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![Hypr ](https://i.imgur.com/LtC153m.png )
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![BuildStatus ](https://github.com/vaxerski/Hypr/actions/workflows/c-cpp.yml/badge.svg )
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![Issues ](https://img.shields.io/github/issues/vaxerski/Hypr )
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![PRs ](https://img.shields.io/github/issues-pr/vaxerski/Hypr )
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![License ](https://img.shields.io/github/license/vaxerski/Hypr )
![Best ](https://img.shields.io/badge/Standard-C%2B%2B20-success )
![HiMom ](https://img.shields.io/badge/Hi-mom!-ff69b4 )
< br / > < br / >
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Hypr is a Linux tiling window manager for Xorg. It's written in XCB with modern C++ and aims to provide easily readable and expandable code.
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Hypr needs testers! Check it out and report suggestions or bugs!
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< br / >
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# Key Features
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- True parabolic animations
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- Rounded corners and borders
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- Config reloaded instantly upon saving
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- A built-in status bar with modules
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- Easily expandable and readable codebase
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- Multiple tiling modes (dwindling and master)
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- Keybinds config
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- Tiling windows
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- Floating windows
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- Workspaces
- Moving / Fullscreening windows
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# Configuring
See the [Wiki Page ](https://github.com/vaxerski/Hypr/wiki/Configuring-Hypr ) for a detailed overview on the config, or refer to the example config in examples/hypr.conf.
To use a custom config, place it in ~/.config/hypr/hypr.conf
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# Screenshot Gallery
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![One ](https://i.imgur.com/WJhbvij.png )
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![Two ](https://i.imgur.com/B0MDTu2.png )
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![Three ](https://i.imgur.com/yvZVde7.png )
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# Building
See the [Wiki ](https://github.com/vaxerski/Hypr/wiki/Building ) to see build instructions.
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# Known issues
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- Picom's shadow and effects do not update for cheap animations while animating
- Non-cheap animations are choppy (duh!)
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- The config is still pretty simple, although riceable!
- Popups sometimes are created pretty small
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# Contributions
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Refer to [CONTRIBUTING.md ](https://github.com/vaxerski/Hypr/blob/main/CONTRIBUTING.md ) and the [Wiki ](https://github.com/vaxerski/Hypr/wiki/Contributing-&-Debugging ) for contributing instructions and guidelines.