wlroots-hyprland/include/backend/libinput.h
Simon Ser f5e8fa48f3 backend/libinput: drop wl_display argument
We can grab the event loop from the wlr_session instead.
2024-01-25 15:05:36 +00:00

138 lines
5 KiB
C

#ifndef BACKEND_LIBINPUT_H
#define BACKEND_LIBINPUT_H
#include <libinput.h>
#include <wayland-server-core.h>
#include <wlr/backend/interface.h>
#include <wlr/backend/libinput.h>
#include <wlr/types/wlr_keyboard.h>
#include <wlr/types/wlr_pointer.h>
#include <wlr/types/wlr_switch.h>
#include <wlr/types/wlr_tablet_pad.h>
#include <wlr/types/wlr_tablet_tool.h>
#include <wlr/types/wlr_touch.h>
#include "config.h"
struct wlr_libinput_backend {
struct wlr_backend backend;
struct wlr_session *session;
struct libinput *libinput_context;
struct wl_event_source *input_event;
struct wl_listener session_destroy;
struct wl_listener session_signal;
struct wl_list devices; // wlr_libinput_device.link
};
struct wlr_libinput_input_device {
struct libinput_device *handle;
struct wlr_keyboard keyboard;
struct wlr_pointer pointer;
struct wlr_switch switch_device;
struct wlr_touch touch;
struct wlr_tablet tablet;
struct wl_list tablet_tools; // see backend/libinput/tablet_tool.c
struct wlr_tablet_pad tablet_pad;
struct wl_list link;
};
uint32_t usec_to_msec(uint64_t usec);
void handle_libinput_event(struct wlr_libinput_backend *state,
struct libinput_event *event);
void destroy_libinput_input_device(struct wlr_libinput_input_device *dev);
extern const struct wlr_keyboard_impl libinput_keyboard_impl;
extern const struct wlr_pointer_impl libinput_pointer_impl;
extern const struct wlr_switch_impl libinput_switch_impl;
extern const struct wlr_tablet_impl libinput_tablet_impl;
extern const struct wlr_tablet_pad_impl libinput_tablet_pad_impl;
extern const struct wlr_touch_impl libinput_touch_impl;
void init_device_keyboard(struct wlr_libinput_input_device *dev);
struct wlr_libinput_input_device *device_from_keyboard(struct wlr_keyboard *kb);
void handle_keyboard_key(struct libinput_event *event, struct wlr_keyboard *kb);
void init_device_pointer(struct wlr_libinput_input_device *dev);
struct wlr_libinput_input_device *device_from_pointer(struct wlr_pointer *kb);
void handle_pointer_motion(struct libinput_event *event,
struct wlr_pointer *pointer);
void handle_pointer_motion_abs(struct libinput_event *event,
struct wlr_pointer *pointer);
void handle_pointer_button(struct libinput_event *event,
struct wlr_pointer *pointer);
void handle_pointer_axis(struct libinput_event *event,
struct wlr_pointer *pointer);
#if HAVE_LIBINPUT_SCROLL_VALUE120
void handle_pointer_axis_value120(struct libinput_event *event,
struct wlr_pointer *pointer, enum wlr_axis_source source);
#endif
void handle_pointer_swipe_begin(struct libinput_event *event,
struct wlr_pointer *pointer);
void handle_pointer_swipe_update(struct libinput_event *event,
struct wlr_pointer *pointer);
void handle_pointer_swipe_end(struct libinput_event *event,
struct wlr_pointer *pointer);
void handle_pointer_pinch_begin(struct libinput_event *event,
struct wlr_pointer *pointer);
void handle_pointer_pinch_update(struct libinput_event *event,
struct wlr_pointer *pointer);
void handle_pointer_pinch_end(struct libinput_event *event,
struct wlr_pointer *pointer);
void handle_pointer_hold_begin(struct libinput_event *event,
struct wlr_pointer *pointer);
void handle_pointer_hold_end(struct libinput_event *event,
struct wlr_pointer *pointer);
void init_device_switch(struct wlr_libinput_input_device *dev);
struct wlr_libinput_input_device *device_from_switch(
struct wlr_switch *switch_device);
void handle_switch_toggle(struct libinput_event *event,
struct wlr_switch *switch_device);
void init_device_touch(struct wlr_libinput_input_device *dev);
struct wlr_libinput_input_device *device_from_touch(
struct wlr_touch *touch);
void handle_touch_down(struct libinput_event *event,
struct wlr_touch *touch);
void handle_touch_up(struct libinput_event *event,
struct wlr_touch *touch);
void handle_touch_motion(struct libinput_event *event,
struct wlr_touch *touch);
void handle_touch_cancel(struct libinput_event *event,
struct wlr_touch *touch);
void handle_touch_frame(struct libinput_event *event,
struct wlr_touch *touch);
void init_device_tablet(struct wlr_libinput_input_device *dev);
void finish_device_tablet(struct wlr_libinput_input_device *dev);
struct wlr_libinput_input_device *device_from_tablet(
struct wlr_tablet *tablet);
void handle_tablet_tool_axis(struct libinput_event *event,
struct wlr_tablet *tablet);
void handle_tablet_tool_proximity(struct libinput_event *event,
struct wlr_tablet *tablet);
void handle_tablet_tool_tip(struct libinput_event *event,
struct wlr_tablet *tablet);
void handle_tablet_tool_button(struct libinput_event *event,
struct wlr_tablet *tablet);
void init_device_tablet_pad(struct wlr_libinput_input_device *dev);
void finish_device_tablet_pad(struct wlr_libinput_input_device *dev);
struct wlr_libinput_input_device *device_from_tablet_pad(
struct wlr_tablet_pad *tablet_pad);
void handle_tablet_pad_button(struct libinput_event *event,
struct wlr_tablet_pad *tablet_pad);
void handle_tablet_pad_ring(struct libinput_event *event,
struct wlr_tablet_pad *tablet_pad);
void handle_tablet_pad_strip(struct libinput_event *event,
struct wlr_tablet_pad *tablet_pad);
#endif