56 lines
1.1 KiB
C
56 lines
1.1 KiB
C
#ifndef WLR_TYPES_WLR_INPUT_DEVICE_H
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#define WLR_TYPES_WLR_INPUT_DEVICE_H
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enum wlr_button_state {
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WLR_BUTTON_RELEASED,
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WLR_BUTTON_PRESSED,
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};
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enum wlr_input_device_type {
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WLR_INPUT_DEVICE_KEYBOARD,
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WLR_INPUT_DEVICE_POINTER,
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WLR_INPUT_DEVICE_TOUCH,
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WLR_INPUT_DEVICE_TABLET_TOOL,
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WLR_INPUT_DEVICE_TABLET_PAD,
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};
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/* Note: these are circular dependencies */
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#include <wlr/types/wlr_keyboard.h>
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#include <wlr/types/wlr_pointer.h>
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#include <wlr/types/wlr_touch.h>
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#include <wlr/types/wlr_tablet_tool.h>
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#include <wlr/types/wlr_tablet_pad.h>
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struct wlr_input_device_impl;
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struct wlr_input_device {
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const struct wlr_input_device_impl *impl;
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enum wlr_input_device_type type;
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unsigned int vendor, product;
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char *name;
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// Or 0 if not applicable to this device
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double width_mm, height_mm;
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char *output_name;
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/* wlr_input_device.type determines which of these is valid */
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union {
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void *_device;
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struct wlr_keyboard *keyboard;
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struct wlr_pointer *pointer;
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struct wlr_touch *touch;
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struct wlr_tablet_tool *tablet_tool;
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struct wlr_tablet_pad *tablet_pad;
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};
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struct {
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struct wl_signal destroy;
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} events;
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void *data;
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struct wl_list link;
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};
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#endif
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