mirror of
https://github.com/hyprwm/wlroots-hyprland.git
synced 2024-12-23 18:39:48 +01:00
211ae764fd
This introduces -DWLR_USE_UNSTABLE and adds information regarding the stability status to all headers. I started with a conservative set of headers to mark as stable: - types/wlr_matrix.h - util/edges.h - util/log.h - util/region.h - xcursor.h
80 lines
3.2 KiB
C
80 lines
3.2 KiB
C
/*
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* This an unstable interface of wlroots. No guarantees are made regarding the
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* future consistency of this API.
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*/
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#ifndef WLR_USE_UNSTABLE
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#error "Add -DWLR_USE_UNSTABLE to enable unstable wlroots features"
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#endif
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#ifndef WLR_RENDER_INTERFACE_H
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#define WLR_RENDER_INTERFACE_H
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#include <EGL/egl.h>
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#include <EGL/eglext.h>
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#include <stdbool.h>
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#include <wayland-server-protocol.h>
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#include <wlr/render/wlr_renderer.h>
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#include <wlr/render/wlr_texture.h>
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#include <wlr/types/wlr_box.h>
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#include <wlr/types/wlr_output.h>
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#include <wlr/render/dmabuf.h>
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struct wlr_renderer_impl {
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void (*begin)(struct wlr_renderer *renderer, uint32_t width,
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uint32_t height);
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void (*end)(struct wlr_renderer *renderer);
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void (*clear)(struct wlr_renderer *renderer, const float color[static 4]);
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void (*scissor)(struct wlr_renderer *renderer, struct wlr_box *box);
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bool (*render_texture_with_matrix)(struct wlr_renderer *renderer,
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struct wlr_texture *texture, const float matrix[static 9],
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float alpha);
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void (*render_quad_with_matrix)(struct wlr_renderer *renderer,
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const float color[static 4], const float matrix[static 9]);
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void (*render_ellipse_with_matrix)(struct wlr_renderer *renderer,
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const float color[static 4], const float matrix[static 9]);
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const enum wl_shm_format *(*formats)(
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struct wlr_renderer *renderer, size_t *len);
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bool (*resource_is_wl_drm_buffer)(struct wlr_renderer *renderer,
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struct wl_resource *resource);
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void (*wl_drm_buffer_get_size)(struct wlr_renderer *renderer,
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struct wl_resource *buffer, int *width, int *height);
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int (*get_dmabuf_formats)(struct wlr_renderer *renderer, int **formats);
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int (*get_dmabuf_modifiers)(struct wlr_renderer *renderer, int format,
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uint64_t **modifiers);
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bool (*read_pixels)(struct wlr_renderer *renderer, enum wl_shm_format fmt,
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uint32_t *flags, uint32_t stride, uint32_t width, uint32_t height,
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uint32_t src_x, uint32_t src_y, uint32_t dst_x, uint32_t dst_y,
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void *data);
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bool (*format_supported)(struct wlr_renderer *renderer,
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enum wl_shm_format fmt);
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struct wlr_texture *(*texture_from_pixels)(struct wlr_renderer *renderer,
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enum wl_shm_format fmt, uint32_t stride, uint32_t width,
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uint32_t height, const void *data);
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struct wlr_texture *(*texture_from_wl_drm)(struct wlr_renderer *renderer,
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struct wl_resource *data);
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struct wlr_texture *(*texture_from_dmabuf)(struct wlr_renderer *renderer,
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struct wlr_dmabuf_attributes *attribs);
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void (*destroy)(struct wlr_renderer *renderer);
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void (*init_wl_display)(struct wlr_renderer *renderer,
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struct wl_display *wl_display);
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};
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void wlr_renderer_init(struct wlr_renderer *renderer,
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const struct wlr_renderer_impl *impl);
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struct wlr_texture_impl {
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void (*get_size)(struct wlr_texture *texture, int *width, int *height);
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bool (*is_opaque)(struct wlr_texture *texture);
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bool (*write_pixels)(struct wlr_texture *texture,
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enum wl_shm_format wl_fmt, uint32_t stride, uint32_t width,
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uint32_t height, uint32_t src_x, uint32_t src_y, uint32_t dst_x,
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uint32_t dst_y, const void *data);
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bool (*to_dmabuf)(struct wlr_texture *texture,
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struct wlr_dmabuf_attributes *attribs);
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void (*destroy)(struct wlr_texture *texture);
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};
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void wlr_texture_init(struct wlr_texture *texture,
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const struct wlr_texture_impl *impl);
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#endif
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