mirror of
https://github.com/hyprwm/wlroots-hyprland.git
synced 2024-11-22 21:05:58 +01:00
119 lines
3.5 KiB
C
119 lines
3.5 KiB
C
#define _POSIX_C_SOURCE 199309L
|
|
#define _XOPEN_SOURCE 500
|
|
#include <stdio.h>
|
|
#include <stdlib.h>
|
|
#include <time.h>
|
|
#include <string.h>
|
|
#include <unistd.h>
|
|
#include <wayland-server.h>
|
|
#include <wayland-server-protocol.h>
|
|
#include <xkbcommon/xkbcommon.h>
|
|
#include <GLES3/gl3.h>
|
|
#include <wlr/render/matrix.h>
|
|
#include <wlr/render/gles3.h>
|
|
#include <wlr/render.h>
|
|
#include <wlr/backend.h>
|
|
#include <wlr/session.h>
|
|
#include <wlr/types.h>
|
|
#include <math.h>
|
|
#include "shared.h"
|
|
#include "cat.h"
|
|
|
|
struct sample_state {
|
|
struct wlr_renderer *renderer;
|
|
struct wlr_surface *cat_texture;
|
|
int cur_x, cur_y;
|
|
float default_color[4];
|
|
float clear_color[4];
|
|
};
|
|
|
|
static void handle_output_frame(struct output_state *output, struct timespec *ts) {
|
|
struct compositor_state *state = output->compositor;
|
|
struct sample_state *sample = state->data;
|
|
struct wlr_output *wlr_output = output->output;
|
|
|
|
wlr_renderer_begin(sample->renderer, wlr_output);
|
|
glClearColor(sample->clear_color[0], sample->clear_color[1],
|
|
sample->clear_color[2], sample->clear_color[3]);
|
|
glClear(GL_COLOR_BUFFER_BIT);
|
|
|
|
float matrix[16];
|
|
wlr_surface_get_matrix(sample->cat_texture, &matrix,
|
|
&wlr_output->transform_matrix, sample->cur_x, sample->cur_y);
|
|
wlr_render_with_matrix(sample->renderer,
|
|
sample->cat_texture, &matrix);
|
|
|
|
wlr_renderer_end(sample->renderer);
|
|
}
|
|
|
|
static void handle_keyboard_key(struct keyboard_state *kbstate,
|
|
xkb_keysym_t sym, enum wlr_key_state key_state) {
|
|
if (sym == XKB_KEY_Escape) {
|
|
kbstate->compositor->exit = true;
|
|
}
|
|
}
|
|
|
|
static void handle_pointer_motion(struct pointer_state *pstate,
|
|
double d_x, double d_y) {
|
|
struct sample_state *state = pstate->compositor->data;
|
|
state->cur_x += d_x;
|
|
state->cur_y += d_y;
|
|
}
|
|
|
|
static void handle_pointer_button(struct pointer_state *pstate,
|
|
uint32_t button, enum wlr_button_state state) {
|
|
struct sample_state *sample = pstate->compositor->data;
|
|
float (*color)[4];
|
|
if (state == WLR_BUTTON_RELEASED) {
|
|
color = &sample->default_color;
|
|
} else {
|
|
float red[4] = { 0.25f, 0.25f, 0.25f, 1 };
|
|
red[button % 3] = 1;
|
|
color = &red;
|
|
}
|
|
memcpy(&sample->clear_color, color, sizeof(*color));
|
|
}
|
|
|
|
static void handle_pointer_axis(struct pointer_state *pstate,
|
|
enum wlr_axis_source source,
|
|
enum wlr_axis_orientation orientation,
|
|
double delta) {
|
|
struct sample_state *sample = pstate->compositor->data;
|
|
for (size_t i = 0; i < 3; ++i) {
|
|
sample->default_color[i] += delta > 0 ? -0.05f : 0.05f;
|
|
if (sample->default_color[i] > 1.0f) {
|
|
sample->default_color[i] = 1.0f;
|
|
}
|
|
if (sample->default_color[i] < 0.0f) {
|
|
sample->default_color[i] = 0.0f;
|
|
}
|
|
}
|
|
memcpy(&sample->clear_color, &sample->default_color,
|
|
sizeof(sample->clear_color));
|
|
}
|
|
|
|
int main(int argc, char *argv[]) {
|
|
struct sample_state state = {
|
|
.default_color = { 0.25f, 0.25f, 0.25f, 1 },
|
|
.clear_color = { 0.25f, 0.25f, 0.25f, 1 }
|
|
};
|
|
struct compositor_state compositor;
|
|
|
|
compositor_init(&compositor);
|
|
compositor.output_frame_cb = handle_output_frame;
|
|
compositor.keyboard_key_cb = handle_keyboard_key;
|
|
compositor.pointer_motion_cb = handle_pointer_motion;
|
|
compositor.pointer_button_cb = handle_pointer_button;
|
|
compositor.pointer_axis_cb = handle_pointer_axis;
|
|
|
|
state.renderer = wlr_gles3_renderer_init();
|
|
state.cat_texture = wlr_render_surface_init(state.renderer);
|
|
wlr_surface_attach_pixels(state.cat_texture, GL_RGB,
|
|
cat_tex.width, cat_tex.height, cat_tex.pixel_data);
|
|
|
|
compositor.data = &state;
|
|
compositor_run(&compositor);
|
|
|
|
wlr_surface_destroy(state.cat_texture);
|
|
wlr_renderer_destroy(state.renderer);
|
|
}
|