mirror of
https://github.com/hyprwm/wlroots-hyprland.git
synced 2024-11-26 22:55:58 +01:00
2948f53721
the libinput backend does wl_display roundtrips, during which there is a small window where keystrokes can be handled before the rest of the example compositor is ready. Setting the callback later ensures we're not called at this point
192 lines
6.4 KiB
C
192 lines
6.4 KiB
C
#define _POSIX_C_SOURCE 199309L
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#include <string.h>
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#include <stdio.h>
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#include <stdlib.h>
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#include <time.h>
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#include <inttypes.h>
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#include <unistd.h>
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#include <sys/mman.h>
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#include <wayland-server.h>
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#include <wlr/backend.h>
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#include <wlr/backend/session.h>
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#include <wlr/render.h>
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#include <wlr/render/matrix.h>
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#include <wlr/render/gles2.h>
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#include <wlr/types/wlr_output.h>
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#include <wlr/types/wlr_surface.h>
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#include <wlr/types/wlr_wl_shell.h>
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#include <wlr/types/wlr_xdg_shell_v6.h>
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#include <wlr/types/wlr_seat.h>
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#include <wlr/types/wlr_data_device_manager.h>
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#include "wlr/types/wlr_compositor.h"
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#include <xkbcommon/xkbcommon.h>
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#include <wlr/util/log.h>
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#include "shared.h"
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// TODO: move to common header?
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int os_create_anonymous_file(off_t size);
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struct sample_state {
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struct wlr_renderer *renderer;
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struct wlr_compositor *wlr_compositor;
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struct wlr_wl_shell *wl_shell;
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struct wlr_seat *wl_seat;
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struct wlr_xdg_shell_v6 *xdg_shell;
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struct wlr_data_device_manager *data_device_manager;
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struct wl_resource *focus;
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struct wl_listener keyboard_bound;
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int keymap_fd;
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size_t keymap_size;
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uint32_t serial;
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};
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/*
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* Convert timespec to milliseconds
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*/
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static inline int64_t timespec_to_msec(const struct timespec *a) {
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return (int64_t)a->tv_sec * 1000 + a->tv_nsec / 1000000;
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}
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static void output_frame_handle_surface(struct sample_state *sample,
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struct wlr_output *wlr_output, struct timespec *ts,
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struct wl_resource *_res) {
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struct wlr_surface *surface = wl_resource_get_user_data(_res);
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float matrix[16];
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float transform[16];
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wlr_surface_flush_damage(surface);
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if (surface->texture->valid) {
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wlr_matrix_translate(&transform, 200, 200, 0);
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wlr_surface_get_matrix(surface, &matrix,
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&wlr_output->transform_matrix, &transform);
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wlr_render_with_matrix(sample->renderer, surface->texture, &matrix);
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struct wlr_frame_callback *cb, *cnext;
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wl_list_for_each_safe(cb, cnext, &surface->frame_callback_list, link) {
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wl_callback_send_done(cb->resource, timespec_to_msec(ts));
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wl_resource_destroy(cb->resource);
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}
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}
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}
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static void handle_output_frame(struct output_state *output, struct timespec *ts) {
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struct compositor_state *state = output->compositor;
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struct sample_state *sample = state->data;
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struct wlr_output *wlr_output = output->output;
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wlr_output_make_current(wlr_output);
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wlr_renderer_begin(sample->renderer, wlr_output);
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struct wlr_wl_shell_surface *wl_shell_surface;
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wl_list_for_each(wl_shell_surface, &sample->wl_shell->surfaces, link) {
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output_frame_handle_surface(sample, wlr_output, ts, wl_shell_surface->surface);
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}
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struct wlr_xdg_surface_v6 *xdg_surface;
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wl_list_for_each(xdg_surface, &sample->xdg_shell->surfaces, link) {
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output_frame_handle_surface(sample, wlr_output, ts, xdg_surface->surface);
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}
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wlr_renderer_end(sample->renderer);
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wlr_output_swap_buffers(wlr_output);
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}
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static void handle_keyboard_key(struct keyboard_state *keyboard, uint32_t keycode,
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xkb_keysym_t sym, enum wlr_key_state key_state) {
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struct compositor_state *state = keyboard->compositor;
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struct sample_state *sample = state->data;
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struct wl_resource *res = NULL;
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struct wlr_seat_handle *seat_handle = NULL;
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wl_list_for_each(res, &sample->wlr_compositor->surfaces, link) {
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break;
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}
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if (res) {
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seat_handle = wlr_seat_handle_for_client(sample->wl_seat,
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wl_resource_get_client(res));
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}
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if (res != sample->focus && seat_handle && seat_handle->keyboard) {
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struct wl_array keys;
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wl_array_init(&keys);
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wl_keyboard_send_enter(seat_handle->keyboard, ++sample->serial, res, &keys);
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sample->focus = res;
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}
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if (seat_handle && seat_handle->keyboard) {
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uint32_t depressed = xkb_state_serialize_mods(keyboard->xkb_state,
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XKB_STATE_MODS_DEPRESSED);
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uint32_t latched = xkb_state_serialize_mods(keyboard->xkb_state,
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XKB_STATE_MODS_LATCHED);
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uint32_t locked = xkb_state_serialize_mods(keyboard->xkb_state,
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XKB_STATE_MODS_LOCKED);
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uint32_t group = xkb_state_serialize_layout(keyboard->xkb_state,
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XKB_STATE_LAYOUT_EFFECTIVE);
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wl_keyboard_send_modifiers(seat_handle->keyboard, ++sample->serial, depressed,
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latched, locked, group);
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wl_keyboard_send_key(seat_handle->keyboard, ++sample->serial, 0, keycode, key_state);
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}
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}
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static void handle_keyboard_bound(struct wl_listener *listener, void *data) {
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struct wlr_seat_handle *handle = data;
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struct sample_state *state = wl_container_of(listener, state, keyboard_bound);
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wl_keyboard_send_keymap(handle->keyboard, WL_KEYBOARD_KEYMAP_FORMAT_XKB_V1,
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state->keymap_fd, state->keymap_size);
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if (wl_resource_get_version(handle->keyboard) >= 2) {
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wl_keyboard_send_repeat_info(handle->keyboard, 25, 600);
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}
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}
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int main() {
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struct sample_state state = { 0 };
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struct compositor_state compositor = { 0,
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.data = &state,
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.output_frame_cb = handle_output_frame,
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};
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compositor_init(&compositor);
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state.renderer = wlr_gles2_renderer_create(compositor.backend);
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if (!state.renderer) {
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wlr_log(L_ERROR, "Could not start compositor, OOM");
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exit(EXIT_FAILURE);
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}
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wl_display_init_shm(compositor.display);
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state.wlr_compositor = wlr_compositor_create(compositor.display, state.renderer);
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state.wl_shell = wlr_wl_shell_create(compositor.display);
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state.xdg_shell = wlr_xdg_shell_v6_create(compositor.display);
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state.data_device_manager = wlr_data_device_manager_create(compositor.display);
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state.wl_seat = wlr_seat_create(compositor.display, "seat0");
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state.keyboard_bound.notify = handle_keyboard_bound;
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wl_signal_add(&state.wl_seat->events.keyboard_bound, &state.keyboard_bound);
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wlr_seat_set_capabilities(state.wl_seat, WL_SEAT_CAPABILITY_KEYBOARD
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| WL_SEAT_CAPABILITY_POINTER | WL_SEAT_CAPABILITY_TOUCH);
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struct keyboard_state *kbstate;
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wl_list_for_each(kbstate, &compositor.keyboards, link) {
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char *keymap = xkb_keymap_get_as_string(kbstate->keymap,
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XKB_KEYMAP_FORMAT_TEXT_V1);
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state.keymap_size = strlen(keymap);
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state.keymap_fd = os_create_anonymous_file(state.keymap_size);
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void *ptr = mmap(NULL, state.keymap_size,
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PROT_READ | PROT_WRITE,
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MAP_SHARED, state.keymap_fd, 0);
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strcpy(ptr, keymap);
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free(keymap);
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break;
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}
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compositor.keyboard_key_cb = handle_keyboard_key;
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wl_display_run(compositor.display);
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close(state.keymap_fd);
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wlr_seat_destroy(state.wl_seat);
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wlr_data_device_manager_destroy(state.data_device_manager);
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wlr_xdg_shell_v6_destroy(state.xdg_shell);
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wlr_wl_shell_destroy(state.wl_shell);
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wlr_compositor_destroy(state.wlr_compositor);
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wlr_renderer_destroy(state.renderer);
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compositor_fini(&compositor);
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}
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