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4b03bdc3ab
This callback allowed compositors to customize the EGL config used by the renderer. However with renderer v6 EGL configs aren't used anymore. Instead, buffers are allocated via GBM and GL FBOs are rendered to. So customizing the EGL config is a no-op.
50 lines
1.4 KiB
C
50 lines
1.4 KiB
C
#ifndef WLR_BACKEND_X11_H
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#define WLR_BACKEND_X11_H
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#include <stdbool.h>
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#include <wayland-server-core.h>
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#include <wlr/backend.h>
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#include <wlr/types/wlr_input_device.h>
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#include <wlr/types/wlr_output.h>
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/**
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* Creates a new wlr_x11_backend. This backend will be created with no outputs;
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* you must use wlr_x11_output_create to add them.
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*
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* The `x11_display` argument is the name of the X Display socket. Set
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* to NULL for the default behaviour of XOpenDisplay.
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*/
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struct wlr_backend *wlr_x11_backend_create(struct wl_display *display,
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const char *x11_display);
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/**
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* Adds a new output to this backend. You may remove outputs by destroying them.
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* Note that if called before initializing the backend, this will return NULL
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* and your outputs will be created during initialization (and given to you via
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* the output_add signal).
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*/
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struct wlr_output *wlr_x11_output_create(struct wlr_backend *backend);
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/**
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* True if the given backend is a wlr_x11_backend.
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*/
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bool wlr_backend_is_x11(struct wlr_backend *backend);
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/**
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* True if the given input device is a wlr_x11_input_device.
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*/
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bool wlr_input_device_is_x11(struct wlr_input_device *device);
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/**
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* True if the given output is a wlr_x11_output.
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*/
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bool wlr_output_is_x11(struct wlr_output *output);
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/**
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* Sets the title of a wlr_output which is an X11 window.
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*/
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void wlr_x11_output_set_title(struct wlr_output *output, const char *title);
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#endif
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