wlroots-hyprland/include/wlr/render/interface.h
Simon Ser e5b5592a95 render: remove wl_drm support from wlr_renderer
Everything needs to go through the unified wlr_buffer interface
now.

If necessary, there are two ways support for
EGL_WL_bind_wayland_display could be restored by compositors:

- Either by using GBM to convert back EGL Wayland buffers to
  DMA-BUFs, then wrap the DMA-BUF into a wlr_buffer.
- Or by wrapping the EGL Wayland buffer into a special wlr_buffer
  that doesn't implement any wlr_buffer_impl hook, and special-case
  that buffer type in the renderer.
2021-07-05 11:13:41 -04:00

68 lines
2.6 KiB
C

/*
* This an unstable interface of wlroots. No guarantees are made regarding the
* future consistency of this API.
*/
#ifndef WLR_USE_UNSTABLE
#error "Add -DWLR_USE_UNSTABLE to enable unstable wlroots features"
#endif
#ifndef WLR_RENDER_INTERFACE_H
#define WLR_RENDER_INTERFACE_H
#include <stdbool.h>
#include <wayland-server-core.h>
#include <wlr/render/wlr_renderer.h>
#include <wlr/render/wlr_texture.h>
#include <wlr/types/wlr_box.h>
#include <wlr/types/wlr_output.h>
#include <wlr/render/dmabuf.h>
struct wlr_renderer_impl {
bool (*bind_buffer)(struct wlr_renderer *renderer,
struct wlr_buffer *buffer);
void (*begin)(struct wlr_renderer *renderer, uint32_t width,
uint32_t height);
void (*end)(struct wlr_renderer *renderer);
void (*clear)(struct wlr_renderer *renderer, const float color[static 4]);
void (*scissor)(struct wlr_renderer *renderer, struct wlr_box *box);
bool (*render_subtexture_with_matrix)(struct wlr_renderer *renderer,
struct wlr_texture *texture, const struct wlr_fbox *box,
const float matrix[static 9], float alpha);
void (*render_quad_with_matrix)(struct wlr_renderer *renderer,
const float color[static 4], const float matrix[static 9]);
const uint32_t *(*get_shm_texture_formats)(
struct wlr_renderer *renderer, size_t *len);
const struct wlr_drm_format_set *(*get_dmabuf_texture_formats)(
struct wlr_renderer *renderer);
const struct wlr_drm_format_set *(*get_render_formats)(
struct wlr_renderer *renderer);
uint32_t (*preferred_read_format)(struct wlr_renderer *renderer);
bool (*read_pixels)(struct wlr_renderer *renderer, uint32_t fmt,
uint32_t *flags, uint32_t stride, uint32_t width, uint32_t height,
uint32_t src_x, uint32_t src_y, uint32_t dst_x, uint32_t dst_y,
void *data);
void (*destroy)(struct wlr_renderer *renderer);
bool (*init_wl_display)(struct wlr_renderer *renderer,
struct wl_display *wl_display);
int (*get_drm_fd)(struct wlr_renderer *renderer);
uint32_t (*get_render_buffer_caps)(struct wlr_renderer *renderer);
struct wlr_texture *(*texture_from_buffer)(struct wlr_renderer *renderer,
struct wlr_buffer *buffer);
};
void wlr_renderer_init(struct wlr_renderer *renderer,
const struct wlr_renderer_impl *impl);
struct wlr_texture_impl {
bool (*is_opaque)(struct wlr_texture *texture);
bool (*write_pixels)(struct wlr_texture *texture,
uint32_t stride, uint32_t width, uint32_t height,
uint32_t src_x, uint32_t src_y, uint32_t dst_x, uint32_t dst_y,
const void *data);
void (*destroy)(struct wlr_texture *texture);
};
void wlr_texture_init(struct wlr_texture *texture,
const struct wlr_texture_impl *impl, uint32_t width, uint32_t height);
#endif