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85 lines
3.3 KiB
Markdown
85 lines
3.3 KiB
Markdown
<p align="center">
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<img src="https://i.imgur.com/LtC153m.png" />
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<img src="https://github.com/vaxerski/Hypr/actions/workflows/c-cpp.yml/badge.svg" />
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<a href="https://discord.gg/hQ9XvMUjjr"><img src="https://img.shields.io/badge/Join%20the-Discord%20server-6666ff" /></a>
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<img src="https://img.shields.io/github/issues/vaxerski/Hypr" />
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<img src="https://img.shields.io/github/issues-pr/vaxerski/Hypr" />
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<img src="https://img.shields.io/github/languages/top/vaxerski/Hypr" />
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<img src="https://img.shields.io/github/license/vaxerski/Hypr" />
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<img src="https://img.shields.io/tokei/lines/github/vaxerski/Hypr" />
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<img src="https://img.shields.io/badge/Standard-C%2B%2B20-success" />
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<img src="https://img.shields.io/badge/Hi-mom!-ff69b4" />
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</p>
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<br/><br/>
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Hypr is a dynamic Linux tiling window manager for Xorg. It's written in XCB with modern C++ and aims to provide easily readable and expandable code.
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<br/><br/>
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For Hypr with `land`, see [Hyprland](https://github.com/vaxerski/Hyprland), the Wayland Compositor.
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<br/>
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Hypr is _only_ a window manager. It is not a compositor and does not implement a compositor's functionality. You can run it without one (e.g. Picom) though, since it runs on Xorg, which doesn't require a compositor.
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<br/>
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# Key Features
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- True parabolic animations
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- Rounded corners and borders
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- Config reloaded instantly upon saving
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- A built-in status bar with modules
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- Easily expandable and readable codebase
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- Pseudotiling
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- Multiple tiling modes (dwindling and master)
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- Window rules
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- Intelligent transients
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- Support for EWMH-compatible bars (e.g. Polybar)
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- Keybinds config
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- Tiling windows
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- Floating windows
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- Workspaces
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- Moving / Fullscreening windows
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- Mostly EWMH and ICCCM compliant
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# Installation
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I do not maintain any packages, but some kind people have made them for me. If I missed any, please let me know.
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IMPORTANT: Hypr **requires** xmodmap to correctly apply keybinds. Make sure you have it installed.
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For stable releases, use the Releases tab here on github, and follow the instructions to install it in the [Wiki](https://github.com/vaxerski/Hypr/wiki/Building)
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*Arch (AUR)*
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```
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yay -S hypr-git
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```
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*Void Linux*
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[https://github.com/Flammable-Duck/hypr-template](https://github.com/Flammable-Duck/hypr-template)
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## Manual building
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If your distro doesn't have Hypr in its repositories, or you want to modify hypr,
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see the [Wiki](https://github.com/vaxerski/Hypr/wiki/Building) to see build and installation instructions.
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# Configuring
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See the [Wiki Page](https://github.com/vaxerski/Hypr/wiki/Configuring-Hypr) for a detailed overview on the config, or refer to the example config in examples/hypr.conf.
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You have to use a config, place it in ~/.config/hypr/hypr.conf
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# Screenshot Gallery
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![One](https://i.imgur.com/ygked0M.png)
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![Two](https://i.imgur.com/HLukmeA.png)
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![Three](https://i.imgur.com/B0MDTu2.png)
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# Known issues
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- Picom's shadow and effects do not update for cheap animations while animating
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- Non-cheap animations are choppy (duh!)
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# Contributions
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Refer to [CONTRIBUTING.md](https://github.com/vaxerski/Hypr/blob/main/CONTRIBUTING.md) and the [Wiki](https://github.com/vaxerski/Hypr/wiki/Contributing-&-Debugging) for contributing instructions and guidelines.
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# Stars over time
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[![Stars over time](https://starchart.cc/vaxerski/Hypr.svg)](https://starchart.cc/vaxerski/Hypr)
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