mirror of
https://github.com/hyprwm/wlroots-hyprland.git
synced 2024-11-14 01:15:59 +01:00
2a3c62b4d2
These are used primarily by laptops to signal the state of the lid (open/closed) and tablet mode if supported, based on ACPI events.
99 lines
3 KiB
C
99 lines
3 KiB
C
#include <assert.h>
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#include <stdlib.h>
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#include <wlr/interfaces/wlr_input_device.h>
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#include <wlr/interfaces/wlr_keyboard.h>
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#include <wlr/interfaces/wlr_pointer.h>
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#include <wlr/interfaces/wlr_tablet_pad.h>
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#include <wlr/interfaces/wlr_tablet_tool.h>
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#include <wlr/interfaces/wlr_touch.h>
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#include <wlr/interfaces/wlr_switch.h>
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#include <wlr/util/log.h>
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#include "backend/headless.h"
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#include "util/signal.h"
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static const struct wlr_input_device_impl input_device_impl = { 0 };
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bool wlr_input_device_is_headless(struct wlr_input_device *wlr_dev) {
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return wlr_dev->impl == &input_device_impl;
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}
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struct wlr_input_device *wlr_headless_add_input_device(
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struct wlr_backend *wlr_backend, enum wlr_input_device_type type) {
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struct wlr_headless_backend *backend =
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headless_backend_from_backend(wlr_backend);
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struct wlr_headless_input_device *device =
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calloc(1, sizeof(struct wlr_headless_input_device));
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if (device == NULL) {
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return NULL;
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}
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device->backend = backend;
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int vendor = 0;
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int product = 0;
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const char *name = "headless";
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struct wlr_input_device *wlr_device = &device->wlr_input_device;
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wlr_input_device_init(wlr_device, type, &input_device_impl, name, vendor,
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product);
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switch (type) {
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case WLR_INPUT_DEVICE_KEYBOARD:
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wlr_device->keyboard = calloc(1, sizeof(struct wlr_keyboard));
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if (wlr_device->keyboard == NULL) {
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wlr_log(WLR_ERROR, "Unable to allocate wlr_keyboard");
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goto error;
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}
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wlr_keyboard_init(wlr_device->keyboard, NULL);
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break;
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case WLR_INPUT_DEVICE_POINTER:
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wlr_device->pointer = calloc(1, sizeof(struct wlr_pointer));
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if (wlr_device->pointer == NULL) {
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wlr_log(WLR_ERROR, "Unable to allocate wlr_pointer");
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goto error;
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}
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wlr_pointer_init(wlr_device->pointer, NULL);
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break;
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case WLR_INPUT_DEVICE_TOUCH:
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wlr_device->touch = calloc(1, sizeof(struct wlr_touch));
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if (wlr_device->touch == NULL) {
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wlr_log(WLR_ERROR, "Unable to allocate wlr_touch");
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goto error;
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}
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wlr_touch_init(wlr_device->touch, NULL);
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break;
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case WLR_INPUT_DEVICE_TABLET_TOOL:
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wlr_device->tablet = calloc(1, sizeof(struct wlr_tablet));
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if (wlr_device->tablet == NULL) {
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wlr_log(WLR_ERROR, "Unable to allocate wlr_tablet");
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goto error;
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}
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wlr_tablet_init(wlr_device->tablet, NULL);
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break;
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case WLR_INPUT_DEVICE_TABLET_PAD:
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wlr_device->tablet_pad = calloc(1, sizeof(struct wlr_tablet_pad));
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if (wlr_device->tablet_pad == NULL) {
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wlr_log(WLR_ERROR, "Unable to allocate wlr_tablet_pad");
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goto error;
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}
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wlr_tablet_pad_init(wlr_device->tablet_pad, NULL);
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break;
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case WLR_INPUT_DEVICE_SWITCH:
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wlr_device->lid_switch = calloc(1, sizeof(struct wlr_switch));
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if (wlr_device->lid_switch == NULL) {
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wlr_log(WLR_ERROR, "Unable to allocate wlr_switch");
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goto error;
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}
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wlr_switch_init(wlr_device->lid_switch, NULL);
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}
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wl_list_insert(&backend->input_devices, &wlr_device->link);
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if (backend->started) {
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wlr_signal_emit_safe(&backend->backend.events.new_input, wlr_device);
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}
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return wlr_device;
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error:
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free(device);
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return NULL;
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}
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