Hypr/src/events/events.cpp

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#include "events.hpp"
void Events::eventEnter(xcb_generic_event_t* event) {
const auto E = reinterpret_cast<xcb_enter_notify_event_t*>(event);
// Just focus it and update.
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g_pWindowManager->setFocusedWindow(E->event);
// vvv insallah no segfaults
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g_pWindowManager->getWindowFromDrawable(E->event)->setDirty(true);
}
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void Events::eventLeave(xcb_generic_event_t* event) {
const auto E = reinterpret_cast<xcb_leave_notify_event_t*>(event);
//
}
void Events::eventDestroy(xcb_generic_event_t* event) {
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const auto E = reinterpret_cast<xcb_destroy_notify_event_t*>(event);
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xcb_kill_client(g_pWindowManager->DisplayConnection, E->window);
// fix last window
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const auto CLOSEDWINDOW = g_pWindowManager->getWindowFromDrawable(E->window);
if (CLOSEDWINDOW) {
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g_pWindowManager->fixWindowOnClose(CLOSEDWINDOW);
// delete off of the arr
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g_pWindowManager->removeWindowFromVectorSafe(E->window);
}
}
void Events::eventMapWindow(xcb_generic_event_t* event) {
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const auto E = reinterpret_cast<xcb_map_request_event_t*>(event);
// Map the window
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xcb_map_window(g_pWindowManager->DisplayConnection, E->window);
// Do the setup of the window's params and stuf
CWindow window;
window.setDrawable(E->window);
window.setIsFloating(false);
window.setDirty(true);
// Also sets the old one
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g_pWindowManager->calculateNewWindowParams(&window);
// Focus
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g_pWindowManager->setFocusedWindow(E->window);
// Add to arr
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g_pWindowManager->addWindowToVectorSafe(window);
Debug::log(LOG, "Created a new window! X: " + std::to_string(window.getPosition().x) + ", Y: " + std::to_string(window.getPosition().y) + ", W: "
+ std::to_string(window.getSize().x) + ", H:" + std::to_string(window.getSize().y) + " ID: " + std::to_string(E->window));
// Set map values
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g_pWindowManager->Values[0] = XCB_EVENT_MASK_ENTER_WINDOW | XCB_EVENT_MASK_FOCUS_CHANGE;
xcb_change_window_attributes_checked(g_pWindowManager->DisplayConnection, E->window, XCB_CW_EVENT_MASK, g_pWindowManager->Values);
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g_pWindowManager->setFocusedWindow(E->window);
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}
void Events::eventKeyPress(xcb_generic_event_t* event) {
const auto E = reinterpret_cast<xcb_key_press_event_t*>(event);
const auto KEYSYM = KeybindManager::getKeysymFromKeycode(E->detail);
for (auto& keybind : KeybindManager::keybinds) {
if (keybind.getKeysym() != 0 && keybind.getKeysym() == KEYSYM && KeybindManager::modToMask(keybind.getMod()) == E->state) {
keybind.getDispatcher()(keybind.getCommand());
}
}
}