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screencast: enqueue pipewire when screencopy failed
Keeping a buffer when the copy failed has the risk of having this buffer removed while we wait for the next buffer_done event. To prevent this we just enqueue the buffer marking it as corrupt. A new buffer will be dequeued at the buffer_done event.
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@ -50,6 +50,10 @@ void xdpw_wlr_frame_finish(struct xdpw_screencast_instance *cast) {
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pwr_update_stream_param(cast);
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}
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if (cast->frame_state == XDPW_FRAME_STATE_FAILED) {
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xdpw_pwr_enqueue_buffer(cast);
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}
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if (cast->frame_state == XDPW_FRAME_STATE_SUCCESS) {
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xdpw_pwr_enqueue_buffer(cast);
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uint64_t delay_ns = fps_limit_measure_end(&cast->fps_limit, cast->framerate);
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