wlroots-hyprland/rootston/layer_shell.c
Dorota Czaplejewicz e9e65c549a rootston: Keep older anchored layers near anchor points
Layer surfaces are attached to edges of the screen starting with the youngest, causing new ones to always displace existing ones. This changes the order to oldest first, keeping the positions more often.
2018-09-11 11:47:22 +02:00

506 lines
18 KiB
C

#ifndef _POSIX_C_SOURCE
#define _POSIX_C_SOURCE 200112L
#endif
#include <assert.h>
#include <errno.h>
#include <stdbool.h>
#include <stdlib.h>
#include <string.h>
#include <time.h>
#include <wayland-server.h>
#include <wlr/types/wlr_box.h>
#include <wlr/types/wlr_surface.h>
#include <wlr/types/wlr_layer_shell.h>
#include <wlr/util/log.h>
#include "rootston/desktop.h"
#include "rootston/layers.h"
#include "rootston/output.h"
#include "rootston/server.h"
static void apply_exclusive(struct wlr_box *usable_area,
uint32_t anchor, int32_t exclusive,
int32_t margin_top, int32_t margin_right,
int32_t margin_bottom, int32_t margin_left) {
if (exclusive <= 0) {
return;
}
struct {
uint32_t anchors;
int *positive_axis;
int *negative_axis;
int margin;
} edges[] = {
{
.anchors =
ZWLR_LAYER_SURFACE_V1_ANCHOR_LEFT |
ZWLR_LAYER_SURFACE_V1_ANCHOR_RIGHT |
ZWLR_LAYER_SURFACE_V1_ANCHOR_TOP,
.positive_axis = &usable_area->y,
.negative_axis = &usable_area->height,
.margin = margin_top,
},
{
.anchors =
ZWLR_LAYER_SURFACE_V1_ANCHOR_LEFT |
ZWLR_LAYER_SURFACE_V1_ANCHOR_RIGHT |
ZWLR_LAYER_SURFACE_V1_ANCHOR_BOTTOM,
.positive_axis = NULL,
.negative_axis = &usable_area->height,
.margin = margin_bottom,
},
{
.anchors =
ZWLR_LAYER_SURFACE_V1_ANCHOR_LEFT |
ZWLR_LAYER_SURFACE_V1_ANCHOR_TOP |
ZWLR_LAYER_SURFACE_V1_ANCHOR_BOTTOM,
.positive_axis = &usable_area->x,
.negative_axis = &usable_area->width,
.margin = margin_left,
},
{
.anchors =
ZWLR_LAYER_SURFACE_V1_ANCHOR_RIGHT |
ZWLR_LAYER_SURFACE_V1_ANCHOR_TOP |
ZWLR_LAYER_SURFACE_V1_ANCHOR_BOTTOM,
.positive_axis = NULL,
.negative_axis = &usable_area->width,
.margin = margin_right,
},
};
for (size_t i = 0; i < sizeof(edges) / sizeof(edges[0]); ++i) {
if ((anchor & edges[i].anchors) == edges[i].anchors) {
if (edges[i].positive_axis) {
*edges[i].positive_axis += exclusive + edges[i].margin;
}
if (edges[i].negative_axis) {
*edges[i].negative_axis -= exclusive + edges[i].margin;
}
}
}
}
static void update_cursors(struct roots_layer_surface *roots_surface,
struct wl_list *seats /* struct roots_seat */) {
struct roots_seat *seat;
wl_list_for_each(seat, seats, link) {
double sx, sy;
struct wlr_surface *surface = desktop_surface_at(
seat->input->server->desktop,
seat->cursor->cursor->x, seat->cursor->cursor->y, &sx, &sy, NULL);
if (surface == roots_surface->layer_surface->surface) {
struct timespec time;
if (clock_gettime(CLOCK_MONOTONIC, &time) == 0) {
roots_cursor_update_position(seat->cursor,
time.tv_sec * 1000 + time.tv_nsec / 1000000);
} else {
wlr_log(WLR_ERROR, "Failed to get time, not updating"
"position. Errno: %s\n", strerror(errno));
}
}
}
}
static void arrange_layer(struct wlr_output *output,
struct wl_list *seats /* struct *roots_seat */,
struct wl_list *list /* struct *roots_layer_surface */,
struct wlr_box *usable_area, bool exclusive) {
struct roots_layer_surface *roots_surface;
struct wlr_box full_area = { 0 };
wlr_output_effective_resolution(output,
&full_area.width, &full_area.height);
wl_list_for_each_reverse(roots_surface, list, link) {
struct wlr_layer_surface *layer = roots_surface->layer_surface;
struct wlr_layer_surface_state *state = &layer->current;
if (exclusive != (state->exclusive_zone > 0)) {
continue;
}
struct wlr_box bounds;
if (state->exclusive_zone == -1) {
bounds = full_area;
} else {
bounds = *usable_area;
}
struct wlr_box box = {
.width = state->desired_width,
.height = state->desired_height
};
// Horizontal axis
const uint32_t both_horiz = ZWLR_LAYER_SURFACE_V1_ANCHOR_LEFT
| ZWLR_LAYER_SURFACE_V1_ANCHOR_RIGHT;
if ((state->anchor & both_horiz) && box.width == 0) {
box.x = bounds.x;
box.width = bounds.width;
} else if ((state->anchor & ZWLR_LAYER_SURFACE_V1_ANCHOR_LEFT)) {
box.x = bounds.x;
} else if ((state->anchor & ZWLR_LAYER_SURFACE_V1_ANCHOR_RIGHT)) {
box.x = bounds.x + (bounds.width - box.width);
} else {
box.x = bounds.x + ((bounds.width / 2) - (box.width / 2));
}
// Vertical axis
const uint32_t both_vert = ZWLR_LAYER_SURFACE_V1_ANCHOR_TOP
| ZWLR_LAYER_SURFACE_V1_ANCHOR_BOTTOM;
if ((state->anchor & both_vert) && box.height == 0) {
box.y = bounds.y;
box.height = bounds.height;
} else if ((state->anchor & ZWLR_LAYER_SURFACE_V1_ANCHOR_TOP)) {
box.y = bounds.y;
} else if ((state->anchor & ZWLR_LAYER_SURFACE_V1_ANCHOR_BOTTOM)) {
box.y = bounds.y + (bounds.height - box.height);
} else {
box.y = bounds.y + ((bounds.height / 2) - (box.height / 2));
}
// Margin
if ((state->anchor & both_horiz) == both_horiz) {
box.x += state->margin.left;
box.width -= state->margin.left + state->margin.right;
} else if ((state->anchor & ZWLR_LAYER_SURFACE_V1_ANCHOR_LEFT)) {
box.x += state->margin.left;
} else if ((state->anchor & ZWLR_LAYER_SURFACE_V1_ANCHOR_RIGHT)) {
box.x -= state->margin.right;
}
if ((state->anchor & both_vert) == both_vert) {
box.y += state->margin.top;
box.height -= state->margin.top + state->margin.bottom;
} else if ((state->anchor & ZWLR_LAYER_SURFACE_V1_ANCHOR_TOP)) {
box.y += state->margin.top;
} else if ((state->anchor & ZWLR_LAYER_SURFACE_V1_ANCHOR_BOTTOM)) {
box.y -= state->margin.bottom;
}
if (box.width < 0 || box.height < 0) {
// TODO: Bubble up a protocol error?
wlr_layer_surface_close(layer);
continue;
}
// Apply
struct wlr_box old_geo = roots_surface->geo;
roots_surface->geo = box;
apply_exclusive(usable_area, state->anchor, state->exclusive_zone,
state->margin.top, state->margin.right,
state->margin.bottom, state->margin.left);
wlr_layer_surface_configure(layer, box.width, box.height);
// Having a cursor newly end up over the moved layer will not
// automatically send a motion event to the surface. The event needs to
// be synthesized.
// Only update layer surfaces which kept their size (and so buffers) the
// same, because those with resized buffers will be handled separately.
if (roots_surface->geo.x != old_geo.x
|| roots_surface->geo.y != old_geo.y) {
update_cursors(roots_surface, seats);
}
}
}
void arrange_layers(struct roots_output *output) {
struct wlr_box usable_area = { 0 };
wlr_output_effective_resolution(output->wlr_output,
&usable_area.width, &usable_area.height);
// Arrange exclusive surfaces from top->bottom
arrange_layer(output->wlr_output, &output->desktop->server->input->seats,
&output->layers[ZWLR_LAYER_SHELL_V1_LAYER_OVERLAY],
&usable_area, true);
arrange_layer(output->wlr_output, &output->desktop->server->input->seats,
&output->layers[ZWLR_LAYER_SHELL_V1_LAYER_TOP],
&usable_area, true);
arrange_layer(output->wlr_output, &output->desktop->server->input->seats,
&output->layers[ZWLR_LAYER_SHELL_V1_LAYER_BOTTOM],
&usable_area, true);
arrange_layer(output->wlr_output, &output->desktop->server->input->seats,
&output->layers[ZWLR_LAYER_SHELL_V1_LAYER_BACKGROUND],
&usable_area, true);
memcpy(&output->usable_area, &usable_area, sizeof(struct wlr_box));
struct roots_view *view;
wl_list_for_each(view, &output->desktop->views, link) {
if (view->maximized) {
view_arrange_maximized(view);
}
}
// Arrange non-exlusive surfaces from top->bottom
arrange_layer(output->wlr_output, &output->desktop->server->input->seats,
&output->layers[ZWLR_LAYER_SHELL_V1_LAYER_OVERLAY],
&usable_area, false);
arrange_layer(output->wlr_output, &output->desktop->server->input->seats,
&output->layers[ZWLR_LAYER_SHELL_V1_LAYER_TOP],
&usable_area, false);
arrange_layer(output->wlr_output, &output->desktop->server->input->seats,
&output->layers[ZWLR_LAYER_SHELL_V1_LAYER_BOTTOM],
&usable_area, false);
arrange_layer(output->wlr_output, &output->desktop->server->input->seats,
&output->layers[ZWLR_LAYER_SHELL_V1_LAYER_BACKGROUND],
&usable_area, false);
// Find topmost keyboard interactive layer, if such a layer exists
uint32_t layers_above_shell[] = {
ZWLR_LAYER_SHELL_V1_LAYER_OVERLAY,
ZWLR_LAYER_SHELL_V1_LAYER_TOP,
};
size_t nlayers = sizeof(layers_above_shell) / sizeof(layers_above_shell[0]);
struct roots_layer_surface *layer, *topmost = NULL;
for (size_t i = 0; i < nlayers; ++i) {
wl_list_for_each_reverse(layer,
&output->layers[layers_above_shell[i]], link) {
if (layer->layer_surface->current.keyboard_interactive) {
topmost = layer;
break;
}
}
if (topmost != NULL) {
break;
}
}
struct roots_input *input = output->desktop->server->input;
struct roots_seat *seat;
wl_list_for_each(seat, &input->seats, link) {
roots_seat_set_focus_layer(seat,
topmost ? topmost->layer_surface : NULL);
}
}
static void handle_output_destroy(struct wl_listener *listener, void *data) {
struct roots_layer_surface *layer =
wl_container_of(listener, layer, output_destroy);
layer->layer_surface->output = NULL;
wl_list_remove(&layer->output_destroy.link);
wlr_layer_surface_close(layer->layer_surface);
}
static void handle_surface_commit(struct wl_listener *listener, void *data) {
struct roots_layer_surface *layer =
wl_container_of(listener, layer, surface_commit);
struct wlr_layer_surface *layer_surface = layer->layer_surface;
struct wlr_output *wlr_output = layer_surface->output;
if (wlr_output != NULL) {
struct roots_output *output = wlr_output->data;
struct wlr_box old_geo = layer->geo;
arrange_layers(output);
// Cursor changes which happen as a consequence of resizing a layer
// surface are applied in arrange_layers. Because the resize happens
// before the underlying surface changes, it will only receive a cursor
// update if the new cursor position crosses the *old* sized surface in
// the *new* layer surface.
// Another cursor move event is needed when the surface actually
// changes.
struct wlr_surface *surface = layer_surface->surface;
if (surface->previous.width != surface->current.width ||
surface->previous.height != surface->current.height) {
update_cursors(layer, &output->desktop->server->input->seats);
}
if (memcmp(&old_geo, &layer->geo, sizeof(struct wlr_box)) != 0) {
output_damage_whole_local_surface(output, layer_surface->surface,
old_geo.x, old_geo.y, 0);
output_damage_whole_local_surface(output, layer_surface->surface,
layer->geo.x, layer->geo.y, 0);
} else {
output_damage_from_local_surface(output, layer_surface->surface,
layer->geo.x, layer->geo.y, 0);
}
}
}
static void unmap(struct wlr_layer_surface *layer_surface) {
struct roots_layer_surface *layer = layer_surface->data;
struct wlr_output *wlr_output = layer_surface->output;
if (wlr_output != NULL) {
struct roots_output *output = wlr_output->data;
output_damage_whole_local_surface(output, layer_surface->surface,
layer->geo.x, layer->geo.y, 0);
}
}
static void handle_destroy(struct wl_listener *listener, void *data) {
struct roots_layer_surface *layer = wl_container_of(
listener, layer, destroy);
if (layer->layer_surface->mapped) {
unmap(layer->layer_surface);
}
wl_list_remove(&layer->link);
wl_list_remove(&layer->destroy.link);
wl_list_remove(&layer->map.link);
wl_list_remove(&layer->unmap.link);
wl_list_remove(&layer->surface_commit.link);
if (layer->layer_surface->output) {
wl_list_remove(&layer->output_destroy.link);
arrange_layers((struct roots_output *)layer->layer_surface->output->data);
}
free(layer);
}
static void handle_map(struct wl_listener *listener, void *data) {
struct wlr_layer_surface *layer_surface = data;
struct roots_layer_surface *layer = layer_surface->data;
struct wlr_output *wlr_output = layer_surface->output;
struct roots_output *output = wlr_output->data;
output_damage_whole_local_surface(output, layer_surface->surface,
layer->geo.x, layer->geo.y, 0);
wlr_surface_send_enter(layer_surface->surface, wlr_output);
}
static void handle_unmap(struct wl_listener *listener, void *data) {
struct roots_layer_surface *layer = wl_container_of(
listener, layer, unmap);
struct wlr_output *wlr_output = layer->layer_surface->output;
struct roots_output *output = wlr_output->data;
unmap(layer->layer_surface);
input_update_cursor_focus(output->desktop->server->input);
}
static void popup_handle_map(struct wl_listener *listener, void *data) {
struct roots_layer_popup *popup = wl_container_of(listener, popup, map);
struct roots_layer_surface *layer = popup->parent;
struct wlr_output *wlr_output = layer->layer_surface->output;
struct roots_output *output = wlr_output->data;
int ox = popup->wlr_popup->geometry.x + layer->geo.x;
int oy = popup->wlr_popup->geometry.y + layer->geo.y;
output_damage_whole_local_surface(output, popup->wlr_popup->base->surface,
ox, oy, 0);
input_update_cursor_focus(output->desktop->server->input);
}
static void popup_handle_unmap(struct wl_listener *listener, void *data) {
struct roots_layer_popup *popup = wl_container_of(listener, popup, unmap);
struct roots_layer_surface *layer = popup->parent;
struct wlr_output *wlr_output = layer->layer_surface->output;
struct roots_output *output = wlr_output->data;
int ox = popup->wlr_popup->geometry.x + layer->geo.x;
int oy = popup->wlr_popup->geometry.y + layer->geo.y;
output_damage_whole_local_surface(output, popup->wlr_popup->base->surface,
ox, oy, 0);
}
static void popup_handle_commit(struct wl_listener *listener, void *data) {
struct roots_layer_popup *popup = wl_container_of(listener, popup, commit);
struct roots_layer_surface *layer = popup->parent;
struct wlr_output *wlr_output = layer->layer_surface->output;
struct roots_output *output = wlr_output->data;
int ox = popup->wlr_popup->geometry.x + layer->geo.x;
int oy = popup->wlr_popup->geometry.y + layer->geo.y;
output_damage_from_local_surface(output, popup->wlr_popup->base->surface,
ox, oy, 0);
}
static void popup_handle_destroy(struct wl_listener *listener, void *data) {
struct roots_layer_popup *popup =
wl_container_of(listener, popup, destroy);
wl_list_remove(&popup->map.link);
wl_list_remove(&popup->unmap.link);
wl_list_remove(&popup->destroy.link);
wl_list_remove(&popup->commit.link);
free(popup);
}
static struct roots_layer_popup *popup_create(struct roots_layer_surface *parent,
struct wlr_xdg_popup *wlr_popup) {
struct roots_layer_popup *popup =
calloc(1, sizeof(struct roots_layer_popup));
if (popup == NULL) {
return NULL;
}
popup->wlr_popup = wlr_popup;
popup->parent = parent;
popup->map.notify = popup_handle_map;
wl_signal_add(&wlr_popup->base->events.map, &popup->map);
popup->unmap.notify = popup_handle_unmap;
wl_signal_add(&wlr_popup->base->events.unmap, &popup->unmap);
popup->destroy.notify = popup_handle_destroy;
wl_signal_add(&wlr_popup->base->events.destroy, &popup->destroy);
popup->commit.notify = popup_handle_commit;
wl_signal_add(&wlr_popup->base->surface->events.commit, &popup->commit);
/* TODO: popups can have popups, see xdg_shell::popup_create */
return popup;
}
static void handle_new_popup(struct wl_listener *listener, void *data) {
struct roots_layer_surface *roots_layer_surface =
wl_container_of(listener, roots_layer_surface, new_popup);
struct wlr_xdg_popup *wlr_popup = data;
popup_create(roots_layer_surface, wlr_popup);
}
void handle_layer_shell_surface(struct wl_listener *listener, void *data) {
struct wlr_layer_surface *layer_surface = data;
struct roots_desktop *desktop =
wl_container_of(listener, desktop, layer_shell_surface);
wlr_log(WLR_DEBUG, "new layer surface: namespace %s layer %d anchor %d "
"size %dx%d margin %d,%d,%d,%d",
layer_surface->namespace, layer_surface->layer, layer_surface->layer,
layer_surface->client_pending.desired_width,
layer_surface->client_pending.desired_height,
layer_surface->client_pending.margin.top,
layer_surface->client_pending.margin.right,
layer_surface->client_pending.margin.bottom,
layer_surface->client_pending.margin.left);
if (!layer_surface->output) {
struct roots_input *input = desktop->server->input;
struct roots_seat *seat = input_last_active_seat(input);
assert(seat); // Technically speaking we should handle this case
struct wlr_output *output =
wlr_output_layout_output_at(desktop->layout,
seat->cursor->cursor->x,
seat->cursor->cursor->y);
if (!output) {
wlr_log(WLR_ERROR, "Couldn't find output at (%.0f,%.0f)",
seat->cursor->cursor->x,
seat->cursor->cursor->y);
output = wlr_output_layout_get_center_output(desktop->layout);
}
if (output) {
layer_surface->output = output;
} else {
wlr_layer_surface_close(layer_surface);
return;
}
}
struct roots_layer_surface *roots_surface =
calloc(1, sizeof(struct roots_layer_surface));
if (!roots_surface) {
return;
}
roots_surface->surface_commit.notify = handle_surface_commit;
wl_signal_add(&layer_surface->surface->events.commit,
&roots_surface->surface_commit);
roots_surface->output_destroy.notify = handle_output_destroy;
wl_signal_add(&layer_surface->output->events.destroy,
&roots_surface->output_destroy);
roots_surface->destroy.notify = handle_destroy;
wl_signal_add(&layer_surface->events.destroy, &roots_surface->destroy);
roots_surface->map.notify = handle_map;
wl_signal_add(&layer_surface->events.map, &roots_surface->map);
roots_surface->unmap.notify = handle_unmap;
wl_signal_add(&layer_surface->events.unmap, &roots_surface->unmap);
roots_surface->new_popup.notify = handle_new_popup;
wl_signal_add(&layer_surface->events.new_popup, &roots_surface->new_popup);
// TODO: Listen for subsurfaces
roots_surface->layer_surface = layer_surface;
layer_surface->data = roots_surface;
struct roots_output *output = layer_surface->output->data;
wl_list_insert(&output->layers[layer_surface->layer], &roots_surface->link);
// Temporarily set the layer's current state to client_pending
// So that we can easily arrange it
struct wlr_layer_surface_state old_state = layer_surface->current;
layer_surface->current = layer_surface->client_pending;
arrange_layers(output);
layer_surface->current = old_state;
}