Hyprland/src/Window.cpp

46 lines
2.5 KiB
C++
Raw Normal View History

2022-03-30 21:18:42 +02:00
#include "Window.hpp"
#include "Compositor.hpp"
2022-04-23 14:16:02 +02:00
CWindow::CWindow() {
m_vRealPosition.create(AVARTYPE_VECTOR, &g_pConfigManager->getConfigValuePtr("animations:windows_speed")->floatValue, &g_pConfigManager->getConfigValuePtr("animations:windows")->intValue, &g_pConfigManager->getConfigValuePtr("animations:windows_curve")->strValue, (void*) this, AVARDAMAGE_ENTIRE);
m_vRealSize.create(AVARTYPE_VECTOR, &g_pConfigManager->getConfigValuePtr("animations:windows_speed")->floatValue, &g_pConfigManager->getConfigValuePtr("animations:windows")->intValue, &g_pConfigManager->getConfigValuePtr("animations:windows_curve")->strValue, (void*)this, AVARDAMAGE_ENTIRE);
m_cRealBorderColor.create(AVARTYPE_COLOR, &g_pConfigManager->getConfigValuePtr("animations:borders_speed")->floatValue, &g_pConfigManager->getConfigValuePtr("animations:borders")->intValue, &g_pConfigManager->getConfigValuePtr("animations:borders_curve")->strValue, (void*)this, AVARDAMAGE_BORDER);
m_fAlpha.create(AVARTYPE_FLOAT, &g_pConfigManager->getConfigValuePtr("animations:fadein_speed")->floatValue, &g_pConfigManager->getConfigValuePtr("animations:fadein")->intValue, &g_pConfigManager->getConfigValuePtr("animations:fadein_curve")->strValue, (void*)this, AVARDAMAGE_ENTIRE);
2022-04-23 14:16:02 +02:00
}
2022-03-30 21:18:42 +02:00
CWindow::~CWindow() {
2022-04-02 18:57:09 +02:00
if (g_pCompositor->isWindowActive(this)) {
2022-03-30 21:18:42 +02:00
g_pCompositor->m_pLastFocus = nullptr;
2022-04-02 18:57:09 +02:00
g_pCompositor->m_pLastWindow = nullptr;
}
}
wlr_box CWindow::getFullWindowBoundingBox() {
SWindowDecorationExtents maxExtents;
for (auto& wd : m_dWindowDecorations) {
const auto EXTENTS = wd->getWindowDecorationExtents();
if (EXTENTS.topLeft.x > maxExtents.topLeft.x)
maxExtents.topLeft.x = EXTENTS.topLeft.x;
if (EXTENTS.topLeft.y > maxExtents.topLeft.y)
maxExtents.topLeft.y = EXTENTS.topLeft.y;
if (EXTENTS.bottomRight.x > maxExtents.bottomRight.x)
maxExtents.bottomRight.x = EXTENTS.bottomRight.x;
if (EXTENTS.bottomRight.y > maxExtents.bottomRight.y)
maxExtents.bottomRight.y = EXTENTS.bottomRight.y;
}
// Add extents to the real base BB and return
wlr_box finalBox = {m_vRealPosition.vec().x - maxExtents.topLeft.x,
m_vRealPosition.vec().y - maxExtents.topLeft.y,
m_vRealSize.vec().x + maxExtents.topLeft.x + maxExtents.bottomRight.x,
m_vRealSize.vec().y + maxExtents.topLeft.y + maxExtents.bottomRight.y};
return finalBox;
2022-03-30 21:18:42 +02:00
}