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https://github.com/hyprwm/wlroots-hyprland.git
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85 lines
2 KiB
C
85 lines
2 KiB
C
#ifndef _ROOTSTON_SEAT_H
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#define _ROOTSTON_SEAT_H
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#include <wayland-server.h>
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#include "rootston/input.h"
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#include "rootston/keyboard.h"
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struct roots_seat {
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struct roots_input *input;
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struct wlr_seat *seat;
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struct roots_cursor *cursor;
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struct wl_list link;
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// coordinates of the first touch point if it exists
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int32_t touch_id;
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double touch_x, touch_y;
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struct wl_list views; // roots_seat_view::link
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bool has_focus;
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struct wl_list keyboards;
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struct wl_list pointers;
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struct wl_list touch;
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struct wl_list tablet_tools;
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};
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struct roots_seat_view {
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struct roots_seat *seat;
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struct roots_view *view;
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struct wl_list link; // roots_seat::views
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struct wl_listener view_destroy;
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};
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struct roots_pointer {
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struct roots_seat *seat;
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struct wlr_input_device *device;
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struct wl_list link;
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};
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struct roots_touch {
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struct roots_seat *seat;
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struct wlr_input_device *device;
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struct wl_list link;
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};
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struct roots_tablet_tool {
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struct roots_seat *seat;
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struct wlr_input_device *device;
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struct wl_listener axis;
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struct wl_listener proximity;
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struct wl_listener tip;
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struct wl_listener button;
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struct wl_list link;
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};
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struct roots_seat *roots_seat_create(struct roots_input *input, char *name);
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void roots_seat_destroy(struct roots_seat *seat);
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void roots_seat_add_device(struct roots_seat *seat,
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struct wlr_input_device *device);
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void roots_seat_remove_device(struct roots_seat *seat,
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struct wlr_input_device *device);
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void roots_seat_configure_cursor(struct roots_seat *seat);
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void roots_seat_configure_xcursor(struct roots_seat *seat);
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bool roots_seat_has_meta_pressed(struct roots_seat *seat);
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struct roots_view *roots_seat_get_focus(struct roots_seat *seat);
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void roots_seat_set_focus(struct roots_seat *seat, struct roots_view *view);
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void roots_seat_cycle_focus(struct roots_seat *seat);
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void roots_seat_begin_move(struct roots_seat *seat, struct roots_view *view);
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void roots_seat_begin_resize(struct roots_seat *seat, struct roots_view *view,
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uint32_t edges);
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void roots_seat_begin_rotate(struct roots_seat *seat, struct roots_view *view);
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#endif
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