wlroots-hyprland/render/pixman
Simon Ser f73c04b801 render/pixman: avoid sqrt() in render_quad without rotation
When the matrix doesn't have a rotation, we can avoid a sqrt() call.

Tested with Sway's tabbed containers.
2021-05-19 09:57:37 -04:00
..
meson.build render: make GLES2 renderer optional 2021-04-17 16:39:40 +02:00
pixel_format.c render/pixman: implement preferred_read_format 2021-04-27 18:28:41 +02:00
renderer.c render/pixman: avoid sqrt() in render_quad without rotation 2021-05-19 09:57:37 -04:00