Rename wlr_frame_buffer_clear to wlr_frame_buffer_destroy in wlr_screencast.c

This commit is contained in:
columbarius 2020-08-14 10:47:13 +02:00 committed by Simon Ser
parent 24a793135c
commit a8d12c6163
1 changed files with 3 additions and 3 deletions

View File

@ -19,7 +19,7 @@
#include "xdpw.h"
#include "logger.h"
static void wlr_frame_buffer_clear(struct xdpw_screencast_instance *cast) {
static void wlr_frame_buffer_destroy(struct xdpw_screencast_instance *cast) {
// This check isn't needed
if (cast->simple_frame.data != NULL) {
munmap(cast->simple_frame.data, cast->simple_frame.size);
@ -37,7 +37,7 @@ void xdpw_wlr_frame_free(struct xdpw_screencast_instance *cast) {
cast->wlr_frame = NULL;
// TODO: reuse this buffer unless we quit or error out
if (cast->quit || cast->err) {
wlr_frame_buffer_clear(cast);
wlr_frame_buffer_destroy(cast);
logprint(TRACE, "xdpw: simple_frame buffer destroyed");
}
logprint(TRACE, "wlroots: frame destroyed");
@ -119,7 +119,7 @@ static void wlr_frame_buffer_chparam(struct xdpw_screencast_instance *cast,
cast->simple_frame.stride = stride;
cast->simple_frame.size = stride * height;
cast->simple_frame.format = format;
wlr_frame_buffer_clear(cast);
wlr_frame_buffer_destroy(cast);
}
static void wlr_frame_buffer(void *data, struct zwlr_screencopy_frame_v1 *frame,