mirror of
https://github.com/hyprwm/wlroots-hyprland.git
synced 2024-11-13 00:45:58 +01:00
2fa47c1837
Now that we have our own wl_drm implementation, there's no reason to provide custom renderer hooks to init a wl_display in the interface. We can just initialize the wl_display generically, depending on the renderer capabilities. |
||
---|---|---|
.. | ||
meson.build | ||
pixel_format.c | ||
renderer.c | ||
shaders.c | ||
texture.c |