mirror of
https://github.com/hyprwm/wlroots-hyprland.git
synced 2024-11-02 03:45:58 +01:00
378 lines
12 KiB
C
378 lines
12 KiB
C
#ifndef RENDER_VULKAN_H
|
|
#define RENDER_VULKAN_H
|
|
|
|
#include <stdint.h>
|
|
#include <string.h>
|
|
#include <stdbool.h>
|
|
#include <vulkan/vulkan.h>
|
|
#include <wlr/render/wlr_renderer.h>
|
|
#include <wlr/render/wlr_texture.h>
|
|
#include <wlr/render/drm_format_set.h>
|
|
#include <wlr/render/interface.h>
|
|
#include <wlr/util/addon.h>
|
|
|
|
struct wlr_vk_descriptor_pool;
|
|
|
|
struct wlr_vk_instance {
|
|
VkInstance instance;
|
|
VkDebugUtilsMessengerEXT messenger;
|
|
|
|
struct {
|
|
PFN_vkCreateDebugUtilsMessengerEXT createDebugUtilsMessengerEXT;
|
|
PFN_vkDestroyDebugUtilsMessengerEXT destroyDebugUtilsMessengerEXT;
|
|
} api;
|
|
};
|
|
|
|
// Creates and initializes a vulkan instance.
|
|
// The debug parameter determines if validation layers are enabled and a
|
|
// debug messenger created.
|
|
struct wlr_vk_instance *vulkan_instance_create(bool debug);
|
|
void vulkan_instance_destroy(struct wlr_vk_instance *ini);
|
|
|
|
// Logical vulkan device state.
|
|
struct wlr_vk_device {
|
|
struct wlr_vk_instance *instance;
|
|
|
|
VkPhysicalDevice phdev;
|
|
VkDevice dev;
|
|
|
|
int drm_fd;
|
|
|
|
bool implicit_sync_interop;
|
|
bool sampler_ycbcr_conversion;
|
|
|
|
// we only ever need one queue for rendering and transfer commands
|
|
uint32_t queue_family;
|
|
VkQueue queue;
|
|
|
|
struct {
|
|
PFN_vkGetMemoryFdPropertiesKHR vkGetMemoryFdPropertiesKHR;
|
|
PFN_vkWaitSemaphoresKHR vkWaitSemaphoresKHR;
|
|
PFN_vkGetSemaphoreCounterValueKHR vkGetSemaphoreCounterValueKHR;
|
|
PFN_vkGetSemaphoreFdKHR vkGetSemaphoreFdKHR;
|
|
PFN_vkImportSemaphoreFdKHR vkImportSemaphoreFdKHR;
|
|
PFN_vkQueueSubmit2KHR vkQueueSubmit2KHR;
|
|
} api;
|
|
|
|
uint32_t format_prop_count;
|
|
struct wlr_vk_format_props *format_props;
|
|
struct wlr_drm_format_set dmabuf_render_formats;
|
|
struct wlr_drm_format_set dmabuf_texture_formats;
|
|
|
|
// supported formats for textures (contains only those formats
|
|
// that support everything we need for textures)
|
|
uint32_t shm_format_count;
|
|
uint32_t *shm_formats; // to implement vulkan_get_shm_texture_formats
|
|
};
|
|
|
|
// Tries to find the VkPhysicalDevice for the given drm fd.
|
|
// Might find none and return VK_NULL_HANDLE.
|
|
VkPhysicalDevice vulkan_find_drm_phdev(struct wlr_vk_instance *ini, int drm_fd);
|
|
int vulkan_open_phdev_drm_fd(VkPhysicalDevice phdev);
|
|
|
|
// Creates a device for the given instance and physical device.
|
|
struct wlr_vk_device *vulkan_device_create(struct wlr_vk_instance *ini,
|
|
VkPhysicalDevice phdev);
|
|
void vulkan_device_destroy(struct wlr_vk_device *dev);
|
|
|
|
// Tries to find any memory bit for the given vulkan device that
|
|
// supports the given flags and is set in req_bits (e.g. if memory
|
|
// type 2 is ok, (req_bits & (1 << 2)) must not be 0.
|
|
// Set req_bits to 0xFFFFFFFF to allow all types.
|
|
int vulkan_find_mem_type(struct wlr_vk_device *device,
|
|
VkMemoryPropertyFlags flags, uint32_t req_bits);
|
|
|
|
struct wlr_vk_format {
|
|
uint32_t drm;
|
|
VkFormat vk;
|
|
bool is_srgb;
|
|
bool is_ycbcr;
|
|
};
|
|
|
|
// Returns all known format mappings.
|
|
// Might not be supported for gpu/usecase.
|
|
const struct wlr_vk_format *vulkan_get_format_list(size_t *len);
|
|
const struct wlr_vk_format *vulkan_get_format_from_drm(uint32_t drm_format);
|
|
|
|
struct wlr_vk_format_modifier_props {
|
|
VkDrmFormatModifierPropertiesEXT props;
|
|
VkExtent2D max_extent;
|
|
};
|
|
|
|
struct wlr_vk_format_props {
|
|
struct wlr_vk_format format;
|
|
|
|
struct {
|
|
VkExtent2D max_extent;
|
|
VkFormatFeatureFlags features;
|
|
} shm;
|
|
|
|
struct {
|
|
uint32_t render_mod_count;
|
|
struct wlr_vk_format_modifier_props *render_mods;
|
|
|
|
uint32_t texture_mod_count;
|
|
struct wlr_vk_format_modifier_props *texture_mods;
|
|
} dmabuf;
|
|
};
|
|
|
|
void vulkan_format_props_query(struct wlr_vk_device *dev,
|
|
const struct wlr_vk_format *format);
|
|
const struct wlr_vk_format_modifier_props *vulkan_format_props_find_modifier(
|
|
struct wlr_vk_format_props *props, uint64_t mod, bool render);
|
|
void vulkan_format_props_finish(struct wlr_vk_format_props *props);
|
|
|
|
struct wlr_vk_pipeline_layout {
|
|
VkPipelineLayout vk;
|
|
VkDescriptorSetLayout ds;
|
|
VkSampler sampler;
|
|
|
|
// for YCbCr pipelines only
|
|
struct {
|
|
VkSamplerYcbcrConversion conversion;
|
|
VkFormat format;
|
|
} ycbcr;
|
|
};
|
|
|
|
// Constants used to pick the color transform for the texture drawing
|
|
// fragment shader. Must match those in shaders/texture.frag
|
|
enum wlr_vk_texture_transform {
|
|
WLR_VK_TEXTURE_TRANSFORM_IDENTITY = 0,
|
|
WLR_VK_TEXTURE_TRANSFORM_SRGB = 1,
|
|
};
|
|
|
|
// For each format we want to render, we need a separate renderpass
|
|
// and therefore also separate pipelines.
|
|
struct wlr_vk_render_format_setup {
|
|
struct wl_list link; // wlr_vk_renderer.render_format_setups
|
|
VkFormat render_format; // used in renderpass
|
|
VkRenderPass render_pass;
|
|
|
|
VkPipeline tex_identity_pipe;
|
|
VkPipeline tex_srgb_pipe;
|
|
VkPipeline quad_pipe;
|
|
VkPipeline output_pipe;
|
|
|
|
VkPipeline *tex_ycbcr_pipelines; // same length as wlr_vk_renderer.ycbcr_pipeline_layouts
|
|
};
|
|
|
|
// Renderer-internal represenation of an wlr_buffer imported for rendering.
|
|
struct wlr_vk_render_buffer {
|
|
struct wlr_buffer *wlr_buffer;
|
|
struct wlr_addon addon;
|
|
struct wlr_vk_renderer *renderer;
|
|
struct wlr_vk_render_format_setup *render_setup;
|
|
struct wl_list link; // wlr_vk_renderer.buffers
|
|
|
|
VkImage image;
|
|
VkImageView image_view;
|
|
VkFramebuffer framebuffer;
|
|
uint32_t mem_count;
|
|
VkDeviceMemory memories[WLR_DMABUF_MAX_PLANES];
|
|
bool transitioned;
|
|
|
|
VkImage blend_image;
|
|
VkImageView blend_image_view;
|
|
VkDeviceMemory blend_memory;
|
|
VkDescriptorSet blend_descriptor_set;
|
|
struct wlr_vk_descriptor_pool *blend_attachment_pool;
|
|
bool blend_transitioned;
|
|
};
|
|
|
|
struct wlr_vk_command_buffer {
|
|
VkCommandBuffer vk;
|
|
bool recording;
|
|
uint64_t timeline_point;
|
|
// Textures to destroy after the command buffer completes
|
|
struct wl_list destroy_textures; // wlr_vk_texture.destroy_link
|
|
// Staging shared buffers to release after the command buffer completes
|
|
struct wl_list stage_buffers; // wlr_vk_shared_buffer.link
|
|
|
|
// For DMA-BUF implicit sync interop, may be NULL
|
|
VkSemaphore binary_semaphore;
|
|
};
|
|
|
|
#define VULKAN_COMMAND_BUFFERS_CAP 64
|
|
|
|
// Vulkan wlr_renderer implementation on top of a wlr_vk_device.
|
|
struct wlr_vk_renderer {
|
|
struct wlr_renderer wlr_renderer;
|
|
struct wlr_backend *backend;
|
|
struct wlr_vk_device *dev;
|
|
|
|
VkCommandPool command_pool;
|
|
|
|
VkShaderModule vert_module;
|
|
VkShaderModule tex_frag_module;
|
|
VkShaderModule quad_frag_module;
|
|
VkShaderModule output_module;
|
|
|
|
struct wlr_vk_pipeline_layout default_pipeline_layout;
|
|
size_t ycbcr_pipeline_layouts_len;
|
|
struct wlr_vk_pipeline_layout *ycbcr_pipeline_layouts;
|
|
|
|
// for blend->output subpass
|
|
VkPipelineLayout output_pipe_layout;
|
|
VkDescriptorSetLayout output_ds_layout;
|
|
size_t last_output_pool_size;
|
|
struct wl_list output_descriptor_pools; // wlr_vk_descriptor_pool.link
|
|
|
|
VkSemaphore timeline_semaphore;
|
|
uint64_t timeline_point;
|
|
|
|
struct wlr_vk_render_buffer *current_render_buffer;
|
|
struct wlr_vk_command_buffer *current_command_buffer;
|
|
|
|
VkRect2D scissor; // needed for clearing
|
|
|
|
VkPipeline bound_pipe;
|
|
|
|
uint32_t render_width;
|
|
uint32_t render_height;
|
|
float projection[9];
|
|
|
|
size_t last_pool_size;
|
|
struct wl_list descriptor_pools; // wlr_vk_descriptor_pool.link
|
|
struct wl_list render_format_setups; // wlr_vk_render_format_setup.link
|
|
|
|
|
|
struct wl_list textures; // wlr_vk_texture.link
|
|
// Textures to return to foreign queue
|
|
struct wl_list foreign_textures; // wlr_vk_texture.foreign_link
|
|
|
|
struct wl_list render_buffers; // wlr_vk_render_buffer.link
|
|
|
|
// Pool of command buffers
|
|
struct wlr_vk_command_buffer command_buffers[VULKAN_COMMAND_BUFFERS_CAP];
|
|
|
|
struct {
|
|
struct wlr_vk_command_buffer *cb;
|
|
uint64_t last_timeline_point;
|
|
struct wl_list buffers; // wlr_vk_shared_buffer.link
|
|
} stage;
|
|
|
|
struct {
|
|
bool initialized;
|
|
uint32_t drm_format;
|
|
uint32_t width, height;
|
|
VkImage dst_image;
|
|
VkDeviceMemory dst_img_memory;
|
|
} read_pixels_cache;
|
|
};
|
|
|
|
// Creates a vulkan renderer for the given device.
|
|
struct wlr_renderer *vulkan_renderer_create_for_device(struct wlr_vk_device *dev);
|
|
|
|
// stage utility - for uploading/retrieving data
|
|
// Gets an command buffer in recording state which is guaranteed to be
|
|
// executed before the next frame.
|
|
VkCommandBuffer vulkan_record_stage_cb(struct wlr_vk_renderer *renderer);
|
|
|
|
// Submits the current stage command buffer and waits until it has
|
|
// finished execution.
|
|
bool vulkan_submit_stage_wait(struct wlr_vk_renderer *renderer);
|
|
|
|
// Suballocates a buffer span with the given size that can be mapped
|
|
// and used as staging buffer. The allocation is implicitly released when the
|
|
// stage cb has finished execution. The start of the span will be a multiple
|
|
// of the given alignment.
|
|
struct wlr_vk_buffer_span vulkan_get_stage_span(
|
|
struct wlr_vk_renderer *renderer, VkDeviceSize size,
|
|
VkDeviceSize alignment);
|
|
|
|
// Tries to allocate a texture descriptor set. Will additionally
|
|
// return the pool it was allocated from when successful (for freeing it later).
|
|
struct wlr_vk_descriptor_pool *vulkan_alloc_texture_ds(
|
|
struct wlr_vk_renderer *renderer, VkDescriptorSetLayout ds_layout,
|
|
VkDescriptorSet *ds);
|
|
|
|
// Tries to allocate a descriptor set for the blending image. Will
|
|
// additionally return the pool it was allocated from when successful
|
|
// (for freeing it later).
|
|
struct wlr_vk_descriptor_pool *vulkan_alloc_blend_ds(
|
|
struct wlr_vk_renderer *renderer, VkDescriptorSet *ds);
|
|
|
|
// Frees the given descriptor set from the pool its pool.
|
|
void vulkan_free_ds(struct wlr_vk_renderer *renderer,
|
|
struct wlr_vk_descriptor_pool *pool, VkDescriptorSet ds);
|
|
struct wlr_vk_format_props *vulkan_format_props_from_drm(
|
|
struct wlr_vk_device *dev, uint32_t drm_format);
|
|
struct wlr_vk_renderer *vulkan_get_renderer(struct wlr_renderer *r);
|
|
|
|
struct wlr_vk_pipeline_layout *vulkan_get_pipeline_layout(struct wlr_vk_renderer *renderer,
|
|
const struct wlr_vk_format *format);
|
|
|
|
// State (e.g. image texture) associated with a surface.
|
|
struct wlr_vk_texture {
|
|
struct wlr_texture wlr_texture;
|
|
struct wlr_vk_renderer *renderer;
|
|
uint32_t mem_count;
|
|
VkDeviceMemory memories[WLR_DMABUF_MAX_PLANES];
|
|
VkImage image;
|
|
VkImageView image_view;
|
|
const struct wlr_vk_format *format;
|
|
struct wlr_vk_pipeline_layout *pipeline_layout;
|
|
VkDescriptorSet ds;
|
|
struct wlr_vk_descriptor_pool *ds_pool;
|
|
struct wlr_vk_command_buffer *last_used_cb; // to track when it can be destroyed
|
|
bool dmabuf_imported;
|
|
bool owned; // if dmabuf_imported: whether we have ownership of the image
|
|
bool transitioned; // if dma_imported: whether we transitioned it away from preinit
|
|
bool has_alpha; // whether the image is has alpha channel
|
|
struct wl_list foreign_link; // wlr_vk_renderer.foreign_textures
|
|
struct wl_list destroy_link; // wlr_vk_command_buffer.destroy_textures
|
|
struct wl_list link; // wlr_vk_renderer.textures
|
|
|
|
// If imported from a wlr_buffer
|
|
struct wlr_buffer *buffer;
|
|
struct wlr_addon buffer_addon;
|
|
// For DMA-BUF implicit sync interop
|
|
VkSemaphore foreign_semaphores[WLR_DMABUF_MAX_PLANES];
|
|
};
|
|
|
|
struct wlr_vk_texture *vulkan_get_texture(struct wlr_texture *wlr_texture);
|
|
VkImage vulkan_import_dmabuf(struct wlr_vk_renderer *renderer,
|
|
const struct wlr_dmabuf_attributes *attribs,
|
|
VkDeviceMemory mems[static WLR_DMABUF_MAX_PLANES], uint32_t *n_mems,
|
|
bool for_render);
|
|
struct wlr_texture *vulkan_texture_from_buffer(
|
|
struct wlr_renderer *wlr_renderer, struct wlr_buffer *buffer);
|
|
void vulkan_texture_destroy(struct wlr_vk_texture *texture);
|
|
|
|
struct wlr_vk_descriptor_pool {
|
|
VkDescriptorPool pool;
|
|
uint32_t free; // number of textures that can be allocated
|
|
struct wl_list link; // wlr_vk_renderer.descriptor_pools
|
|
};
|
|
|
|
struct wlr_vk_allocation {
|
|
VkDeviceSize start;
|
|
VkDeviceSize size;
|
|
};
|
|
|
|
// List of suballocated staging buffers.
|
|
// Used to upload to/read from device local images.
|
|
struct wlr_vk_shared_buffer {
|
|
struct wl_list link; // wlr_vk_renderer.stage.buffers or wlr_vk_command_buffer.stage_buffers
|
|
VkBuffer buffer;
|
|
VkDeviceMemory memory;
|
|
VkDeviceSize buf_size;
|
|
struct wl_array allocs; // struct wlr_vk_allocation
|
|
};
|
|
|
|
// Suballocated range on a buffer.
|
|
struct wlr_vk_buffer_span {
|
|
struct wlr_vk_shared_buffer *buffer;
|
|
struct wlr_vk_allocation alloc;
|
|
};
|
|
|
|
// util
|
|
const char *vulkan_strerror(VkResult err);
|
|
void vulkan_change_layout(VkCommandBuffer cb, VkImage img,
|
|
VkImageLayout ol, VkPipelineStageFlags srcs, VkAccessFlags srca,
|
|
VkImageLayout nl, VkPipelineStageFlags dsts, VkAccessFlags dsta);
|
|
|
|
#define wlr_vk_error(fmt, res, ...) wlr_log(WLR_ERROR, fmt ": %s (%d)", \
|
|
vulkan_strerror(res), res, ##__VA_ARGS__)
|
|
|
|
#endif // RENDER_VULKAN_H
|