wlroots-hyprland/include/backend/wayland.h
emersion 225d182765
output: always use hardware cursors if available
This changes the `wlr_output_impl.set_cursor` function to take a
`wlr_texture` instead of a byte buffer. This simplifies the
DRM and Wayland backends since they were creating textures from
the byte buffer anyway.

With this commit, performance should be improved when moving the
cursor since outputs don't need to be re-rendered anymore.
2018-05-01 21:38:04 +01:00

87 lines
2.1 KiB
C

#ifndef BACKEND_WAYLAND_H
#define BACKEND_WAYLAND_H
#include <stdbool.h>
#include <wayland-client.h>
#include <wayland-egl.h>
#include <wayland-server.h>
#include <wayland-util.h>
#include <wlr/backend/wayland.h>
#include <wlr/render/egl.h>
#include <wlr/render/wlr_renderer.h>
#include <wlr/types/wlr_box.h>
struct wlr_wl_backend {
struct wlr_backend backend;
/* local state */
bool started;
struct wl_display *local_display;
struct wl_list devices;
struct wl_list outputs;
struct wlr_egl egl;
struct wlr_renderer *renderer;
size_t requested_outputs;
struct wl_listener local_display_destroy;
/* remote state */
struct wl_display *remote_display;
struct wl_event_source *remote_display_src;
struct wl_registry *registry;
struct wl_compositor *compositor;
struct zxdg_shell_v6 *shell;
struct wl_shm *shm;
struct wl_seat *seat;
struct wl_pointer *pointer;
struct wlr_wl_pointer *current_pointer;
char *seat_name;
};
struct wlr_wl_output {
struct wlr_output wlr_output;
struct wlr_wl_backend *backend;
struct wl_list link;
struct wl_surface *surface;
struct wl_callback *frame_callback;
struct zxdg_surface_v6 *xdg_surface;
struct zxdg_toplevel_v6 *xdg_toplevel;
struct wl_egl_window *egl_window;
EGLSurface egl_surface;
uint32_t enter_serial;
struct {
struct wl_surface *surface;
struct wl_egl_window *egl_window;
int32_t hotspot_x, hotspot_y;
} cursor;
};
struct wlr_wl_input_device {
struct wlr_input_device wlr_input_device;
struct wlr_wl_backend *backend;
void *resource;
};
struct wlr_wl_pointer {
struct wlr_pointer wlr_pointer;
struct wlr_wl_input_device *input_device;
struct wl_pointer *wl_pointer;
enum wlr_axis_source axis_source;
struct wlr_wl_output *output;
struct wl_listener output_destroy;
};
void poll_wl_registry(struct wlr_wl_backend *backend);
void update_wl_output_cursor(struct wlr_wl_output *output);
struct wlr_wl_pointer *pointer_get_wl(struct wlr_pointer *wlr_pointer);
void create_wl_pointer(struct wl_pointer *wl_pointer,
struct wlr_wl_output *output);
extern const struct wl_seat_listener seat_listener;
#endif