mirror of
https://github.com/hyprwm/wlroots-hyprland.git
synced 2024-11-09 15:05:58 +01:00
169 lines
4 KiB
C
169 lines
4 KiB
C
#include <math.h>
|
|
#include <string.h>
|
|
#include <wayland-server-protocol.h>
|
|
#include <wlr/types/wlr_matrix.h>
|
|
#include <wlr/types/wlr_output.h>
|
|
#include <wlr/util/box.h>
|
|
|
|
void wlr_matrix_identity(float mat[static 9]) {
|
|
static const float identity[9] = {
|
|
1.0f, 0.0f, 0.0f,
|
|
0.0f, 1.0f, 0.0f,
|
|
0.0f, 0.0f, 1.0f,
|
|
};
|
|
memcpy(mat, identity, sizeof(identity));
|
|
}
|
|
|
|
void wlr_matrix_multiply(float mat[static 9], const float a[static 9],
|
|
const float b[static 9]) {
|
|
float product[9];
|
|
|
|
product[0] = a[0]*b[0] + a[1]*b[3] + a[2]*b[6];
|
|
product[1] = a[0]*b[1] + a[1]*b[4] + a[2]*b[7];
|
|
product[2] = a[0]*b[2] + a[1]*b[5] + a[2]*b[8];
|
|
|
|
product[3] = a[3]*b[0] + a[4]*b[3] + a[5]*b[6];
|
|
product[4] = a[3]*b[1] + a[4]*b[4] + a[5]*b[7];
|
|
product[5] = a[3]*b[2] + a[4]*b[5] + a[5]*b[8];
|
|
|
|
product[6] = a[6]*b[0] + a[7]*b[3] + a[8]*b[6];
|
|
product[7] = a[6]*b[1] + a[7]*b[4] + a[8]*b[7];
|
|
product[8] = a[6]*b[2] + a[7]*b[5] + a[8]*b[8];
|
|
|
|
memcpy(mat, product, sizeof(product));
|
|
}
|
|
|
|
void wlr_matrix_transpose(float mat[static 9], const float a[static 9]) {
|
|
float transposition[9] = {
|
|
a[0], a[3], a[6],
|
|
a[1], a[4], a[7],
|
|
a[2], a[5], a[8],
|
|
};
|
|
memcpy(mat, transposition, sizeof(transposition));
|
|
}
|
|
|
|
void wlr_matrix_translate(float mat[static 9], float x, float y) {
|
|
float translate[9] = {
|
|
1.0f, 0.0f, x,
|
|
0.0f, 1.0f, y,
|
|
0.0f, 0.0f, 1.0f,
|
|
};
|
|
wlr_matrix_multiply(mat, mat, translate);
|
|
}
|
|
|
|
void wlr_matrix_scale(float mat[static 9], float x, float y) {
|
|
float scale[9] = {
|
|
x, 0.0f, 0.0f,
|
|
0.0f, y, 0.0f,
|
|
0.0f, 0.0f, 1.0f,
|
|
};
|
|
wlr_matrix_multiply(mat, mat, scale);
|
|
}
|
|
|
|
void wlr_matrix_rotate(float mat[static 9], float rad) {
|
|
float rotate[9] = {
|
|
cos(rad), -sin(rad), 0.0f,
|
|
sin(rad), cos(rad), 0.0f,
|
|
0.0f, 0.0f, 1.0f,
|
|
};
|
|
wlr_matrix_multiply(mat, mat, rotate);
|
|
}
|
|
|
|
static const float transforms[][9] = {
|
|
[WL_OUTPUT_TRANSFORM_NORMAL] = {
|
|
1.0f, 0.0f, 0.0f,
|
|
0.0f, 1.0f, 0.0f,
|
|
0.0f, 0.0f, 1.0f,
|
|
},
|
|
[WL_OUTPUT_TRANSFORM_90] = {
|
|
0.0f, 1.0f, 0.0f,
|
|
-1.0f, 0.0f, 0.0f,
|
|
0.0f, 0.0f, 1.0f,
|
|
},
|
|
[WL_OUTPUT_TRANSFORM_180] = {
|
|
-1.0f, 0.0f, 0.0f,
|
|
0.0f, -1.0f, 0.0f,
|
|
0.0f, 0.0f, 1.0f,
|
|
},
|
|
[WL_OUTPUT_TRANSFORM_270] = {
|
|
0.0f, -1.0f, 0.0f,
|
|
1.0f, 0.0f, 0.0f,
|
|
0.0f, 0.0f, 1.0f,
|
|
},
|
|
[WL_OUTPUT_TRANSFORM_FLIPPED] = {
|
|
-1.0f, 0.0f, 0.0f,
|
|
0.0f, 1.0f, 0.0f,
|
|
0.0f, 0.0f, 1.0f,
|
|
},
|
|
[WL_OUTPUT_TRANSFORM_FLIPPED_90] = {
|
|
0.0f, 1.0f, 0.0f,
|
|
1.0f, 0.0f, 0.0f,
|
|
0.0f, 0.0f, 1.0f,
|
|
},
|
|
[WL_OUTPUT_TRANSFORM_FLIPPED_180] = {
|
|
1.0f, 0.0f, 0.0f,
|
|
0.0f, -1.0f, 0.0f,
|
|
0.0f, 0.0f, 1.0f,
|
|
},
|
|
[WL_OUTPUT_TRANSFORM_FLIPPED_270] = {
|
|
0.0f, -1.0f, 0.0f,
|
|
-1.0f, 0.0f, 0.0f,
|
|
0.0f, 0.0f, 1.0f,
|
|
},
|
|
};
|
|
|
|
void wlr_matrix_transform(float mat[static 9],
|
|
enum wl_output_transform transform) {
|
|
wlr_matrix_multiply(mat, mat, transforms[transform]);
|
|
}
|
|
|
|
// Equivalent to glOrtho(0, width, 0, height, 1, -1) with the transform applied
|
|
void wlr_matrix_projection(float mat[static 9], int width, int height,
|
|
enum wl_output_transform transform) {
|
|
memset(mat, 0, sizeof(*mat) * 9);
|
|
|
|
const float *t = transforms[transform];
|
|
float x = 2.0f / width;
|
|
float y = 2.0f / height;
|
|
|
|
// Rotation + reflection
|
|
mat[0] = x * t[0];
|
|
mat[1] = x * t[1];
|
|
mat[3] = y * -t[3];
|
|
mat[4] = y * -t[4];
|
|
|
|
// Translation
|
|
mat[2] = -copysign(1.0f, mat[0] + mat[1]);
|
|
mat[5] = -copysign(1.0f, mat[3] + mat[4]);
|
|
|
|
// Identity
|
|
mat[8] = 1.0f;
|
|
}
|
|
|
|
void wlr_matrix_project_box(float mat[static 9], const struct wlr_box *box,
|
|
enum wl_output_transform transform, float rotation,
|
|
const float projection[static 9]) {
|
|
int x = box->x;
|
|
int y = box->y;
|
|
int width = box->width;
|
|
int height = box->height;
|
|
|
|
wlr_matrix_identity(mat);
|
|
wlr_matrix_translate(mat, x, y);
|
|
|
|
if (rotation != 0) {
|
|
wlr_matrix_translate(mat, width/2, height/2);
|
|
wlr_matrix_rotate(mat, rotation);
|
|
wlr_matrix_translate(mat, -width/2, -height/2);
|
|
}
|
|
|
|
wlr_matrix_scale(mat, width, height);
|
|
|
|
if (transform != WL_OUTPUT_TRANSFORM_NORMAL) {
|
|
wlr_matrix_translate(mat, 0.5, 0.5);
|
|
wlr_matrix_transform(mat, transform);
|
|
wlr_matrix_translate(mat, -0.5, -0.5);
|
|
}
|
|
|
|
wlr_matrix_multiply(mat, projection, mat);
|
|
}
|