mirror of
https://github.com/hyprwm/wlroots-hyprland.git
synced 2024-11-02 11:55:59 +01:00
3ed1268f64
Sadly, the new API is not backwards compatible with the old API. Since we have already switched all users in wlroots to the new API compositors are already practically mandated to implement the new API. Let's get rid of the old one since there is no point.
223 lines
6.5 KiB
C
223 lines
6.5 KiB
C
#include <assert.h>
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#include <drm_fourcc.h>
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#include <stdlib.h>
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#include <wlr/interfaces/wlr_output.h>
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#include <wlr/render/interface.h>
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#include <wlr/render/swapchain.h>
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#include <wlr/util/log.h>
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#include <xf86drm.h>
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#include "backend/backend.h"
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#include "render/allocator/allocator.h"
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#include "render/drm_format_set.h"
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#include "render/wlr_renderer.h"
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#include "render/pixel_format.h"
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#include "types/wlr_output.h"
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bool wlr_output_init_render(struct wlr_output *output,
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struct wlr_allocator *allocator, struct wlr_renderer *renderer) {
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assert(allocator != NULL && renderer != NULL);
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uint32_t backend_caps = backend_get_buffer_caps(output->backend);
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uint32_t renderer_caps = renderer_get_render_buffer_caps(renderer);
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if (!(backend_caps & allocator->buffer_caps)) {
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wlr_log(WLR_ERROR, "output backend and allocator buffer capabilities "
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"don't match");
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return false;
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} else if (!(renderer_caps & allocator->buffer_caps)) {
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wlr_log(WLR_ERROR, "renderer and allocator buffer capabilities "
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"don't match");
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return false;
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}
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wlr_swapchain_destroy(output->swapchain);
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output->swapchain = NULL;
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wlr_swapchain_destroy(output->cursor_swapchain);
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output->cursor_swapchain = NULL;
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output->allocator = allocator;
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output->renderer = renderer;
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return true;
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}
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static struct wlr_buffer *output_acquire_empty_buffer(struct wlr_output *output,
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const struct wlr_output_state *state) {
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assert(!(state->committed & WLR_OUTPUT_STATE_BUFFER));
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// wlr_output_configure_primary_swapchain() function will call
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// wlr_output_test_state(), which can call us again. This is dangerous: we
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// risk infinite recursion. However, a buffer will always be supplied in
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// wlr_output_test_state(), which will prevent us from being called.
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if (!wlr_output_configure_primary_swapchain(output, state,
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&output->swapchain)) {
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return false;
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}
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struct wlr_buffer *buffer = wlr_swapchain_acquire(output->swapchain, NULL);
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if (buffer == NULL) {
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return false;
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}
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struct wlr_render_pass *pass =
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wlr_renderer_begin_buffer_pass(output->renderer, buffer, NULL);
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if (pass == NULL) {
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wlr_buffer_unlock(buffer);
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return NULL;
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}
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wlr_render_pass_add_rect(pass, &(struct wlr_render_rect_options){
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.color = { 0, 0, 0, 0 },
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.blend_mode = WLR_RENDER_BLEND_MODE_NONE,
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});
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if (!wlr_render_pass_submit(pass)) {
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wlr_buffer_unlock(buffer);
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return NULL;
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}
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return buffer;
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}
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// This function may attach a new, empty buffer if necessary.
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// If so, the new_back_buffer out parameter will be set to true.
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bool output_ensure_buffer(struct wlr_output *output,
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struct wlr_output_state *state, bool *new_buffer) {
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assert(*new_buffer == false);
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// If we already have a buffer, we don't need to allocate a new one
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if (state->committed & WLR_OUTPUT_STATE_BUFFER) {
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return true;
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}
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// If the compositor hasn't called wlr_output_init_render(), they will use
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// their own logic to attach buffers
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if (output->renderer == NULL) {
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return true;
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}
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bool enabled = output->enabled;
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if (state->committed & WLR_OUTPUT_STATE_ENABLED) {
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enabled = state->enabled;
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}
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// If we're lighting up an output or changing its mode, make sure to
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// provide a new buffer
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bool needs_new_buffer = false;
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if ((state->committed & WLR_OUTPUT_STATE_ENABLED) && state->enabled) {
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needs_new_buffer = true;
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}
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if (state->committed & WLR_OUTPUT_STATE_MODE) {
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needs_new_buffer = true;
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}
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if (state->committed & WLR_OUTPUT_STATE_RENDER_FORMAT) {
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needs_new_buffer = true;
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}
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if (state->allow_reconfiguration && output->commit_seq == 0 && enabled) {
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// On first commit, require a new buffer if the compositor called a
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// mode-setting function, even if the mode won't change. This makes it
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// so the swapchain is created now.
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needs_new_buffer = true;
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}
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if (!needs_new_buffer) {
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return true;
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}
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wlr_log(WLR_DEBUG, "Attaching empty buffer to output for modeset");
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struct wlr_buffer *buffer = output_acquire_empty_buffer(output, state);
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if (buffer == NULL) {
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return false;
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}
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*new_buffer = true;
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wlr_output_state_set_buffer(state, buffer);
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wlr_buffer_unlock(buffer);
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return true;
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}
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void wlr_output_lock_attach_render(struct wlr_output *output, bool lock) {
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if (lock) {
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++output->attach_render_locks;
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} else {
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assert(output->attach_render_locks > 0);
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--output->attach_render_locks;
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}
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wlr_log(WLR_DEBUG, "%s direct scan-out on output '%s' (locks: %d)",
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lock ? "Disabling" : "Enabling", output->name,
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output->attach_render_locks);
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}
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bool output_pick_format(struct wlr_output *output,
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const struct wlr_drm_format_set *display_formats,
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struct wlr_drm_format *format, uint32_t fmt) {
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struct wlr_renderer *renderer = output->renderer;
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struct wlr_allocator *allocator = output->allocator;
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assert(renderer != NULL && allocator != NULL);
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const struct wlr_drm_format_set *render_formats =
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wlr_renderer_get_render_formats(renderer);
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if (render_formats == NULL) {
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wlr_log(WLR_ERROR, "Failed to get render formats");
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return false;
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}
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const struct wlr_drm_format *render_format =
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wlr_drm_format_set_get(render_formats, fmt);
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if (render_format == NULL) {
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wlr_log(WLR_DEBUG, "Renderer doesn't support format 0x%"PRIX32, fmt);
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return false;
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}
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if (display_formats != NULL) {
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const struct wlr_drm_format *display_format =
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wlr_drm_format_set_get(display_formats, fmt);
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if (display_format == NULL) {
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wlr_log(WLR_DEBUG, "Output doesn't support format 0x%"PRIX32, fmt);
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return false;
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}
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if (!wlr_drm_format_intersect(format, display_format, render_format)) {
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wlr_log(WLR_DEBUG, "Failed to intersect display and render "
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"modifiers for format 0x%"PRIX32 " on output %s",
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fmt, output->name);
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return false;
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}
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} else {
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// The output can display any format
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if (!wlr_drm_format_copy(format, render_format)) {
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return false;
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}
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}
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if (format->len == 0) {
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wlr_drm_format_finish(format);
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wlr_log(WLR_DEBUG, "Failed to pick output format");
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return false;
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}
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return true;
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}
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struct wlr_render_pass *wlr_output_begin_render_pass(struct wlr_output *output,
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struct wlr_output_state *state, int *buffer_age,
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struct wlr_buffer_pass_options *render_options) {
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if (!wlr_output_configure_primary_swapchain(output, state, &output->swapchain)) {
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return NULL;
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}
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struct wlr_buffer *buffer = wlr_swapchain_acquire(output->swapchain, buffer_age);
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if (buffer == NULL) {
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return NULL;
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}
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struct wlr_renderer *renderer = output->renderer;
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assert(renderer != NULL);
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struct wlr_render_pass *pass = wlr_renderer_begin_buffer_pass(renderer, buffer, render_options);
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if (pass == NULL) {
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return NULL;
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}
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wlr_output_state_set_buffer(state, buffer);
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wlr_buffer_unlock(buffer);
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return pass;
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}
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