54 lines
1.4 KiB
C
54 lines
1.4 KiB
C
#ifndef TYPES_WLR_BUFFER
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#define TYPES_WLR_BUFFER
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#include <wlr/types/wlr_buffer.h>
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struct wlr_shm_client_buffer {
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struct wlr_buffer base;
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uint32_t format;
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size_t stride;
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// The following fields are NULL if the client has destroyed the wl_buffer
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struct wl_resource *resource;
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struct wl_shm_buffer *shm_buffer;
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// This is used to keep the backing storage alive after the client has
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// destroyed the wl_buffer
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struct wl_shm_pool *saved_shm_pool;
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void *saved_data;
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struct wl_listener resource_destroy;
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struct wl_listener release;
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};
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struct wlr_shm_client_buffer *shm_client_buffer_create(
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struct wl_resource *resource);
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/**
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* Buffer capabilities.
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*
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* These bits indicate the features supported by a wlr_buffer. There is one bit
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* per function in wlr_buffer_impl.
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*/
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enum wlr_buffer_cap {
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WLR_BUFFER_CAP_DATA_PTR = 1 << 0,
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WLR_BUFFER_CAP_DMABUF = 1 << 1,
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WLR_BUFFER_CAP_SHM = 1 << 2,
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};
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/**
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* Get a pointer to a region of memory referring to the buffer's underlying
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* storage. The format and stride can be used to interpret the memory region
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* contents.
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*
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* The returned pointer should be pointing to a valid memory region for read
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* and write operations. The returned pointer is only valid up to the next
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* buffer_end_data_ptr_access call.
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*/
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bool buffer_begin_data_ptr_access(struct wlr_buffer *buffer, void **data,
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uint32_t *format, size_t *stride);
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void buffer_end_data_ptr_access(struct wlr_buffer *buffer);
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#endif
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