mirror of
https://github.com/hyprwm/wlroots-hyprland.git
synced 2024-12-28 04:19:48 +01:00
0817c52a21
The BO handle table exists to avoid double-closing a BO handle, which aren't reference-counted by the kernel. But if we can guarantee that there is only ever a single ref for each BO handle, then we don't need the BO handle table anymore. This is possible if we create the handle right before the ADDFB2 IOCTL, and close the handle right after. The handles are very short-lived and we don't need to track their lifetime. Because of multi-planar FBs, we need to be a bit careful: some FB planes might share the same handle. But with a small check, it's easy to avoid double-closing the same handle (which wouldn't be a big deal anyways). There's one gotcha though: drmModeSetCursor2 takes a BO handle as input. Saving the handles until drmModeSetCursor2 time would require us to track BO handle lifetimes, so we wouldn't be able to get rid of the BO handle table. As a workaround, use drmModeGetFB to turn the FB ID back to a BO handle, call drmModeSetCursor2 and then immediately close the BO handle. The overhead should be minimal since these IOCTLs are pretty cheap. Closes: https://github.com/swaywm/wlroots/issues/3164
280 lines
8 KiB
C
280 lines
8 KiB
C
#include <assert.h>
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#include <errno.h>
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#include <drm_fourcc.h>
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#include <stdio.h>
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#include <stdlib.h>
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#include <string.h>
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#include <unistd.h>
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#include <wayland-server-core.h>
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#include <wlr/backend/interface.h>
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#include <wlr/backend/session.h>
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#include <wlr/interfaces/wlr_output.h>
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#include <wlr/util/log.h>
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#include <xf86drm.h>
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#include "backend/drm/drm.h"
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#include "util/signal.h"
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struct wlr_drm_backend *get_drm_backend_from_backend(
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struct wlr_backend *wlr_backend) {
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assert(wlr_backend_is_drm(wlr_backend));
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return (struct wlr_drm_backend *)wlr_backend;
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}
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static bool backend_start(struct wlr_backend *backend) {
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struct wlr_drm_backend *drm = get_drm_backend_from_backend(backend);
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scan_drm_connectors(drm);
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return true;
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}
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static void backend_destroy(struct wlr_backend *backend) {
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if (!backend) {
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return;
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}
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struct wlr_drm_backend *drm = get_drm_backend_from_backend(backend);
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struct wlr_drm_connector *conn, *next;
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wl_list_for_each_safe(conn, next, &drm->outputs, link) {
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destroy_drm_connector(conn);
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}
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wlr_backend_finish(backend);
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struct wlr_drm_fb *fb, *fb_tmp;
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wl_list_for_each_safe(fb, fb_tmp, &drm->fbs, link) {
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drm_fb_destroy(fb);
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}
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wl_list_remove(&drm->display_destroy.link);
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wl_list_remove(&drm->session_destroy.link);
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wl_list_remove(&drm->session_active.link);
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wl_list_remove(&drm->parent_destroy.link);
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wl_list_remove(&drm->dev_change.link);
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wl_list_remove(&drm->dev_remove.link);
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if (drm->parent) {
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finish_drm_renderer(&drm->mgpu_renderer);
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}
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finish_drm_resources(drm);
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free(drm->name);
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wlr_session_close_file(drm->session, drm->dev);
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wl_event_source_remove(drm->drm_event);
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free(drm);
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}
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static clockid_t backend_get_presentation_clock(struct wlr_backend *backend) {
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struct wlr_drm_backend *drm = get_drm_backend_from_backend(backend);
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return drm->clock;
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}
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static int backend_get_drm_fd(struct wlr_backend *backend) {
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struct wlr_drm_backend *drm = get_drm_backend_from_backend(backend);
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if (drm->parent) {
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return drm->parent->fd;
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} else {
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return drm->fd;
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}
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}
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static uint32_t drm_backend_get_buffer_caps(struct wlr_backend *backend) {
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return WLR_BUFFER_CAP_DMABUF;
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}
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static const struct wlr_backend_impl backend_impl = {
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.start = backend_start,
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.destroy = backend_destroy,
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.get_presentation_clock = backend_get_presentation_clock,
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.get_drm_fd = backend_get_drm_fd,
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.get_buffer_caps = drm_backend_get_buffer_caps,
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};
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bool wlr_backend_is_drm(struct wlr_backend *b) {
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return b->impl == &backend_impl;
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}
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static void handle_session_active(struct wl_listener *listener, void *data) {
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struct wlr_drm_backend *drm =
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wl_container_of(listener, drm, session_active);
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struct wlr_session *session = drm->session;
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if (session->active) {
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wlr_log(WLR_INFO, "DRM fd resumed");
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scan_drm_connectors(drm);
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struct wlr_drm_connector *conn;
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wl_list_for_each(conn, &drm->outputs, link) {
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struct wlr_output_mode *mode = NULL;
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uint32_t committed = WLR_OUTPUT_STATE_ENABLED;
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if (conn->output.enabled && conn->output.current_mode != NULL) {
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committed |= WLR_OUTPUT_STATE_MODE;
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mode = conn->output.current_mode;
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}
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struct wlr_output_state state = {
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.committed = committed,
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.enabled = mode != NULL,
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.mode_type = WLR_OUTPUT_STATE_MODE_FIXED,
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.mode = mode,
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};
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drm_connector_commit_state(conn, &state);
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}
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} else {
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wlr_log(WLR_INFO, "DRM fd paused");
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}
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}
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static void handle_dev_change(struct wl_listener *listener, void *data) {
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struct wlr_drm_backend *drm = wl_container_of(listener, drm, dev_change);
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if (!drm->session->active) {
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return;
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}
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wlr_log(WLR_DEBUG, "%s invalidated", drm->name);
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scan_drm_connectors(drm);
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}
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static void handle_dev_remove(struct wl_listener *listener, void *data) {
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struct wlr_drm_backend *drm = wl_container_of(listener, drm, dev_remove);
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wlr_log(WLR_INFO, "Destroying DRM backend for %s", drm->name);
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backend_destroy(&drm->backend);
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}
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static void handle_session_destroy(struct wl_listener *listener, void *data) {
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struct wlr_drm_backend *drm =
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wl_container_of(listener, drm, session_destroy);
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backend_destroy(&drm->backend);
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}
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static void handle_display_destroy(struct wl_listener *listener, void *data) {
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struct wlr_drm_backend *drm =
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wl_container_of(listener, drm, display_destroy);
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backend_destroy(&drm->backend);
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}
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static void handle_parent_destroy(struct wl_listener *listener, void *data) {
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struct wlr_drm_backend *drm =
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wl_container_of(listener, drm, parent_destroy);
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backend_destroy(&drm->backend);
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}
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struct wlr_backend *wlr_drm_backend_create(struct wl_display *display,
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struct wlr_session *session, struct wlr_device *dev,
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struct wlr_backend *parent) {
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assert(display && session && dev);
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assert(!parent || wlr_backend_is_drm(parent));
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char *name = drmGetDeviceNameFromFd2(dev->fd);
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drmVersion *version = drmGetVersion(dev->fd);
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wlr_log(WLR_INFO, "Initializing DRM backend for %s (%s)", name, version->name);
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drmFreeVersion(version);
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struct wlr_drm_backend *drm = calloc(1, sizeof(struct wlr_drm_backend));
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if (!drm) {
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wlr_log_errno(WLR_ERROR, "Allocation failed");
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return NULL;
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}
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wlr_backend_init(&drm->backend, &backend_impl);
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drm->session = session;
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wl_list_init(&drm->fbs);
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wl_list_init(&drm->outputs);
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drm->dev = dev;
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drm->fd = dev->fd;
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drm->name = name;
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if (parent != NULL) {
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drm->parent = get_drm_backend_from_backend(parent);
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drm->parent_destroy.notify = handle_parent_destroy;
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wl_signal_add(&parent->events.destroy, &drm->parent_destroy);
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} else {
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wl_list_init(&drm->parent_destroy.link);
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}
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drm->dev_change.notify = handle_dev_change;
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wl_signal_add(&dev->events.change, &drm->dev_change);
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drm->dev_remove.notify = handle_dev_remove;
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wl_signal_add(&dev->events.remove, &drm->dev_remove);
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drm->display = display;
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struct wl_event_loop *event_loop = wl_display_get_event_loop(display);
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drm->drm_event = wl_event_loop_add_fd(event_loop, drm->fd,
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WL_EVENT_READABLE, handle_drm_event, drm);
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if (!drm->drm_event) {
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wlr_log(WLR_ERROR, "Failed to create DRM event source");
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goto error_fd;
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}
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drm->session_active.notify = handle_session_active;
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wl_signal_add(&session->events.active, &drm->session_active);
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if (!check_drm_features(drm)) {
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goto error_event;
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}
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if (!init_drm_resources(drm)) {
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goto error_event;
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}
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if (drm->parent) {
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// Ensure we use the same renderer as the parent backend
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drm->backend.renderer = wlr_backend_get_renderer(&drm->parent->backend);
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assert(drm->backend.renderer != NULL);
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if (!init_drm_renderer(drm, &drm->mgpu_renderer)) {
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wlr_log(WLR_ERROR, "Failed to initialize renderer");
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goto error_resources;
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}
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// We'll perform a multi-GPU copy for all submitted buffers, we need
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// to be able to texture from them
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struct wlr_renderer *renderer = drm->mgpu_renderer.wlr_rend;
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const struct wlr_drm_format_set *texture_formats =
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wlr_renderer_get_dmabuf_texture_formats(renderer);
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if (texture_formats == NULL) {
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wlr_log(WLR_ERROR, "Failed to query renderer texture formats");
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goto error_mgpu_renderer;
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}
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// Force a linear layout. In case explicit modifiers aren't supported,
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// the meaning of implicit modifiers changes from one GPU to the other.
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// In case explicit modifiers are supported, we still have no guarantee
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// that the buffer producer will support these, so they might fallback
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// to implicit modifiers.
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for (size_t i = 0; i < texture_formats->len; i++) {
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const struct wlr_drm_format *fmt = texture_formats->formats[i];
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wlr_drm_format_set_add(&drm->mgpu_formats, fmt->format,
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DRM_FORMAT_MOD_LINEAR);
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}
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}
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drm->session_destroy.notify = handle_session_destroy;
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wl_signal_add(&session->events.destroy, &drm->session_destroy);
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drm->display_destroy.notify = handle_display_destroy;
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wl_display_add_destroy_listener(display, &drm->display_destroy);
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return &drm->backend;
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error_mgpu_renderer:
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finish_drm_renderer(&drm->mgpu_renderer);
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error_resources:
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finish_drm_resources(drm);
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error_event:
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wl_list_remove(&drm->session_active.link);
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wl_event_source_remove(drm->drm_event);
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error_fd:
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wl_list_remove(&drm->dev_remove.link);
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wl_list_remove(&drm->dev_change.link);
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wl_list_remove(&drm->parent_destroy.link);
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wlr_session_close_file(drm->session, dev);
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free(drm);
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return NULL;
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}
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