mirror of
https://github.com/hyprwm/wlroots-hyprland.git
synced 2024-11-22 21:05:58 +01:00
1dbcfdaf81
Move the global into wlr_gles2_renderer. This removes global state and allows us to have multiple renderers with different GL loaders.
121 lines
3.1 KiB
C
121 lines
3.1 KiB
C
#ifndef RENDER_GLES2_H
|
|
#define RENDER_GLES2_H
|
|
|
|
#include <GLES2/gl2.h>
|
|
#include <GLES2/gl2ext.h>
|
|
#include <stdbool.h>
|
|
#include <stdint.h>
|
|
#include <string.h>
|
|
#include <wlr/backend.h>
|
|
#include <wlr/render/egl.h>
|
|
#include <wlr/render/gles2.h>
|
|
#include <wlr/render/interface.h>
|
|
#include <wlr/render/wlr_renderer.h>
|
|
#include <wlr/render/wlr_texture.h>
|
|
#include <wlr/util/log.h>
|
|
|
|
struct wlr_gles2_pixel_format {
|
|
enum wl_shm_format wl_format;
|
|
GLint gl_format, gl_type;
|
|
int depth, bpp;
|
|
bool has_alpha;
|
|
};
|
|
|
|
struct wlr_gles2_tex_shader {
|
|
GLuint program;
|
|
GLint proj;
|
|
GLint invert_y;
|
|
GLint tex;
|
|
GLint alpha;
|
|
GLint pos_attrib;
|
|
GLint tex_attrib;
|
|
};
|
|
|
|
struct wlr_gles2_renderer {
|
|
struct wlr_renderer wlr_renderer;
|
|
|
|
struct wlr_egl *egl;
|
|
|
|
const char *exts_str;
|
|
struct {
|
|
bool read_format_bgra_ext;
|
|
bool debug_khr;
|
|
bool egl_image_external_oes;
|
|
bool egl_image_oes;
|
|
} exts;
|
|
|
|
struct {
|
|
PFNGLEGLIMAGETARGETTEXTURE2DOESPROC glEGLImageTargetTexture2DOES;
|
|
PFNGLDEBUGMESSAGECALLBACKKHRPROC glDebugMessageCallbackKHR;
|
|
PFNGLDEBUGMESSAGECONTROLKHRPROC glDebugMessageControlKHR;
|
|
PFNGLPOPDEBUGGROUPKHRPROC glPopDebugGroupKHR;
|
|
PFNGLPUSHDEBUGGROUPKHRPROC glPushDebugGroupKHR;
|
|
PFNGLEGLIMAGETARGETRENDERBUFFERSTORAGEOESPROC glEGLImageTargetRenderbufferStorageOES;
|
|
} procs;
|
|
|
|
struct {
|
|
struct {
|
|
GLuint program;
|
|
GLint proj;
|
|
GLint color;
|
|
GLint pos_attrib;
|
|
} quad;
|
|
struct {
|
|
GLuint program;
|
|
GLint proj;
|
|
GLint color;
|
|
GLint pos_attrib;
|
|
GLint tex_attrib;
|
|
} ellipse;
|
|
struct wlr_gles2_tex_shader tex_rgba;
|
|
struct wlr_gles2_tex_shader tex_rgbx;
|
|
struct wlr_gles2_tex_shader tex_ext;
|
|
} shaders;
|
|
|
|
uint32_t viewport_width, viewport_height;
|
|
};
|
|
|
|
struct wlr_gles2_texture {
|
|
struct wlr_texture wlr_texture;
|
|
struct wlr_gles2_renderer *renderer;
|
|
|
|
// Basically:
|
|
// GL_TEXTURE_2D == mutable
|
|
// GL_TEXTURE_EXTERNAL_OES == immutable
|
|
GLenum target;
|
|
GLuint tex;
|
|
|
|
EGLImageKHR image;
|
|
|
|
bool inverted_y;
|
|
bool has_alpha;
|
|
|
|
// Only affects target == GL_TEXTURE_2D
|
|
enum wl_shm_format wl_format; // used to interpret upload data
|
|
};
|
|
|
|
const struct wlr_gles2_pixel_format *get_gles2_format_from_wl(
|
|
enum wl_shm_format fmt);
|
|
const struct wlr_gles2_pixel_format *get_gles2_format_from_gl(
|
|
GLint gl_format, GLint gl_type, bool alpha);
|
|
const enum wl_shm_format *get_gles2_wl_formats(size_t *len);
|
|
|
|
struct wlr_gles2_renderer *gles2_get_renderer(
|
|
struct wlr_renderer *wlr_renderer);
|
|
struct wlr_gles2_texture *gles2_get_texture(
|
|
struct wlr_texture *wlr_texture);
|
|
|
|
struct wlr_texture *gles2_texture_from_pixels(struct wlr_renderer *wlr_renderer,
|
|
enum wl_shm_format wl_fmt, uint32_t stride, uint32_t width, uint32_t height,
|
|
const void *data);
|
|
struct wlr_texture *gles2_texture_from_wl_drm(struct wlr_renderer *wlr_renderer,
|
|
struct wl_resource *data);
|
|
struct wlr_texture *gles2_texture_from_dmabuf(struct wlr_renderer *wlr_renderer,
|
|
struct wlr_dmabuf_attributes *attribs);
|
|
|
|
void push_gles2_debug_(struct wlr_gles2_renderer *renderer,
|
|
const char *file, const char *func);
|
|
#define push_gles2_debug(renderer) push_gles2_debug_(renderer, _WLR_FILENAME, __func__)
|
|
void pop_gles2_debug(struct wlr_gles2_renderer *renderer);
|
|
|
|
#endif
|