wlroots-hyprland/backend/libinput/keyboard.c
Simon Zeni 5eefda1ffe backend/libinput: rework keyboard interface
The wlr_libinput_input_device now owns its wlr_keyboard, instead of creating
a new wlr_libinput_input_device for it.
2022-03-02 18:18:05 +00:00

59 lines
1.9 KiB
C

#include <assert.h>
#include <libinput.h>
#include <stdlib.h>
#include <wlr/interfaces/wlr_keyboard.h>
#include "backend/libinput.h"
struct wlr_libinput_input_device *device_from_keyboard(
struct wlr_keyboard *kb) {
assert(kb->impl == &libinput_keyboard_impl);
struct wlr_libinput_input_device *dev = wl_container_of(kb, dev, keyboard);
return dev;
}
static void keyboard_set_leds(struct wlr_keyboard *wlr_kb, uint32_t leds) {
struct wlr_libinput_input_device *dev = device_from_keyboard(wlr_kb);
libinput_device_led_update(dev->handle, leds);
}
static void keyboard_destroy(struct wlr_keyboard *wlr_kb) {
/* wlr_keyboard belongs to the wlr_libinput_input_device */
}
const struct wlr_keyboard_impl libinput_keyboard_impl = {
.destroy = keyboard_destroy,
.led_update = keyboard_set_leds
};
void init_device_keyboard(struct wlr_libinput_input_device *dev) {
const char *name = libinput_device_get_name(dev->handle);
struct wlr_keyboard *wlr_kb = &dev->keyboard;
wlr_keyboard_init(wlr_kb, &libinput_keyboard_impl, name);
wlr_kb->base.vendor = libinput_device_get_id_vendor(dev->handle);
wlr_kb->base.product = libinput_device_get_id_product(dev->handle);
libinput_device_led_update(dev->handle, 0);
}
void handle_keyboard_key(struct libinput_event *event,
struct wlr_keyboard *kb) {
struct libinput_event_keyboard *kbevent =
libinput_event_get_keyboard_event(event);
struct wlr_event_keyboard_key wlr_event = { 0 };
wlr_event.time_msec =
usec_to_msec(libinput_event_keyboard_get_time_usec(kbevent));
wlr_event.keycode = libinput_event_keyboard_get_key(kbevent);
enum libinput_key_state state =
libinput_event_keyboard_get_key_state(kbevent);
switch (state) {
case LIBINPUT_KEY_STATE_RELEASED:
wlr_event.state = WL_KEYBOARD_KEY_STATE_RELEASED;
break;
case LIBINPUT_KEY_STATE_PRESSED:
wlr_event.state = WL_KEYBOARD_KEY_STATE_PRESSED;
break;
}
wlr_event.update_state = true;
wlr_keyboard_notify_key(kb, &wlr_event);
}