wlroots-hyprland/include/wlr/render/wlr_texture.h

69 lines
2.2 KiB
C

#ifndef WLR_RENDER_WLR_TEXTURE_H
#define WLR_RENDER_WLR_TEXTURE_H
#include <EGL/egl.h>
#include <EGL/eglext.h>
#include <stdint.h>
#include <wayland-server-protocol.h>
struct wlr_texture_impl;
struct wlr_texture {
struct wlr_texture_impl *impl;
bool valid;
uint32_t format;
int width, height;
bool inverted_y;
struct wl_signal destroy_signal;
struct wl_resource *resource;
};
/**
* Copies pixels to this texture. The buffer is not accessed after this function
* returns.
*/
bool wlr_texture_upload_pixels(struct wlr_texture *tex,
enum wl_shm_format format, int stride, int width, int height,
const unsigned char *pixels);
/**
* Copies pixels to this texture. The buffer is not accessed after this function
* returns. Under some circumstances, this function may re-upload the entire
* buffer - therefore, the entire buffer must be valid.
*/
bool wlr_texture_update_pixels(struct wlr_texture *surf,
enum wl_shm_format format, int stride, int x, int y,
int width, int height, const unsigned char *pixels);
/**
* Copies pixels from a wl_shm_buffer into this texture. The buffer is not
* accessed after this function returns.
*/
bool wlr_texture_upload_shm(struct wlr_texture *tex, uint32_t format,
struct wl_shm_buffer *shm);
/**
* Attaches the contents from the given wl_drm wl_buffer resource onto the
* texture. The wl_resource is not used after this call.
* Will fail (return false) if the given resource is no drm buffer.
*/
bool wlr_texture_upload_drm(struct wlr_texture *tex,
struct wl_resource *drm_buffer);
bool wlr_texture_upload_eglimage(struct wlr_texture *tex,
EGLImageKHR image, uint32_t width, uint32_t height);
bool wlr_texture_upload_dmabuf(struct wlr_texture *tex,
struct wl_resource *dmabuf_resource);
/**
* Copies a rectangle of pixels from a wl_shm_buffer onto the texture. The
* buffer is not accessed after this function returns. Under some circumstances,
* this function may re-upload the entire buffer - therefore, the entire buffer
* must be valid.
*/
bool wlr_texture_update_shm(struct wlr_texture *surf, uint32_t format,
int x, int y, int width, int height, struct wl_shm_buffer *shm);
/**
* Destroys this wlr_texture.
*/
void wlr_texture_destroy(struct wlr_texture *texture);
#endif