struct wlr_event_pointer_pinch_end wlr_event = {
|
|
.device = wlr_dev,
|
|
.time_msec = time,
|
|
.cancelled = cancelled,
|
|
};
|
|
wlr_signal_emit_safe(&wlr_dev->pointer->events.pinch_end, &wlr_event);
|
|
}
|
|
|
|
static struct zwp_pointer_gesture_pinch_v1_listener gesture_pinch_impl = {
|
|
.begin = gesture_pinch_begin,
|
|
.update = gesture_pinch_update,
|
|
.end = gesture_pinch_end,
|
|
};
|
|
|
|
|
|
static void relative_pointer_handle_relative_motion(void *data,
|
|
struct zwp_relative_pointer_v1 *relative_pointer, uint32_t utime_hi,
|
|
uint32_t utime_lo, wl_fixed_t dx, wl_fixed_t dy, wl_fixed_t dx_unaccel,
|
|
wl_fixed_t dy_unaccel) {
|
|
struct wlr_wl_input_device *input_device = data;
|
|
struct wlr_input_device *wlr_dev = &input_device->wlr_input_device;
|
|
if (pointer_get_wl(wlr_dev->pointer) != input_device->seat->active_pointer) {
|
|
return;
|
|
}
|
|
|
|
uint64_t time_usec = (uint64_t)utime_hi << 32 | utime_lo;
|
|
|
|
struct wlr_event_pointer_motion wlr_event = {
|
|
.device = wlr_dev,
|
|
.time_msec = (uint32_t)(time_usec / 1000),
|
|
.delta_x = wl_fixed_to_double(dx),
|
|
.delta_y = wl_fixed_to_double(dy),
|
|
.unaccel_dx = wl_fixed_to_double(dx_unaccel),
|
|
.unaccel_dy = wl_fixed_to_double(dy_unaccel),
|
|
};
|
|
wlr_signal_emit_safe(&wlr_dev->pointer->events.motion, &wlr_event);
|
|
}
|
|
|
|
static const struct zwp_relative_pointer_v1_listener relative_pointer_listener = {
|
|
.relative_motion = relative_pointer_handle_relative_motion,
|
|
};
|
|
|
|
|
|
static void pointer_handle_output_destroy(struct wl_listener *listener,
|
|
void *data) {
|
|
struct wlr_wl_pointer *pointer =
|
|
wl_container_of(listener, pointer, output_destroy);
|
|
if (pointer->relative_pointer) {
|
|
zwp_relative_pointer_v1_destroy(pointer->relative_pointer);
|
|
}
|
|
wlr_input_device_destroy(&pointer->input_device->wlr_input_device);
|
|
}
|
|
|
|
void create_wl_pointer(struct wlr_wl_seat *seat, struct wlr_wl_output *output) {
|
|
assert(seat->pointer);
|
|
struct wl_pointer *wl_pointer = seat->pointer;
|
|
struct wlr_wl_backend *backend = output->backend;
|
|
|
|
if (output_get_pointer(output, wl_pointer)) {
|
|
wlr_log(WLR_DEBUG,
|
|
"Pointer for seat %s and output %s already exists (ignoring)",
|
|
seat->name, output->wlr_output.name);
|
|
return;
|
|
}
|
|
|
|
struct wlr_wl_pointer *pointer = calloc(1, sizeof(struct wlr_wl_pointer));
|
|
if (pointer == NULL) {
|
|
wlr_log(WLR_ERROR, "Allocation failed");
|
|
return;
|
|
}
|
|
pointer->wl_pointer = wl_pointer;
|
|
pointer->output = output; // we need output to map absolute coordinates onto
|
|
|
|
struct wlr_wl_input_device *dev =
|
|
create_wl_input_device(seat, WLR_INPUT_DEVICE_POINTER);
|
|
if (dev == NULL) {
|
|
free(pointer);
|
|
wlr_log(WLR_ERROR, "Allocation failed");
|
|
return;
|
|
}
|
|
pointer->input_device = dev;
|
|
|
|
wl_signal_add(&output->wlr_output.events.destroy, &pointer->output_destroy);
|
|
pointer->output_destroy.notify = pointer_handle_output_destroy;
|
|
|
|
struct wlr_input_device *wlr_dev = &dev->wlr_input_device;
|
|
wlr_dev->pointer = &pointer->wlr_pointer;
|
|
wlr_dev->output_name = strdup(output->wlr_output.name);
|
|
wlr_pointer_init(wlr_dev->pointer, &pointer_impl);
|
|
|
|
if (backend->zwp_pointer_gestures_v1) {
|
|
pointer->gesture_swipe = zwp_pointer_gestures_v1_get_swipe_gesture(
|
|
backend->zwp_pointer_gestures_v1, wl_pointer);
|
|
zwp_pointer_gesture_swipe_v1_add_listener(pointer->gesture_swipe, &gesture_swipe_impl, dev);
|
|
pointer->gesture_pinch = zwp_pointer_gestures_v1_get_pinch_gesture(
|
|
backend->zwp_pointer_gestures_v1, wl_pointer);
|
|
zwp_pointer_gesture_pinch_v1_add_listener(pointer->gesture_pinch, &gesture_pinch_impl, dev);
|
|
}
|
|
|
|
if (backend->zwp_relative_pointer_manager_v1) {
|
|
pointer->relative_pointer =
|
|
zwp_relative_pointer_manager_v1_get_relative_pointer(
|
|
backend->zwp_relative_pointer_manager_v1, wl_pointer);
|
|
zwp_relative_pointer_v1_add_listener(pointer->relative_pointer,
|
|
&relative_pointer_listener, dev);
|
|
}
|
|
|
|
wl_pointer_add_listener(wl_pointer, &pointer_listener, seat);
|
|
wlr_signal_emit_safe(&backend->backend.events.new_input, wlr_dev);
|
|
}
|
|
|
|
void create_wl_keyboard(struct wlr_wl_seat *seat) {
|
|
assert(seat->keyboard);
|
|
struct wl_keyboard *wl_keyboard = seat->keyboard;
|
|
struct wlr_wl_input_device *dev =
|
|
create_wl_input_device(seat, WLR_INPUT_DEVICE_KEYBOARD);
|
|
if (!dev) {
|
|
return;
|
|
}
|
|
|
|
struct wlr_input_device *wlr_dev = &dev->wlr_input_device;
|
|
|
|
wlr_dev->keyboard = calloc(1, sizeof(*wlr_dev->keyboard));
|
|
if (!wlr_dev->keyboard) {
|
|
wlr_log_errno(WLR_ERROR, "Allocation failed");
|
|
wlr_input_device_destroy(wlr_dev);
|
|
return;
|
|
}
|
|
wlr_keyboard_init(wlr_dev->keyboard, NULL);
|
|
|
|
wl_keyboard_add_listener(wl_keyboard, &keyboard_listener, wlr_dev);
|
|
wlr_signal_emit_safe(&seat->backend->backend.events.new_input, wlr_dev);
|
|
}
|
|
|
|
void create_wl_touch(struct wlr_wl_seat *seat) {
|
|
assert(seat->touch);
|
|
struct wl_touch *wl_touch = seat->touch;
|
|
struct wlr_wl_input_device *dev =
|
|
create_wl_input_device(seat, WLR_INPUT_DEVICE_TOUCH);
|
|
if (!dev) {
|
|
return;
|
|
}
|
|
|
|
struct wlr_input_device *wlr_dev = &dev->wlr_input_device;
|
|
|
|
wlr_dev->touch = calloc(1, sizeof(*wlr_dev->touch));
|
|
if (!wlr_dev->touch) {
|
|
wlr_log_errno(WLR_ERROR, "Allocation failed");
|
|
wlr_input_device_destroy(wlr_dev);
|
|
return;
|
|
}
|
|
wlr_touch_init(wlr_dev->touch, NULL);
|
|
|
|
wl_touch_add_listener(wl_touch, &touch_listener, dev);
|
|
wlr_signal_emit_safe(&seat->backend->backend.events.new_input, wlr_dev);
|
|
}
|
|
|
|
|
|
static void seat_handle_capabilities(void *data, struct wl_seat *wl_seat,
|
|
enum wl_seat_capability caps) {
|
|
struct wlr_wl_seat *seat = data;
|
|
struct wlr_wl_backend *backend = seat->backend;
|
|
|
|
if ((caps & WL_SEAT_CAPABILITY_POINTER) && seat->pointer == NULL) {
|
|
wlr_log(WLR_DEBUG, "seat %p offered pointer", (void *)wl_seat);
|
|
|
|
struct wl_pointer *wl_pointer = wl_seat_get_pointer(wl_seat);
|
|
seat->pointer = wl_pointer;
|
|
|
|
struct wlr_wl_output *output;
|
|
wl_list_for_each(output, &backend->outputs, link) {
|
|
create_wl_pointer(seat, output);
|
|
}
|
|
}
|
|
if (!(caps & WL_SEAT_CAPABILITY_POINTER) && seat->pointer != NULL) {
|
|
wlr_log(WLR_DEBUG, "seat %p dropped pointer", (void *)wl_seat);
|
|
|
|
struct wl_pointer *wl_pointer = seat->pointer;
|
|
|
|
struct wlr_input_device *device, *tmp;
|
|
wl_list_for_each_safe(device, tmp, &backend->devices, link) {
|
|
if (device->type != WLR_INPUT_DEVICE_POINTER) {
|
|
continue;
|
|
}
|
|
struct wlr_wl_pointer *pointer = pointer_get_wl(device->pointer);
|
|
if (pointer->wl_pointer != wl_pointer) {
|
|
continue;
|
|
}
|
|
wlr_log(WLR_DEBUG, "dropping pointer %s",
|
|
pointer->input_device->wlr_input_device.name);
|
|
struct wlr_wl_output *output = pointer->output;
|
|
wlr_input_device_destroy(device);
|
|
assert(seat->active_pointer != pointer);
|
|
assert(output->cursor.pointer != pointer);
|
|
}
|
|
|
|
wl_pointer_release(seat->pointer);
|
|
seat->pointer = NULL;
|
|
}
|
|
|
|
if ((caps & WL_SEAT_CAPABILITY_KEYBOARD) && seat->keyboard == NULL) {
|
|
wlr_log(WLR_DEBUG, "seat %p offered keyboard", (void *)wl_seat);
|
|
|
|
struct wl_keyboard *wl_keyboard = wl_seat_get_keyboard(wl_seat);
|
|
seat->keyboard = wl_keyboard;
|
|
|
|
if (backend->started) {
|
|
create_wl_keyboard(seat);
|
|
}
|
|
}
|
|
if (!(caps & WL_SEAT_CAPABILITY_KEYBOARD) && seat->keyboard != NULL) {
|
|
wlr_log(WLR_DEBUG, "seat %p dropped keyboard", (void *)wl_seat);
|
|
|
|
struct wlr_input_device *device, *tmp;
|
|
wl_list_for_each_safe(device, tmp, &backend->devices, link) {
|
|
if (device->type != WLR_INPUT_DEVICE_KEYBOARD) {
|
|
continue;
|
|
}
|
|
|
|
struct wlr_wl_input_device *input_device =
|
|
get_wl_input_device_from_input_device(device);
|
|
if (input_device->seat != seat) {
|
|
continue;
|
|
}
|
|
wlr_input_device_destroy(device);
|
|
}
|
|
assert(seat->keyboard == NULL); // free'ed by input_device_destroy
|
|
}
|
|
|
|
if ((caps & WL_SEAT_CAPABILITY_TOUCH) && seat->touch == NULL) {
|
|
wlr_log(WLR_DEBUG, "seat %p offered touch", (void *)wl_seat);
|
|
|
|
seat->touch = wl_seat_get_touch(wl_seat);
|
|
if (backend->started) {
|
|
create_wl_touch(seat);
|
|
}
|
|
}
|
|
if (!(caps & WL_SEAT_CAPABILITY_TOUCH) && seat->touch != NULL) {
|
|
wlr_log(WLR_DEBUG, "seat %p dropped touch", (void *)wl_seat);
|
|
|
|
struct wlr_input_device *device, *tmp;
|
|
wl_list_for_each_safe(device, tmp, &backend->devices, link) {
|
|
if (device->type == WLR_INPUT_DEVICE_TOUCH) {
|
|
wlr_input_device_destroy(device);
|
|
}
|
|
}
|
|
|
|
wl_touch_release(seat->touch);
|
|
seat->touch = NULL;
|
|
}
|
|
}
|
|
|
|
static void seat_handle_name(void *data, struct wl_seat *wl_seat,
|
|
const char *name) {
|
|
struct wlr_wl_seat *seat = data;
|
|
free(seat->name);
|
|
seat->name = strdup(name);
|
|
}
|
|
|
|
const struct wl_seat_listener seat_listener = {
|
|
.capabilities = seat_handle_capabilities,
|
|
.name = seat_handle_name,
|
|
};
|
|
|
|
struct wl_seat *wlr_wl_input_device_get_seat(struct wlr_input_device *wlr_dev) {
|
|
return input_device_get_seat(wlr_dev)->wl_seat;
|
|
}
|